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363 lines
9.4 KiB
363 lines
9.4 KiB
3 years ago
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/**
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* Console - VCOM command engine
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*
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* Created on 2020/02/28 by Ondrej Hruska
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*
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* Parts are based on the console component from esp-idf
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* licensed under the Apache 2 license.
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*/
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#ifndef LIBCONSOLE_H
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#define LIBCONSOLE_H
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#include <stdio.h>
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#include <console/config.h>
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#include <stdint.h>
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#include <stdbool.h>
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typedef enum {
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/* Colors */
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COLOR_RESET = 0xF0,
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COLOR_BLACK = 0x01,
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COLOR_RED = 0x02,
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COLOR_GREEN = 0x03,
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COLOR_YELLOW = 0x04,
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COLOR_BLUE = 0x05,
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COLOR_MAGENTA = 0x06,
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COLOR_CYAN = 0x07,
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COLOR_WHITE = 0x08,
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/* Modifiers */
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COLOR_NORMAL = 0x0F,
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COLOR_BOLD = 0x10,
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COLOR_UNDERLINE = 0x20,
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COLOR_BLINK = 0x30,
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COLOR_HIDE = 0x40,
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} console_color_t;
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#if CONSOLE_USE_FREERTOS
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "freertos/semphr.h"
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typedef SemaphoreHandle_t console_mutex_t;
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#endif
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#if CONSOLE_USE_PTHREADS
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#include <pthread.h>
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typedef pthread_mutex_t console_mutex_t;
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#endif
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#if CONSOLE_USE_TERMIOS
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#include <termios.h>
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#endif
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/**
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* Console config struct
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*/
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struct console_config {
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/**
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* Timeout waiting for execution lock when handling a command.
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* This should be longer than the slowest command in the system.
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*/
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uint32_t execution_lock_timeout_ms;
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};
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/**
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* Macro to init the console config struct
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*/
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#define CONSOLE_CONFIG_DEFAULTS() { \
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.execution_lock_timeout_ms = 10000, \
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}
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typedef struct console_config console_config_t;
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struct console_ctx; // early declaration
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/**
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* Console context
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*/
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typedef struct console_ctx console_ctx_t;
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/**
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* Console errors - return codes
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*/
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enum console_err {
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CONSOLE_OK = 0,
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/** unspecified error */
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CONSOLE_ERROR = 1,
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/** Allocation failed */
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CONSOLE_ERR_NO_MEM,
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/** Function call not allowed (e.g. console not inited) */
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CONSOLE_ERR_BAD_CALL,
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/** Argument validation failed */
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CONSOLE_ERR_INVALID_ARG,
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/** Command not recognized */
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CONSOLE_ERR_UNKNOWN_CMD,
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/** Timeout */
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CONSOLE_ERR_TIMEOUT,
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/** IO error (file open fail, etc.) */
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CONSOLE_ERR_IO,
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/** Operation denied (not allowed / insufficient rights) */
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CONSOLE_ERR_NOT_POSSIBLE,
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/** End marker */
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_CONSOLE_ERR_MAX,
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};
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/**
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* Print string describing console error.
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* In case of unknown error, the number is shown.
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*
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* The argument should be `enum console_err`, but any number is valid.
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*/
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void console_err_print_ctx(struct console_ctx *ctx, int e);
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// TODO error-to-string function
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typedef enum console_err console_err_t;
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// early decl's
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struct cmd_signature;
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typedef struct cmd_signature cmd_signature_t;
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/**
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* Command signature, passed as the last argument to the command handler
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* to perform registration.
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*
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* \note Fill only fields that differ from default (zeros/NULLs)
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*/
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struct cmd_signature {
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const char* command; //!< Command name, used in invocations (filled internally, do not set)
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const char* help; //!< Command help text, shown when called with -h
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const char* hint; //!< Hint text, generated from argtable if hint==NULL & argtable!=NULL
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bool no_history; //!< Command skips history
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bool custom_args; //!< Disable argtable parsing in the handler function, will be parsed manually from argv/argc
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/**
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* Argtable, struct or array that must end with arg_end().
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* Used by the register function and for disambiguation.
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*/
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void* argtable;
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};
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/**
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* Active console context pointer, valid only when handling a console command (otherwise NULL).
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*
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* Used by the console printf & other IO methods.
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*/
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extern struct console_ctx * console_active_ctx;
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/**
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* Function handling a callback from the console loop.
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*/
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typedef void(*console_callback_t)(console_ctx_t *ctx);
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/**
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* Console context struct
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*/
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struct console_ctx {
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#if CONSOLE_USE_FILE_IO_STREAMS
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// Streams
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FILE* in; //!< stdin fd, can be -1 if not available (running commands in non-interactive mode)
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FILE* out; //!< stdout fd
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#if CONSOLE_USE_TERMIOS
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// original termios is stored here before entering raw mode
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struct termios orig_termios;
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#endif
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#else
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void *ioctx;
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#endif //CONSOLE_USE_FILE_IO_STREAMS
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#if CONSOLE_FILE_SUPPORT
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char *history_file;
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#endif //CONSOLE_FILE_SUPPORT
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bool __internal_heap_allocated;
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bool exit_allowed;
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char prompt[CONSOLE_PROMPT_MAX_LEN]; //!< Prompt, can be modified by a command or `before_readline_fn`
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char line_buffer[CONSOLE_LINE_BUF_LEN];
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/**
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* Callback fired in the command evaluation loop, each time before the prompt is shown and new line read.
