macros for rendering array in WS strip, ADC lib, testing radnom

pull/1/head
Ondřej Hruška 9 years ago
parent e30f2ba0c7
commit c3201fe3aa
  1. 145
      devel/gamepad-test/main.c
  2. 39
      devel/lib/adc.h
  3. 6
      devel/lib/calc.h
  4. 34
      devel/lib/colors.h
  5. 33
      devel/lib/ws2812.h
  6. 0
      devel/memorygame/Makefile
  7. 0
      devel/memorygame/lib
  8. 185
      devel/memorygame/main.c
  9. 973
      devel/memorygame/main.pre

@ -1,145 +0,0 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
// #include <stdbool.h>
#include <stdint.h>
#include "lib/meta.h"
#include "lib/arduino_pins.h"
#include "lib/calc.h"
#include "lib/colors.h"
#include "lib/ws2812.h"
#define DEBO_CHANNELS 11
#define DEBO_TICKS 1 // 0.01s
#include "lib/debounce.h"
#define WS1 D10
#define BTN_LEFT D2
#define BTN_RIGHT D3
#define BTN_UP D4
#define BTN_DOWN D5
#define BTN_A D6
#define BTN_B D7
#define BTN_AA D8
#define BTN_BB D9
#define BTN_SLOW D14
#define BTN_START D15
#define BTN_SELECT D16
void render();
void SECTION(".init8") init_io()
{
// led strip data
as_output(WS1);
// gamepad buttons
as_input_pu(BTN_LEFT);
as_input_pu(BTN_RIGHT);
as_input_pu(BTN_UP);
as_input_pu(BTN_DOWN);
as_input_pu(BTN_A);
as_input_pu(BTN_B);
as_input_pu(BTN_AA);
as_input_pu(BTN_BB);
as_input_pu(BTN_SLOW);
as_input_pu(BTN_START);
as_input_pu(BTN_SELECT);
// set up debouncers
#define BTN_LEFT_D 0
debo_add_rev(BTN_LEFT);
#define BTN_RIGHT_D 1
debo_add_rev(BTN_RIGHT);
#define BTN_UP_D 2
debo_add_rev(BTN_UP);
#define BTN_DOWN_D 3
debo_add_rev(BTN_DOWN);
#define BTN_A_D 4
debo_add_rev(BTN_A);
#define BTN_B_D 5
debo_add_rev(BTN_B);
#define BTN_AA_D 6
debo_add_rev(BTN_AA);
#define BTN_BB_D 7
debo_add_rev(BTN_BB);
#define BTN_SLOW_D 8
debo_add_rev(BTN_SLOW);
#define BTN_START_D 9
debo_add_rev(BTN_START);
#define BTN_SELECT_D 10
debo_add_rev(BTN_SELECT);
// setup timer 10 ms
TCCR0A = _BV(WGM01); // CTC
TCCR0B = _BV(CS02) | _BV(CS00); // prescaler 512
OCR0A = 156; // interrupt every 10 ms
sbi(TIMSK0, OCIE0A);
sei();
}
/** timer 0 interrupt vector */
ISR(TIMER0_COMPA_vect)
{
debo_tick(); // poll debouncer
render();
}
void render()
{
const rgb24_t PINK = 0x970078;
const rgb24_t BLUE = 0x005397;
const rgb24_t RED = 0xFF0000;
const rgb24_t YELLOW = 0xFFFF00;
const rgb24_t BLACK = 0x000000;
static rgb24_t table[12];
table[0] = debo_get_pin(BTN_LEFT_D) ? PINK : BLACK;
table[1] = debo_get_pin(BTN_RIGHT_D) ? PINK : BLACK;
table[2] = debo_get_pin(BTN_UP_D) ? PINK : BLACK;
table[3] = debo_get_pin(BTN_DOWN_D) ? PINK : BLACK;
table[4] = debo_get_pin(BTN_A_D) ? BLUE : BLACK;
table[5] = debo_get_pin(BTN_B_D) ? BLUE : BLACK;
table[6] = debo_get_pin(BTN_AA_D) ? BLUE : BLACK;
table[7] = debo_get_pin(BTN_BB_D) ? BLUE : BLACK;
table[8] = debo_get_pin(BTN_SELECT_D) ? RED : BLACK;
table[9] = debo_get_pin(BTN_START_D) ? RED : BLACK;
table[10] = debo_get_pin(BTN_SLOW_D) ? RED : BLACK;
table[11] = YELLOW;
rgb24_t c;
for (uint8_t i=0; i<30; i++) {
if (i < 12)
c = table[i];
else
c = BLACK;
ws_send_rgb24(WS1, c);
}
}
void main()
{
// render();
while(1) {}
}

@ -0,0 +1,39 @@
#pragma once
#include <avr/io.h>
#include <stdbool.h>
#include "calc.h"
/** Initialize the ADC */
void adc_init()
{
ADCSRA |= _BV(ADPS2) | _BV(ADPS1) | _BV(ADPS0); // 128 prescaler -> 125 kHz
ADMUX |= _BV(REFS0); // Voltage reference
sbi(ADCSRA, ADEN); // Enable ADC
}
/** Sample analog pin with 8-bit precision */
uint8_t adc_read_byte(uint8_t channel)
{
write_low_nibble(ADMUX, channel); // Select channel to sample
sbi(ADMUX, ADLAR); // Align result to left
sbi(ADCSRA, ADSC); // Start conversion
while(bit_is_high(ADCSRA, ADSC)); // Wait for it...
