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418 lines
12 KiB
418 lines
12 KiB
//#define LOG_LOCAL_LEVEL ESP_LOG_DEBUG
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#include <utils.h>
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#include <stdlib.h>
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#include <esp_log.h>
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#include <driver/uart.h>
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#include <errno.h>
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#include <esp_vfs_dev.h>
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#include <fcntl.h>
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#include <settings.h>
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#include "console_ioimpl.h"
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#include "tasks.h"
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#include "telnet_parser.h"
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#include "cmd_common.h"
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static const char *TAG = "console-io";
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void console_internal_error_print(const char *msg) {
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ESP_LOGE(TAG, "CONSOLE ERR: %s", msg);
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}
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void console_setup_uart_stdio(void)
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{
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assert(CONFIG_ESP_CONSOLE_UART_NUM == UART_NUM_0);
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/* Minicom, screen, idf_monitor send CR when ENTER key is pressed */
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esp_vfs_dev_uart_port_set_rx_line_endings(UART_NUM_0, ESP_LINE_ENDINGS_CR);
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/* Move the caret to the beginning of the next line on '\n' */
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esp_vfs_dev_uart_port_set_tx_line_endings(UART_NUM_0, ESP_LINE_ENDINGS_CRLF); // this is the default anyway
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/* Disable buffering on stdin and stdout */
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setvbuf(stdin, NULL, _IONBF, 0);
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setvbuf(stdout, NULL, _IONBF, 0);
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// fcntl(STDIN_FILENO, F_SETFL, O_NONBLOCK); // make input non-blocking
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#if 0
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/* Configure UART. Note that REF_TICK is used so that the baud rate remains
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* correct while APB frequency is changing in light sleep mode.
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*/
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const uart_config_t uart_config = {
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.baud_rate = CONFIG_CONSOLE_UART_BAUDRATE,
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.data_bits = UART_DATA_8_BITS,
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.parity = UART_PARITY_DISABLE,
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.stop_bits = UART_STOP_BITS_1,
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.use_ref_tick = true
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};
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ESP_ERROR_CHECK( uart_param_config(CONFIG_CONSOLE_UART_NUM, &uart_config) );
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#endif
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/* Install UART driver for interrupt-driven reads and writes */
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ESP_ERROR_CHECK(uart_driver_install(CONFIG_ESP_CONSOLE_UART_NUM,
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/* rxbuf */ 256, /* txbuf */ 0, /* que */ 0, /* uart que */ NULL, /* alloc flags */ 0));
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uart_flush(CONFIG_ESP_CONSOLE_UART_NUM);
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/* Tell VFS to use UART driver */
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esp_vfs_dev_uart_use_driver(CONFIG_ESP_CONSOLE_UART_NUM);
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}
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static void my_console_task_freertos(void *param) {
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console_ctx_t *ctx = param;
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assert(CONSOLE_CTX_MAGIC == ctx->__internal_magic); // just make sure it's OK
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vTaskDelay(pdMS_TO_TICKS(50)); // ??
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bool logged_in = true;
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{
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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if (io->kind == CONSOLE_IO_TELNET) {
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const size_t pwlen = strnlen(g_Settings.console_pw, CONSOLE_PW_LEN);
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if (pwlen != 0) {
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ESP_LOGE(TAG, "Pw=\"%.*s\"", pwlen, g_Settings.console_pw);
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console_print_ctx(&io->ctx, "Password: ");
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// Make the prompt fancy with asterisks and stuff. Backspace is not supported.
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int pos = 0;
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char buf[CONSOLE_PW_LEN] = {/*zeros*/};
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while (1) {
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char ch = 0;
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console_read_ctx(ctx, &ch, 1);
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if (ch == 10 || ch == 13) {
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console_write_ctx(ctx, "\n", 1);
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break;
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}
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if (ch >= 32 && ch <= 126) {
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if (pos < CONSOLE_PW_LEN) {
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buf[pos++] = ch;
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}
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console_write_ctx(ctx, "*", 1);
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}
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}
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if (0 == strncmp(buf, g_Settings.console_pw, CONSOLE_PW_LEN)) {
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console_print_ctx(&io->ctx, "Login OK!\n");
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} else {
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console_print_ctx(&io->ctx, "Login failed!\n");
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logged_in = false;
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if (io->telnet.tcpcli) {
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tcpd_kick(io->telnet.tcpcli);
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}
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}
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}
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}
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}
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if (logged_in) {
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console_print_motd(ctx);
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console_task(param);
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}
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ESP_LOGD(TAG, "Console task ended");
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// This delay should ensure the TCP client is shut down completely
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// before we proceed to free stuff. The delay is deliberately very generous,
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// we are in no rush here.
