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214 lines
5.8 KiB
214 lines
5.8 KiB
3 years ago
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/**
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* Utilities for console commands
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*
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* Created on 2020/03/11.
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*/
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#ifndef LIBCONSOLE_UTILS_H
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#define LIBCONSOLE_UTILS_H
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#include <stdio.h>
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#include <console/console.h>
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#ifndef STR
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#define STR_HELPER(x) #x
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#define STR(x) STR_HELPER(x)
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#endif
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#ifndef MIN
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#define MIN(a,b) (((a)<(b))?(a):(b))
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#endif
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#ifndef MAX
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#define MAX(a,b) (((a)>(b))?(a):(b))
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#endif
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#ifndef OBC_FIRMWARE
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#define EXPENDABLE_STRING(x) x
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#define EXPENDABLE_CODE(x) x
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#else
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#define EXPENDABLE_STRING(x) ""
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#define EXPENDABLE_CODE(x) do {} while(0);
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#endif
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/**
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* Read an argument, or return default if it is empty.
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*
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* This works for commands arg_int0
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*
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* Usage:
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*
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* \code
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* static struct {
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* struct arg_int *foo;
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* } args;
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*
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* args.foo = arg_int0(...);
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*
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* int foo = GET_ARG_INT0(args.foo, 1234);
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* \endcode
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*/
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#define GET_ARG_INT0(_arg, _def) ((_arg)->count ? (_arg)->ival[0] : (_def))
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/**
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* Get CSP node ID from an argument table, using own address as default.
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*
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* Usage:
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*
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* \code
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* static struct {
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* struct arg_int *node;
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* } args;
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*
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* args.node = arg_int0(...);
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*
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* int node = GET_ARG_CSPADDR0(args.node);
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* \endcode
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*/
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#define GET_ARG_CSPADDR0(_arg) GET_ARG_INT0((_arg), csp_get_address())
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/**
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* Shortcut to get a timeout argument's value, using CSP_DEF_TIMEOUT_MS as default.
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*/
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#define GET_ARG_TIMEOUT0(_arg) GET_ARG_INT0((_arg), CONSOLE_CSP_DEF_TIMEOUT_MS)
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/**
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* Define an optional CSP node argument
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*/
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#define arg_cspaddr0() arg_int0(NULL, NULL, "<node>", EXPENDABLE_STRING("node ID"))
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/**
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* Define a mandatory CSP node argument
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*/
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#define arg_cspaddr1() arg_int1(NULL, NULL, "<node>", EXPENDABLE_STRING("node ID"))
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/**
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* Define an optional timeout argument, with `CSP_DEF_TIMEOUT_MS`
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* shown as default. Use `GET_ARG_TIMEOUT0()` to retrieve its value.
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*/
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#define arg_timeout0() arg_int0("t", "timeout", "<ms>", EXPENDABLE_STRING("timeout in ms (default "STR(CONSOLE_CSP_DEF_TIMEOUT_MS)")"))
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/**
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* Define a timeout argument with a custom value shown as default.
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* Use `GET_ARG_INT0()` with the matching default to retrieve its value.
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*/
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#define arg_timeout0_def(_def) arg_int0("t", "timeout", "<ms>", EXPENDABLE_STRING("timeout in ms (default "STR(_def)")"))
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#define EMPTY_CMD_SETUP(_helptext) \
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(void)ctx; \
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static struct { \
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struct arg_end *end; \
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} args; \
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\
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if (reg) { \
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args.end = arg_end(1); \
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\
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reg->argtable = &args; \
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reg->help = EXPENDABLE_STRING(_helptext); \
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return 0; \
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}
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/**
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* Hexdump a buffer
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*
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* @param outf - output file
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* @param data - data to dump
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* @param len - data size
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*/
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void console_hexdump(const void *data, size_t len);
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/**
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* Decode hexa string to binary
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*
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* @param hex - hexa string, upper or lower case, must have even length
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* @param dest - destination buffer
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* @param capacity - buffer size
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* @return destination length, or: -1 (bad args), -2 (bad format), -3 (too long)
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*/
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int console_base16_decode(const char *hex, void *dest, size_t capacity);
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#if CONSOLE_USE_MEMSTREAM
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/**
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* Data struct for the filecap utilities
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*/
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struct console_filecap {
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char *buf;
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size_t buf_size;
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FILE *file;
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};
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typedef struct console_filecap console_filecap_t;
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/**
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* Open a temporary in-memory file that can be used to capture the output
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* of functions taking a FILE * argument.
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*
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* @param cap - pointer to a filecap struct (can be on stack)
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* @return success
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*/
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console_err_t console_filecap_init(console_filecap_t *cap);
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/**
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* Clean up the capture struct.
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*
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* If the buffer is to be used elsewhere, place NULL in the struct to avoid freeing it.
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*
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* If the struct itself was allocated on heap, it is the caller's responsibility to free it manually.
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*
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* @param cap - pointer to a filecap struct
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*/
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void console_filecap_end(console_filecap_t *cap);
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/**
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* Print the captured output to console output stream and clean up the struct (calls `console_filecap_end()`)
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*
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* @param cap - pointer to a filecap struct
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*/
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void console_filecap_print_end(console_filecap_t *cap);
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#endif // CONSOLE_USE_MEMSTREAM
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/**
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* Cross-platform malloc that can be used from console commands.
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* If CSP is available and the platform is not POSIX, the implementation from there is used (i.e. FreeRTOS alloc)
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*/
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void * __attribute__((malloc)) console_malloc(size_t size);
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/**
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* Cross-platform realloc that can be used from console commands.
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*
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* It is not possible to determine the size of an allocated memory region in a portable way,
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* that's why this function takes the old size as an argument. On POSIX, the argument is simply ignored.
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*
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* If CSP is available and the platform is not POSIX, the implementation from there is used (i.e. FreeRTOS alloc).
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* NOTE: CSP does not provide realloc, therefore this function allocates a new buffer, copies data, and frees the old buffer.
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*
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* Returns the original buffer if the new size is <= old size.
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*/
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void * console_realloc(void *ptr, size_t oldsize, size_t newsize);
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/**
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* Cross-platform calloc that can be used from console commands.
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* If CSP is available and the platform is not POSIX, the implementation from there is used (i.e. FreeRTOS alloc)
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*/
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void * __attribute__((malloc,alloc_size(1,2))) console_calloc(size_t nmemb, size_t size);
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/**
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* `free()` for memory allocated by `console_malloc()` or `console_calloc()`
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*/
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void console_free(void *ptr);
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/**
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* `strdup()` using `console_malloc()`. Free with `console_free()`
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*/
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char * console_strdup(const char *ptr);
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/**
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* `strndup()` using `console_malloc()`. Free with `console_free()`
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*/
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char * console_strndup(const char *ptr, size_t maxlen);
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#endif //LIBCONSOLE_UTILS_H
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