return ADCH; // The upper 8 bits of ADC result
}
/** Sample analog pin with 10-bit precision */
uint16_t adc_read_word(uint8_t channel)
{
write_low_nibble(ADMUX, channel); // Select channel to sample
cbi(ADMUX, ADLAR); // Align result to right
sbi(ADCSRA, ADSC); // Start conversion
while(get_bit(ADCSRA, ADSC)); // Wait for it...
return ADCW; // The whole ADC word (10 bits)
}

@ -16,6 +16,9 @@
#define read_bit(reg, bit) ((((uint8_t)(reg)) >> (uint8_t)(bit)) & 0x1)
#define get_bit(reg, bit) read_bit(reg, bit)
#define bit_is_high(reg, bit) read_bit(reg, bit)
#define bit_is_low(reg, bit) !read_bit(reg, bit)
// Can't use bit_is_set, as it's redefined in sfr_def.h
#define write_bit(reg, bit, value) do { (reg) = ((reg) & ~(1 << (uint8_t)(bit))) | (((uint8_t)(value) & 0x1) << (uint8_t)(bit)); } while(0)
#define set_bit(reg, bit, value) write_bit(reg, bit, value)
@ -32,6 +35,9 @@
#define set_bit_p(reg, bit, value) write_bit_p(reg_p, bit, value)
#define toggle_bit_p(reg_p, bit) do { *(reg_p) ^= (1 << (uint8_t)(bit)); } while(0)
#define write_low_nibble(reg, value) do { (reg) = ((reg) & 0xF0) | ((uint8_t)(value) & 0xF); } while(0)
#define write_high_nibble(reg, value) do { (reg) = ((reg) & 0x0F) | (((uint8_t)(value) & 0xF) << 4); } while(0)
// Check if value is in range A..B or B..A
#define in_range(x, low, high) (((low) < (high)) && ((x) > (low) && (x) < (high))) || (((low) > (high)) && ((x) < (low) || (x) > (high)))

@ -2,6 +2,13 @@
/*
Some useful utilities for RGB color manipulation
The XXXc macros don't use cast, so they can be used in array initializers.
xrgb ... 3-byte true-color RGB (8 bits per component)
rgbXX ... XX-bit color value, with equal nr of bits per component
XX_r (_g, _b) ... extract component from the color, and convert it to 0..255
*/
typedef struct {
@ -16,7 +23,9 @@ typedef uint16_t rgb12_t;
typedef uint8_t rgb6_t;
#define xrgb(rr, gg, bb) ((xrgb_t) { .r = ((uint8_t)(rr)), .g = ((uint8_t)(gg)), .b = ((uint8_t)(bb)) })
#define xrgb(rr, gg, bb) ((xrgb_t)xrgbc(rr, gg, bb))
// xrgb for constant array declarations
#define xrgbc(rr, gg, bb) { .r = ((uint8_t)(rr)), .g = ((uint8_t)(gg)), .b = ((uint8_t)(bb)) }
#define xrgb_r(c) ((uint8_t)(c.r))
#define xrgb_g(c) ((uint8_t)(c.g))
#define xrgb_b(c) ((uint8_t)(c.b))
@ -26,34 +35,49 @@ typedef uint8_t rgb6_t;
#define xrgb_rgb6(c) (((((rgb6_t)c.r) & 0xC0) >> 2) | ((((rgb6_t)c.g) & 0xC0) >> 4) | ((((rgb6_t)c.b) & 0xC0) >> 6))
#define rgb24(r,g,b) ((rgb24_t) (((((rgb24_t)r) & 0xFF) << 16) | ((((rgb24_t)g) & 0xFF) << 8) | (((rgb24_t)b) & 0xFF)))
#define rgb24(r,g,b) (((((rgb24_t)r) & 0xFF) << 16) | ((((rgb24_t)g) & 0xFF) << 8) | (((rgb24_t)b) & 0xFF))
#define rgb24c(r,g,b) ((rgb24_t) rgb24(r,g,b))
#define rgb24_r(c) ((((rgb24_t) (c)) >> 16) & 0xFF)
#define rgb24_g(c) ((((rgb24_t) (c)) >> 8) & 0xFF)
#define rgb24_b(c) ((((rgb24_t) (c)) >> 0) & 0xFF)
#define rgb24_xrgb(c) xrgb(rgb24_r(c), rgb24_g(c), rgb24_b(c))
#define rgb24_xrgbc(c) xrgbc(rgb24_r(c), rgb24_g(c), rgb24_b(c))
#define rgb15(r,g,b) ((rgb16_t) (((r & 0x1F) << 10) | ((g & 0x1F) << 5) | (b & 0x1F)))
#define rgb15(r,g,b) ((rgb16_t) rgb15c(r,g,b))
#define rgb15c(r,g,b) (((r & 0x1F) << 10) | ((g & 0x1F) << 5) | (b & 0x1F))
#define rgb15_r(c) ((((rgb15_t) (c)) & 0x7C00) >> 7)
#define rgb15_g(c) ((((rgb15_t) (c)) & 0x3E0) >> 2)
#define rgb15_b(c) ((((rgb15_t) (c)) & 0x1F) << 3)
#define rgb15_xrgb(c) xrgb(rgb15_r(c), rgb15_g(c), rgb15_b(c))
#define rgb15_rgb24(c) rgb24(rgb15_r(c), rgb15_g(c), rgb15_b(c))
#define rgb15_rgb24c(c) rgb24c(rgb15_r(c), rgb15_g(c), rgb15_b(c))
#define rgb12(r,g,b) ((rgb12_t) rgb12c(r,g,b))