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vTaskDelay(pdMS_TO_TICKS(2000));
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// Deallocate what console allocated inside ctx, ctx is part of ioimpl so it will NOT be freed
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ESP_LOGD(TAG, "Clear console context");
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console_ctx_destroy(ctx);
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ESP_LOGD(TAG, "Clear IO context");
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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// Tear down IO
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if (io->kind == CONSOLE_IO_TELNET) {
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vRingbufferDelete(io->telnet.console_stdin_ringbuf);
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}
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// Free ioimpl
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free(io);
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ESP_LOGI(TAG, "Console task shutdown.");
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// suicide the task
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vTaskDelete(NULL);
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}
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static void telnet_shutdown_handler(console_ctx_t *ctx) {
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assert(ctx);
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assert(CONSOLE_CTX_MAGIC == ctx->__internal_magic); // just make sure it's OK
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struct console_ioimpl *io = ctx->ioctx;
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assert(io);
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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tcpd_kick(io->telnet.tcpcli);
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}
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/**
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* Start console working with stdin and stdout
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*/
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static esp_err_t console_start_io(struct console_ioimpl **pIo, TaskHandle_t * hdl, enum console_iokind kind, TcpdClient_t client) {
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struct console_ioimpl * io = calloc(1, sizeof(struct console_ioimpl));
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if (io == NULL) {
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return ESP_ERR_NO_MEM;
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}
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if (pIo != NULL) {
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*pIo = io;
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}
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io->__magic = CONSOLE_IOIMPL_MAGIC;
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io->kind = kind;
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if (kind == CONSOLE_IO_TELNET) {
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io->telnet.console_stdin_ringbuf = xRingbufferCreate(CONSOLE_BUFSIZE, RINGBUF_TYPE_BYTEBUF);
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if (NULL == io->telnet.console_stdin_ringbuf) {
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ESP_LOGE(TAG, "Failed to create RB!");
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free(io);
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if (pIo != NULL) {
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*pIo = NULL;
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}
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return ESP_ERR_NO_MEM;
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}
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io->telnet.tcpcli = client;
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// Store the "io" reference as "cctx" in the TCP client, so we know
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// where to write received data in the callback
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tcpd_set_client_ctx(client, io);
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} else {
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io->files.inf = stdin;
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io->files.outf = stdout;
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}
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// using "static" allocation - context is part of the io struct
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// Here "io" is stored as "ioctx" in "ctx" and then passed to the read/write functions
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if (NULL == console_ctx_init(&io->ctx, io)) {
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ESP_LOGE(TAG, "Console init failed!");
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goto fail;
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}
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if (kind == CONSOLE_IO_FILES) {
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io->ctx.exit_allowed = false;
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} else {
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/* TELNET */
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io->ctx.shutdown_handler = telnet_shutdown_handler;
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}
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assert(io->ctx.__internal_magic == CONSOLE_CTX_MAGIC);
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snprintf(io->ctx.prompt, CONSOLE_PROMPT_MAX_LEN, "\x1b[36;1m> \x1b[m");
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if (pdPASS != xTaskCreate(
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my_console_task_freertos, // func
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"console", // name
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CONSOLE_TASK_STACK, // stack
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&io->ctx, // param
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CONSOLE_TASK_PRIO, // prio
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hdl // handle dest
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)) {
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ESP_LOGE(TAG, "Err create console task!");
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goto fail;
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}
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return ESP_OK;
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fail:
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ESP_LOGE(TAG, "console_start_io FAILED, freeing resources!");
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console_ctx_destroy(&io->ctx);
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if (kind == CONSOLE_IO_TELNET) {
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vRingbufferDelete(io->telnet.console_stdin_ringbuf);
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io->telnet.console_stdin_ringbuf = NULL;
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}
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free(io);
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if (pIo != NULL) {
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*pIo = NULL;
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}
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return ESP_FAIL;
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}
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esp_err_t console_start_stdio(struct console_ioimpl **pIo, TaskHandle_t * hdl) {
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ESP_LOGI(TAG, "Start STDIO console task");
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return console_start_io(pIo, hdl, CONSOLE_IO_FILES, NULL);
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}
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esp_err_t console_start_tcp(struct console_ioimpl **pIo, TaskHandle_t * hdl, TcpdClient_t client) {
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ESP_LOGI(TAG, "Start TCP console task");
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return console_start_io(pIo, hdl, CONSOLE_IO_TELNET, client);
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}
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/**
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* Write to console context.
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*
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* Return number of characters written, -1 on error.