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* This command can print to the output streams, change prompt, shutdown console, etc.
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*/
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console_callback_t loop_handler;
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/**
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* Callback fired before the console task shuts down
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*/
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console_callback_t shutdown_handler;
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/**
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* Shutdown requested. Console will exit as soon as possible.
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*/
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bool exit_requested;
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/**
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* Interactive mode. Enables additional outputs for user convenience.
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*/
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bool interactive;
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/**
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* Enable ANSI colors
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*/
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bool use_colors;
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/* These fields are valid only during command execution */
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const char **argv; //!< The current argv
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size_t argc; //!< The current argc
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const cmd_signature_t *cmd; //!< Pointer to the currently executed command signature
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/** Used for argument validation */
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uint32_t __internal_magic;
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};
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#define CONSOLE_CTX_MAGIC 0x6f587468
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/**
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* Command handler type.
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*
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* @param ctx - console context, including input/output files
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* @param reg - signature struct; if not NULL, init the static argtable, fill this struct, and return OK (0).
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* @return status code, 0 = OK (use cons_err_t constants if possible)
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*/
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typedef int (*console_command_t)(console_ctx_t *ctx, struct cmd_signature *reg);
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/**
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* Intialize the console
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*
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* @param config - config pointer, NULL to use defaults
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* @return status code
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*/
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console_err_t console_init(const console_config_t *config);
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/**
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* @brief Register console command
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*
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* If the command function is already registered, this creates an alias.
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* A multi-word command automatically create a command group. The group can
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* be described using a description string by calling `console_group_add()`
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* - at convenience before or after the commands are registered.
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*
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* @param name - command name (may contain spaces for "multi-part commands")
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* @param handler pointer to the command handler.
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* @return status code
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*/
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console_err_t console_cmd_register(console_command_t handler, const char *name);
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/**
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* @brief Register a command group.
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*
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* Command groups are created automatically when used.
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* This method can create a group with description, or attach a custom description
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* to an existing group.
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*
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* @param name - group name (first word of multi-part commands)
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* @param descr - description to attach, can be NULL
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* @return staus code
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*/
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console_err_t console_group_add(const char *name, const char *descr);
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/**
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* Add alias to an existing command by name.
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*
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* @param original - original command name
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* @param alias - command's alias
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* @return status code
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*/
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console_err_t console_cmd_add_alias(const char *original, const char *alias);
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/**
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* Add alias by handler function
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*
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* @param handler - command handler
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* @param alias - new name
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* @return status code
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*/
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console_err_t console_cmd_add_alias_fn(console_command_t handler, const char *alias);
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/**
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* Internal error print function. Has WEAK linkage, can be overridden.
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*
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* This function is used to report detected bugs and should not be called
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* in well-written "production code".
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*
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* @param msg - error message
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*/
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void console_internal_error_print(const char *msg);
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/**
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* This function is guarded by a mutex and will wait for the execution lock as
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* configured in console_config.
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*
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* @brief Run command line
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* @param[in] outf
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* @param[in] inf
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* @param cmdline command line (command name followed by a number of arguments)
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* @param[out] pRetval return code from the command (set if command was run)
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* @param[out] pCommandSig - is set to a pointer to the matched command signature, or NULL on error
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* @return status code
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*/
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console_err_t console_handle_cmd(
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console_ctx_t *ctx,
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const char *cmdline,
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int *pRetval,
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const struct cmd_signature **pCommandSig
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);
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/**
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* Count all registered commands
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*
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* @return
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*/
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size_t console_count_commands(void);
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/**
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* Create a console IO context and init it to defaults.
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*
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* takes stdin and stdout file descriptors, or IO context (based on config flags)
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*
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* In the FD variant, pass NULL as STDIN if not available.
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*
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* @param ctx - context, if using static alloc, NULL to allocate internally.
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* @return the context, NULL if alloc or init fails
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*/
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console_ctx_t *console_ctx_init(
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console_ctx_t *ctx,
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#if CONSOLE_USE_FILE_IO_STREAMS
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FILE* inf, FILE* outf
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#else
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void * ioctx
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#endif
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);
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/**
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* Destroy a console IO context.
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*
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* Make sure to release any user fields (ioctx, for example) beforehand.
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*
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* @attention ONLY CALL THIS IF THE CONTEXT WAS DYNAMICALLY ALLOCATED!
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*
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* @param[in,out] ctx - pointer to context, will be set to NULL.
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*/
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void console_ctx_destroy(console_ctx_t *ctx);
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/**
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* Console task
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*
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* @param[in] param - must be a valid console context (see `console_ctx_init()`)
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*/
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void console_task(void *param);
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/**
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* Variant of 'console_task' for pthreads (returns NULL)
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*/
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void* console_task_posix(void *param);
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#include "console_io.h"
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#endif //LIBCONSOLE_H
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