#define rgb12c(r,g,b) (((r & 0xF) << 8) | ((g & 0xF) << 4) | (b & 0xF))
#define rgb12(r,g,b) ((rgb12_t) (((r & 0xF) << 8) | ((g & 0xF) << 4) | (b & 0xF)))
#define rgb12_r(c) ((((rgb12_t) (c)) & 0xF00) >> 4)
#define rgb12_g(c) (((rgb12_t) (c)) & 0xF0)
#define rgb12_b(c) (((r(rgb12_t) (c)gb) & 0x0F) << 4)
#define rgb12_xrgb(c) xrgb(rgb12_r(c), rgb12_g(c), rgb12_b(c))
#define rgb12_xrgbc(c) xrgbc(rgb12_r(c), rgb12_g(c), rgb12_b(c))
#define rgb12_rgb24(c) rgb24(rgb12_r(c), rgb12_g(c), rgb12_b(c))
#define rgb12_rgb24c(c) rgb24c(rgb12_r(c), rgb12_g(c), rgb12_b(c))
#define rgb6(r,g,b) ((rgb6_t) (((r & 3) << 4) | ((g & 3) << 2) | (b & 3)))
#define rgb6(r,g,b) ((rgb6_t) rgb6c(r,g,b))
#define rgb6c(r,g,b) (((r & 3) << 4) | ((g & 3) << 2) | (b & 3))
#define rgb6_r(c) ((((rgb6_t) (c)) & 0x30) << 2)
#define rgb6_g(c) ((((rgb6_t) (c)) & 0xC) << 4)
#define rgb6_b(c) ((((rgb6_t) (c)) & 0x3) << 6)
#define rgb6_xrgb(c) xrgb(rgb6_r(c), rgb6_g(c), rgb6_b(c))
#define rgb6_xrgbc(c) xrgbc(rgb6_r(c), rgb6_g(c), rgb6_b(c))
#define rgb6_rgb24(c) rgb24(rgb6_r(c), rgb6_g(c), rgb6_b(c))
#define rgb6_rgb24c(c) rgb24c(rgb6_r(c), rgb6_g(c), rgb6_b(c))
#define add_xrgb(x, y) ((xrgb_t) { (((y).r > (255 - (x).r)) ? 255 : ((x).r + (y).r)), (((y).g > (255 - (x).g)) ? 255 : ((x).g + (y).g)), (((y).b > 255 - (x).b) ? 255 : ((x).b + (y).b)) })

@ -4,11 +4,17 @@
Utils for driving a WS2812 (WS2812B) RGB LED strips.
It's implemented as macros to avoid overhead when passing values, and to
enable driving multiple strips at once. There is over 1us of free time between
the colors, which can be used for some processing or color computation.
enable driving multiple strips at once.
To avoid bloating your code, try to reduce the nuýmber of invocations -
To avoid bloating your code, try to reduce the number of invocations -
compute color and then send it.
[IMPORTANT]
Some seemingly random influences can ruin the communication.
If you have enough memory, consider preparing the colors in array,
and sending this array using one of the "ws_send_XXX_array" macros.
*/
#include <avr/io.h>
@ -43,13 +49,13 @@
/** Wait long enough for the colors to show */
#define ws_show() do { delay_ns_c(WS_T_LATCH, 0); } while(0)
#define ws_show() do {delay_ns_c(WS_T_LATCH, 0); } while(0)
/** Send one byte to the RGB strip */
#define ws_send_byte(io, bb) do { \
for (volatile int8_t __wsba_i = 7; __wsba_i >= 0; --__wsba_i) { \
if ((bb) & (1 << __wsba_i)) { \
for (volatile int8_t __ws_tmp = 7; __ws_tmp >= 0; --__ws_tmp) { \
if ((bb) & (1 << __ws_tmp)) { \
pin_high(io_pack(io)); delay_ns_c(WS_T_1H, -2); \
pin_low(io_pack(io)); delay_ns_c(WS_T_1L, -10); \
} else { \
@ -75,3 +81,18 @@
#define ws_send_rgb15(io, rgb) ws_send_rgb(io_pack(io), rgb15_r(rgb), rgb15_g(rgb), rgb15_b(rgb))
#define ws_send_rgb12(io, rgb) ws_send_rgb(io_pack(io), rgb12_r(rgb), rgb12_g(rgb), rgb12_b(rgb))
#define ws_send_rgb6(io, rgb) ws_send_rgb(io_pack(io), rgb6_r(rgb), rgb6_g(rgb), rgb6_b(rgb))
/** Send array of colors */
#define ws_send_xrgb_array(io, rgbs, length) __ws_send_array_proto(io_pack(io), (rgbs), (length), xrgb)
#define ws_send_rgb24_array(io, rgbs, length) __ws_send_array_proto(io_pack(io), (rgbs), (length), rgb24)
#define ws_send_rgb15_array(io, rgbs, length) __ws_send_array_proto(io_pack(io), (rgbs), (length), rgb15)
#define ws_send_rgb12_array(io, rgbs, length) __ws_send_array_proto(io_pack(io), (rgbs), (length), rgb12)
#define ws_send_rgb6_array(io, rgbs, length) __ws_send_array_proto(io_pack(io), (rgbs), (length), rgb6)
// prototype for sending array. it's ugly, sorry.
