#pragma once /** Ye Olde Control Structures */ #include "loops.h" #define whilst(what) while((what)) #define when(what) if((what)) #define but and /* for use as in "if(a is b) but not(b is c) " */ #define nor(n) and not(n) /* if(a is b) but not(b is c) nor (c is d) */ #define otherwise else #define commence { #define then { #define cease } #define choose(what) switch((what)) #define option case #define shatter break #define replay continue #define equals == #define is == #define be = #define over > #define above > #define under < #define below < #define let /**/ #define raise(what) (what)++ #define tribute return /* Maybe make this something else */ #define number int #define number int #define large long #define small short #define phrase(s) String(s) /*Am I doing this part right? I confuse some C++ stuff with Java sometimes*/ #define symbol char