#pragma once /** Ye Olde Control Structures */ #include "loops.h" #define whilst(what) while((what)) #define when(what) if((what)) #define otherwise else #define commence { #define then { #define cease } #define choose(what) switch((what)) #define option case #define shatter break #define replay continue #define equals == #define is == #define be = #define over > #define above > #define under < #define below < #define let /**/ #define raise(what) (what)++ #define number int #warning "This is a joke. Do not use YeOlde.h in serious code!"