#define __ws_send_array_proto(io, rgbs, length, style) do { \
for (uint8_t __ws_tmp_sap_i = 0; __ws_tmp_sap_i < length; __ws_tmp_sap_i++) { \
style ## _t __ws_tmp_sap2 = (rgbs)[__ws_tmp_sap_i]; \
ws_send_ ## style(io_pack(io), __ws_tmp_sap2); \
} \
} while(0)

@ -0,0 +1,185 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
// #include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include "lib/meta.h"
#include "lib/arduino_pins.h"
#include "lib/calc.h"
#include "lib/colors.h"
#include "lib/ws2812.h"
#include "lib/adc.h"
#define DEBO_CHANNELS 6
#define DEBO_TICKS 1 // in 0.01s
#include "lib/debounce.h"
#define BOARD_WIDTH 6
#define BOARD_HEIGHT 5
#define BOARD_LEN (BOARD_WIDTH * BOARD_HEIGHT)
#define TILE_COUNT (BOARD_LEN / 2)
const xrgb_t COLORS[] = {
rgb24_xrgbc(0xB14835), // brick red
rgb24_xrgbc(0x4C1661), // indigo
rgb24_xrgbc(0xA3268E), // royal purple
rgb24_xrgbc(0x009ADA), // cobalt blue
rgb24_xrgbc(0x007D8F), // teal
rgb24_xrgbc(0x002E5A), // navy blue
rgb24_xrgbc(0x56BCC1), // turquoise
rgb24_xrgbc(0x01654D), // emerald dark
rgb24_xrgbc(0xF5864F), // papaya orange
rgb24_xrgbc(0xED1B24), // firetruck red
rgb24_xrgbc(0xFDAF17), // tangerine orange
rgb24_xrgbc(0xF58F83), // coral
rgb24_xrgbc(0xED008C), // magenta
rgb24_xrgbc(0xFEF200), // sunshine yellow
rgb24_xrgbc(0x6D9346), // treetop green
};
// assert valid board size
#if BOARD_LEN % 2 == 1
# error "Board size is not even!"
#endif
#define WS1 D10
#define BTN_LEFT D2
#define BTN_RIGHT D3
#define BTN_UP D4
#define BTN_DOWN D5
#define BTN_SELECT D6
#define BTN_RESTART D7
// Debouncer channels for buttons
// (Must be added in this order to debouncer)
#define D_LEFT 0
#define D_RIGHT 1
#define D_UP 2
#define D_DOWN 3
#define D_SELECT 4
#define D_RESTART 5
// Pin A0 not connected to anything, used to get
// entropy for random number generator
// Prototypes
void render();
void update();
void SECTION(".init8") init()
{
adc_init(); // Initialize ADC
srand(adc_read_word(0)); // Randomize RNG
// led strip data
as_output(WS1);
// gamepad buttons
as_input_pu(BTN_LEFT);
as_input_pu(BTN_RIGHT);
as_input_pu(BTN_UP);
as_input_pu(BTN_DOWN);
as_input_pu(BTN_SELECT);
as_input_pu(BTN_RESTART);
// add buttons to debouncer
debo_add_rev(BTN_LEFT);
debo_add_rev(BTN_RIGHT);
debo_add_rev(BTN_UP);
debo_add_rev(BTN_DOWN);
debo_add_rev(BTN_SELECT);
debo_add_rev(BTN_RESTART);
// setup timer
TCCR0A = _BV(WGM01); // CTC
TCCR0B = _BV(CS02) | _BV(CS00); // prescaler 1024
OCR0A = 156; // interrupt every 10 ms
sbi(TIMSK0, OCIE0A);
sei();
}
/** timer 0 interrupt vector */
ISR(TIMER0_COMPA_vect)
{
//debo_tick(); // poll debouncer
update(); // update game state
render();
}
void main()
{
while(1); // Timer does everything
}
/** Tile state enum */
typedef enum {
SECRET,
REVEALED,
GONE
} tilestate_t;
/** Tile struct */
typedef struct {
uint8_t color; // color index from COLORS[]
tilestate_t state; // state of the tile (used for render)
} tile_t;
// board tiles
tile_t board[BOARD_LEN];
// player cursor position
uint8_t cursor = 0;
uint8_t noise = 0;
uint8_t xxx = 0;
/** Update game */
void update()
{
if(xxx++ >= 10) {
noise = rand();
xxx = 0;
}
}
// colors to be displayed
rgb24_t screen[BOARD_LEN];
/** Update screen[] and send to display */
void render()
{
#define BLUE 0x005397
#define RED 0xFF0000
#define YELLOW 0xFFFF00
#define BLACK 0x000000
for (uint8_t i = 0; i < BOARD_LEN; i++) {
if (i < 8) {
screen[i] = get_bit(noise, i) ? RED : BLUE;
} else {
screen[i] = YELLOW;
}
}
// debo_get_pin(BTN_LEFT_D) ? PINK : BLACK;
ws_send_rgb24_array(WS1, screen, BOARD_LEN);
ws_show();
}

@ -0,0 +1,973 @@
# 1 "main.c"
# 1 "/home/ondra/git/avr-projects/devel/memorygame//"
# 1 "<built-in>"
# 1 "<command-line>"
# 1 "main.c"
# 1 "/usr/avr/include/avr/io.h" 1 3
# 99 "/usr/avr/include/avr/io.h" 3
# 1 "/usr/avr/include/avr/sfr_defs.h" 1 3
# 126 "/usr/avr/include/avr/sfr_defs.h" 3
# 1 "/usr/avr/include/inttypes.h" 1 3
# 37 "/usr/avr/include/inttypes.h" 3
# 1 "/usr/lib/gcc/avr/4.9.2/include/stdint.h" 1 3 4
# 9 "/usr/lib/gcc/avr/4.9.2/include/stdint.h" 3 4
# 1 "/usr/avr/include/stdint.h" 1 3 4
# 122 "/usr/avr/include/stdint.h" 3 4
typedef signed int int8_t __attribute__((__mode__(__QI__)));