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*/
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int console_write_ctx(console_ctx_t *ctx, const char *text, size_t len) {
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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if (io->kind == CONSOLE_IO_TELNET) {
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const char *wp = (const char *)text;
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const char *sp = (const char *)text;
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int towrite = 0;
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// hack to allow using bare \n
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for (size_t i = 0; i < len; i++) {
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char c = *sp++;
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if (c == '\n') {
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// LF: print the chunk before it and a CR.
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if (towrite > 0) {
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if (ESP_OK != tcpd_send(io->telnet.tcpcli, (uint8_t *) wp, towrite)) {
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return -1;
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}
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}
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if (ESP_OK != tcpd_send(io->telnet.tcpcli, (uint8_t*) "\r", 1)) {
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return -1;
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}
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// The LF gets rolled into the next chunk.
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wp = sp - 1;
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towrite = 1;
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} else {
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// Non-LF character is printed as is
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towrite++;
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}
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}
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// Send the leftovers (chars from last LF or from the start)
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if (towrite > 0) {
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if (ESP_OK != tcpd_send(io->telnet.tcpcli, (uint8_t*) wp, towrite)) {
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return -1;
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}
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}
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return len;
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} else {
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// File IO
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errno = 0;
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// the UART driver takes care of encoding \n as \r\n
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size_t n = fwrite(text, 1, len, io->files.outf);
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if (n != len) {
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if (errno || ferror(io->files.outf)) {
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return -1;
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}
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}
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return n;
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}
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}
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/**
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* Read from console context's input stream.
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*
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* Return number of characters read, -1 on error
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*/
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int console_read_ctx(console_ctx_t *ctx, char *dest, size_t count) {
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if (!console_have_stdin_ctx(ctx)) {
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ESP_LOGW(TAG, "Console stream has no stdin!");
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return -1;
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}
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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if (io->kind == CONSOLE_IO_TELNET) {
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size_t remain = count;
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char *wp = dest;
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do {
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size_t rcount = 0;
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uint8_t *chunk = xRingbufferReceiveUpTo(io->telnet.console_stdin_ringbuf, &rcount, portMAX_DELAY, remain);
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// telnet options negotiation
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rcount = telnet_middleware_read(ctx, chunk, rcount);
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if (rcount > 0) {
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memcpy(wp, chunk, rcount);
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wp += rcount;
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remain -= rcount;
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}
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vRingbufferReturnItem(io->telnet.console_stdin_ringbuf, chunk);
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} while (remain > 0);
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return count;
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} else {
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// File IO
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errno = 0;
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// clearerr(io->files.inf);
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size_t r = fread(dest, 1, count, io->files.inf);
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if (errno != 0 || feof(io->files.inf) /*|| ferror(io->files.inf)*/) {
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ESP_LOGW(TAG, "Console stream EOF or error.");
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perror("Read err");
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return -1;
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}
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return r;
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}
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}
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/**
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* Check if console input stream has bytes ready.
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*
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* @return number of queued bytes, 0 if none, -1 on error.
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*/
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int console_can_read_ctx(console_ctx_t *ctx) {
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if (!console_have_stdin_ctx(ctx)) {
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ESP_LOGW(TAG, "Console stream has no stdin!");
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return -1;
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}
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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if (io->kind == CONSOLE_IO_TELNET) {
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uint32_t nitems = 0;
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vRingbufferGetInfo(io->telnet.console_stdin_ringbuf, NULL, NULL, NULL, NULL, &nitems);
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return nitems;
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} else {
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// File IO
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// a hack with select - this is used rarely, we can afford the overhead
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fd_set readfds;
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FD_ZERO(&readfds);
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FD_SET(fileno(io->files.inf), &readfds);
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struct timeval timeout = {0, 0};
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int sel_rv = select(1, &readfds, NULL, NULL, &timeout);
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if (sel_rv > 0) {
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return 1; // at least one
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} else if (sel_rv == -1) {
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ESP_LOGW(TAG, "Console stream EOF or error.");
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return -1; // error
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} else {
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return 0; // nothing
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}
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}
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}
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/**
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* Test if console context is not NULL and has stdin stream available
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*
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* @return have stdin
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*/
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bool console_have_stdin_ctx(console_ctx_t *ctx) {
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if (!ctx->ioctx) return false;
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struct console_ioimpl *io = ctx->ioctx;
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assert(CONSOLE_IOIMPL_MAGIC == io->__magic);
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if (io->kind == CONSOLE_IO_TELNET) {
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return io->telnet.tcpcli != NULL &&
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io->telnet.console_stdin_ringbuf != NULL;
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} else {
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// File IO
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// ESP_LOGW(TAG, "%p, %d, %d", io->files.inf,
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// feof(io->files.inf),
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// ferror(io->files.inf));
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return io->files.inf != NULL &&
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!feof(io->files.inf);
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}
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}
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