typedef unsigned int uint8_t __attribute__((__mode__(__QI__)));
typedef signed int int16_t __attribute__ ((__mode__ (__HI__)));
typedef unsigned int uint16_t __attribute__ ((__mode__ (__HI__)));
typedef signed int int32_t __attribute__ ((__mode__ (__SI__)));
typedef unsigned int uint32_t __attribute__ ((__mode__ (__SI__)));
typedef signed int int64_t __attribute__((__mode__(__DI__)));
typedef unsigned int uint64_t __attribute__((__mode__(__DI__)));
# 143 "/usr/avr/include/stdint.h" 3 4
typedef int16_t intptr_t;
typedef uint16_t uintptr_t;
# 160 "/usr/avr/include/stdint.h" 3 4
typedef int8_t int_least8_t;
typedef uint8_t uint_least8_t;
typedef int16_t int_least16_t;
typedef uint16_t uint_least16_t;
typedef int32_t int_least32_t;
typedef uint32_t uint_least32_t;
typedef int64_t int_least64_t;
typedef uint64_t uint_least64_t;
# 214 "/usr/avr/include/stdint.h" 3 4
typedef int8_t int_fast8_t;
typedef uint8_t uint_fast8_t;
typedef int16_t int_fast16_t;
typedef uint16_t uint_fast16_t;
typedef int32_t int_fast32_t;
typedef uint32_t uint_fast32_t;
typedef int64_t int_fast64_t;
typedef uint64_t uint_fast64_t;
# 274 "/usr/avr/include/stdint.h" 3 4
typedef int64_t intmax_t;
typedef uint64_t uintmax_t;
# 10 "/usr/lib/gcc/avr/4.9.2/include/stdint.h" 2 3 4
# 38 "/usr/avr/include/inttypes.h" 2 3
# 77 "/usr/avr/include/inttypes.h" 3
typedef int32_t int_farptr_t;
typedef uint32_t uint_farptr_t;
# 127 "/usr/avr/include/avr/sfr_defs.h" 2 3
# 100 "/usr/avr/include/avr/io.h" 2 3
# 248 "/usr/avr/include/avr/io.h" 3
# 1 "/usr/avr/include/avr/iom328p.h" 1 3
# 249 "/usr/avr/include/avr/io.h" 2 3
# 534 "/usr/avr/include/avr/io.h" 3
# 1 "/usr/avr/include/avr/portpins.h" 1 3
# 535 "/usr/avr/include/avr/io.h" 2 3
# 1 "/usr/avr/include/avr/common.h" 1 3
# 537 "/usr/avr/include/avr/io.h" 2 3
# 1 "/usr/avr/include/avr/version.h" 1 3
# 539 "/usr/avr/include/avr/io.h" 2 3
# 1 "/usr/avr/include/avr/fuse.h" 1 3
# 239 "/usr/avr/include/avr/fuse.h" 3
typedef struct
{
unsigned char low;
unsigned char high;
unsigned char extended;
} __fuse_t;
# 546 "/usr/avr/include/avr/io.h" 2 3
# 1 "/usr/avr/include/avr/lock.h" 1 3
# 549 "/usr/avr/include/avr/io.h" 2 3
# 2 "main.c" 2
# 1 "/usr/avr/include/avr/interrupt.h" 1 3
# 3 "main.c" 2
# 1 "/usr/avr/include/util/delay.h" 1 3
# 43 "/usr/avr/include/util/delay.h" 3
# 1 "/usr/avr/include/util/delay_basic.h" 1 3
# 40 "/usr/avr/include/util/delay_basic.h" 3
static inline void _delay_loop_1(uint8_t __count) __attribute__((always_inline));
static inline void _delay_loop_2(uint16_t __count) __attribute__((always_inline));
# 80 "/usr/avr/include/util/delay_basic.h" 3
void
_delay_loop_1(uint8_t __count)
{
__asm__ volatile (
"1: dec %0" "\n\t"
"brne 1b"
: "=r" (__count)
: "0" (__count)
);
}
# 102 "/usr/avr/include/util/delay_basic.h" 3
void
_delay_loop_2(uint16_t __count)
{
__asm__ volatile (
"1: sbiw %0,1" "\n\t"
"brne 1b"
: "=w" (__count)
: "0" (__count)
);
}
# 44 "/usr/avr/include/util/delay.h" 2 3
# 1 "/usr/avr/include/math.h" 1 3
# 127 "/usr/avr/include/math.h" 3
extern double cos(double __x) __attribute__((__const__));
extern double sin(double __x) __attribute__((__const__));
extern double tan(double __x) __attribute__((__const__));
extern double fabs(double __x) __attribute__((__const__));
extern double fmod(double __x, double __y) __attribute__((__const__));
# 168 "/usr/avr/include/math.h" 3
extern double modf(double __x, double *__iptr);
extern float modff (float __x, float *__iptr);
extern double sqrt(double __x) __attribute__((__const__));
extern float sqrtf (float) __attribute__((__const__));
extern double cbrt(double __x) __attribute__((__const__));
# 194 "/usr/avr/include/math.h" 3
extern double hypot (double __x, double __y) __attribute__((__const__));
extern double square(double __x) __attribute__((__const__));
extern double floor(double __x) __attribute__((__const__));
extern double ceil(double __x) __attribute__((__const__));
# 234 "/usr/avr/include/math.h" 3
extern double frexp(double __x, int *__pexp);
extern double ldexp(double __x, int __exp) __attribute__((__const__));
extern double exp(double __x) __attribute__((__const__));
extern double cosh(double __x) __attribute__((__const__));
extern double sinh(double __x) __attribute__((__const__));
extern double tanh(double __x) __attribute__((__const__));
extern double acos(double __x) __attribute__((__const__));
extern double asin(double __x) __attribute__((__const__));
extern double atan(double __x) __attribute__((__const__));
# 298 "/usr/avr/include/math.h" 3
extern double atan2(double __y, double __x) __attribute__((__const__));
extern double log(double __x) __attribute__((__const__));
extern double log10(double __x) __attribute__((__const__));
extern double pow(double __x, double __y) __attribute__((__const__));
extern int isnan(double __x) __attribute__((__const__));
# 333 "/usr/avr/include/math.h" 3
extern int isinf(double __x) __attribute__((__const__));
__attribute__((__const__)) static inline int isfinite (double __x)
{
unsigned char __exp;
__asm__ (
"mov %0, %C1 \n\t"
"lsl %0 \n\t"
"mov %0, %D1 \n\t"
"rol %0 "
: "=r" (__exp)
: "r" (__x) );
return __exp != 0xff;
}
__attribute__((__const__)) static inline double copysign (double __x, double __y)
{
__asm__ (
"bst %D2, 7 \n\t"
"bld %D0, 7 "
: "=r" (__x)
: "0" (__x), "r" (__y) );
return __x;
}
# 376 "/usr/avr/include/math.h" 3
extern int signbit (double __x) __attribute__((__const__));
extern double fdim (double __x, double __y) __attribute__((__const__));
# 392 "/usr/avr/include/math.h" 3
extern double fma (double __x, double __y, double __z) __attribute__((__const__));
extern double fmax (double __x, double __y) __attribute__((__const__));
extern double fmin (double __x, double __y) __attribute__((__const__));
extern double trunc (double __x) __attribute__((__const__));
# 426 "/usr/avr/include/math.h" 3
extern double round (double __x) __attribute__((__const__));
# 439 "/usr/avr/include/math.h" 3
extern long lround (double __x) __attribute__((__const__));
# 453 "/usr/avr/include/math.h" 3
extern long lrint (double __x) __attribute__((__const__));
# 45 "/usr/avr/include/util/delay.h" 2 3
# 84 "/usr/avr/include/util/delay.h" 3
static inline void _delay_us(double __us) __attribute__((always_inline));
static inline void _delay_ms(double __ms) __attribute__((always_inline));
# 141 "/usr/avr/include/util/delay.h" 3
void
_delay_ms(double __ms)
{
double __tmp ;
# 166 "/usr/avr/include/util/delay.h" 3
uint16_t __ticks;
__tmp = ((16000000UL) / 4e3) * __ms;
if (__tmp < 1.0)
__ticks = 1;
else if (__tmp > 65535)
{
__ticks = (uint16_t) (__ms * 10.0);
while(__ticks)
{
_delay_loop_2(((16000000UL) / 4e3) / 10);
__ticks --;
}
return;
}
else
__ticks = (uint16_t)__tmp;
_delay_loop_2(__ticks);
}
# 223 "/usr/avr/include/util/delay.h" 3
void
_delay_us(double __us)
{
double __tmp ;
# 248 "/usr/avr/include/util/delay.h" 3
uint8_t __ticks;
double __tmp2 ;
__tmp = ((16000000UL) / 3e6) * __us;
__tmp2 = ((16000000UL) / 4e6) * __us;
if (__tmp < 1.0)
__ticks = 1;
else if (__tmp2 > 65535)
{
_delay_ms(__us / 1000.0);
}
else if (__tmp > 255)
{
uint16_t __ticks=(uint16_t)__tmp2;
_delay_loop_2(__ticks);
return;
}
else
__ticks = (uint8_t)__tmp;
_delay_loop_1(__ticks);
}
# 4 "main.c" 2
# 1 "/usr/avr/include/stdlib.h" 1 3
# 47 "/usr/avr/include/stdlib.h" 3
# 1 "/usr/lib/gcc/avr/4.9.2/include/stddef.h" 1 3 4
# 212 "/usr/lib/gcc/avr/4.9.2/include/stddef.h" 3 4
typedef unsigned int size_t;
# 324 "/usr/lib/gcc/avr/4.9.2/include/stddef.h" 3 4
typedef int wchar_t;
# 48 "/usr/avr/include/stdlib.h" 2 3
# 68 "/usr/avr/include/stdlib.h" 3
typedef struct {
int quot;
int rem;
} div_t;
typedef struct {
long quot;
long rem;
} ldiv_t;
typedef int (*__compar_fn_t)(const void *, const void *);
# 114 "/usr/avr/include/stdlib.h" 3
extern void abort(void) __attribute__((__noreturn__));
extern int abs(int __i) __attribute__((__const__));
# 128 "/usr/avr/include/stdlib.h" 3
extern long labs(long __i) __attribute__((__const__));
# 151 "/usr/avr/include/stdlib.h" 3
extern void *bsearch(const void *__key, const void *__base, size_t __nmemb,
size_t __size, int (*__compar)(const void *, const void *));
extern div_t div(int __num, int __denom) __asm__("__divmodhi4") __attribute__((__const__));
extern ldiv_t ldiv(long __num, long __denom) __asm__("__divmodsi4") __attribute__((__const__));
# 183 "/usr/avr/include/stdlib.h" 3
extern void qsort(void *__base, size_t __nmemb, size_t __size,
__compar_fn_t __compar);
# 216 "/usr/avr/include/stdlib.h" 3
extern long strtol(const char *__nptr, char **__endptr, int __base);
# 250 "/usr/avr/include/stdlib.h" 3
extern unsigned long strtoul(const char *__nptr, char **__endptr, int __base);
# 262 "/usr/avr/include/stdlib.h" 3
extern long atol(const char *__s) __attribute__((__pure__));
# 274 "/usr/avr/include/stdlib.h" 3
extern int atoi(const char *__s) __attribute__((__pure__));
# 286 "/usr/avr/include/stdlib.h" 3
extern void exit(int __status) __attribute__((__noreturn__));
# 298 "/usr/avr/include/stdlib.h" 3
extern void *malloc(size_t __size) __attribute__((__malloc__));
extern void free(void *__ptr);
extern size_t __malloc_margin;
extern char *__malloc_heap_start;
extern char *__malloc_heap_end;
extern void *calloc(size_t __nele, size_t __size) __attribute__((__malloc__));
# 346 "/usr/avr/include/stdlib.h" 3
extern void *realloc(void *__ptr, size_t __size) __attribute__((__malloc__));
extern double strtod(const char *__nptr, char **__endptr);
extern double atof(const char *__nptr);
# 372 "/usr/avr/include/stdlib.h" 3
extern int rand(void);
extern void srand(unsigned int __seed);
extern int rand_r(unsigned long *__ctx);
# 417 "/usr/avr/include/stdlib.h" 3
extern __inline__ __attribute__((__gnu_inline__))
char *itoa (int __val, char *__s, int __radix)
{
if (!__builtin_constant_p (__radix)) {
extern char *__itoa (int, char *, int);
return __itoa (__val, __s, __radix);
} else if (__radix < 2 || __radix > 36) {
*__s = 0;
return __s;
} else {
extern char *__itoa_ncheck (int, char *, unsigned char);
return __itoa_ncheck (__val, __s, __radix);
}
}
# 462 "/usr/avr/include/stdlib.h" 3
extern __inline__ __attribute__((__gnu_inline__))
char *ltoa (long __val, char *__s, int __radix)
{
if (!__builtin_constant_p (__radix)) {
extern char *__ltoa (long, char *, int);
return __ltoa (__val, __s, __radix);
} else if (__radix < 2 || __radix > 36) {
*__s = 0;
return __s;
} else {
extern char *__ltoa_ncheck (long, char *, unsigned char);
return __ltoa_ncheck (__val, __s, __radix);
}
}
# 505 "/usr/avr/include/stdlib.h" 3
extern __inline__ __attribute__((__gnu_inline__))
char *utoa (unsigned int __val, char *__s, int __radix)
{
if (!__builtin_constant_p (__radix)) {
extern char *__utoa (unsigned int, char *, int);
return __utoa (__val, __s, __radix);
} else if (__radix < 2 || __radix > 36) {
*__s = 0;
return __s;
} else {
extern char *__utoa_ncheck (unsigned int, char *, unsigned char);
return __utoa_ncheck (__val, __s, __radix);
}
}
# 547 "/usr/avr/include/stdlib.h" 3
extern __inline__ __attribute__((__gnu_inline__))
char *ultoa (unsigned long __val, char *__s, int __radix)
{
if (!__builtin_constant_p (__radix)) {
extern char *__ultoa (unsigned long, char *, int);
return __ultoa (__val, __s, __radix);
} else if (__radix < 2 || __radix > 36) {
*__s = 0;
return __s;
} else {
extern char *__ultoa_ncheck (unsigned long, char *, unsigned char);
return __ultoa_ncheck (__val, __s, __radix);
}
}
# 579 "/usr/avr/include/stdlib.h" 3
extern long random(void);
extern void srandom(unsigned long __seed);
extern long random_r(unsigned long *__ctx);
# 638 "/usr/avr/include/stdlib.h" 3
extern char *dtostre(double __val, char *__s, unsigned char __prec,
unsigned char __flags);
# 655 "/usr/avr/include/stdlib.h" 3
extern char *dtostrf(double __val, signed char __width,
unsigned char __prec, char *__s);
# 672 "/usr/avr/include/stdlib.h" 3
extern int atexit(void (*)(void));
extern int system (const char *);
extern char *getenv (const char *);
# 7 "main.c" 2
# 1 "lib/meta.h" 1
# 9 "main.c" 2
# 1 "lib/arduino_pins.h" 1
# 1 "lib/pins.h" 1
# 30 "lib/pins.h"
# 1 "lib/calc.h" 1
# 31 "lib/pins.h" 2
# 51 "lib/pins.h"
typedef volatile uint8_t* PORT_P;
typedef uint8_t BIT_N;
# 8 "lib/arduino_pins.h" 2
# 10 "main.c" 2
# 1 "lib/colors.h" 1
typedef struct {
uint8_t r;
uint8_t g;
uint8_t b;
} xrgb_t;
typedef uint32_t rgb24_t;
typedef uint16_t rgb16_t;
typedef uint16_t rgb12_t;
typedef uint8_t rgb6_t;
# 12 "main.c" 2
# 1 "lib/ws2812.h" 1
# 15 "lib/ws2812.h"
# 1 "/usr/avr/include/avr/cpufunc.h" 1 3
# 16 "lib/ws2812.h" 2
# 1 "lib/nsdelay.h" 1
# 19 "lib/ws2812.h" 2
# 13 "main.c" 2
# 1 "lib/adc.h" 1
# 1 "/usr/lib/gcc/avr/4.9.2/include/stdbool.h" 1 3 4
# 5 "lib/adc.h" 2
void adc_init()
{
(*(volatile uint8_t *)(0x7A)) |= (1 << (2)) | (1 << (1)) | (1 << (0));
(*(volatile uint8_t *)(0x7C)) |= (1 << (6));
do { ((*(volatile uint8_t *)(0x7A))) |= (1 << (uint8_t)(7)); } while(0);
}
uint8_t adc_read_byte(uint8_t channel)
{
do { ((*(volatile uint8_t *)(0x7C))) = (((*(volatile uint8_t *)(0x7C))) & 0xF0) | ((uint8_t)(channel) & 0xF); } while(0);
do { ((*(volatile uint8_t *)(0x7C))) |= (1 << (uint8_t)(5)); } while(0);
do { ((*(volatile uint8_t *)(0x7A))) |= (1 << (uint8_t)(6)); } while(0);
while(((((uint8_t)((*(volatile uint8_t *)(0x7A)))) >> (uint8_t)(6)) & 0x1));
return (*(volatile uint8_t *)(0x79));
}
uint16_t adc_read_word(uint8_t channel)
{
do { ((*(volatile uint8_t *)(0x7C))) = (((*(volatile uint8_t *)(0x7C))) & 0xF0) | ((uint8_t)(channel) & 0xF); } while(0);
do { ((*(volatile uint8_t *)(0x7C))) &= ~(1 << (uint8_t)(5)); } while(0);
do { ((*(volatile uint8_t *)(0x7A))) |= (1 << (uint8_t)(6)); } while(0);
while(((((uint8_t)((*(volatile uint8_t *)(0x7A)))) >> (uint8_t)(6)) & 0x1));
return (*(volatile uint16_t *)(0x78));
}
# 14 "main.c" 2
# 1 "lib/debounce.h" 1
# 51 "lib/debounce.h"
typedef struct {
PORT_P reg;
uint8_t bit;
uint8_t count;
} debo_slot_t;
debo_slot_t debo_slots[6];
uint8_t debo_next_slot = 0;
uint8_t debo_register(PORT_P reg, uint8_t bit, _Bool invert)
{
debo_slots[debo_next_slot] = (debo_slot_t){
.reg = reg,
.bit = bit | ((invert & 1) << 7) | (((*(reg) >> (uint8_t)(bit)) & 0x1) << 6),
.count = 0,
};
return debo_next_slot++;
}
void debo_tick()
{
for (uint8_t i = 0; i < debo_next_slot; i++) {
_Bool value = ((*(debo_slots[i].reg) >> (uint8_t)(debo_slots[i].bit & 0x7)) & 0x1);
if (value != ((((uint8_t)(debo_slots[i].bit)) >> (uint8_t)(6)) & 0x1)) {
if (debo_slots[i].count < 1) {
debo_slots[i].count++;
} else {
do { (debo_slots[i].bit) = ((debo_slots[i].bit) & ~(1 << (uint8_t)(6))) | (((uint8_t)(value) & 0x1) << (uint8_t)(6)); } while(0);
debo_slots[i].count = 0;
}
} else {
debo_slots[i].count = 0;
}
}
}
# 19 "main.c" 2
const xrgb_t COLORS[] = {
{ .r = ((uint8_t)(((((rgb24_t) (0xB14835)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xB14835)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xB14835)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x4C1661)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x4C1661)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x4C1661)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xA3268E)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xA3268E)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xA3268E)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x009ADA)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x009ADA)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x009ADA)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x007D8F)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x007D8F)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x007D8F)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x002E5A)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x002E5A)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x002E5A)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x56BCC1)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x56BCC1)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x56BCC1)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x01654D)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x01654D)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x01654D)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xF5864F)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xF5864F)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xF5864F)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xED1B24)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xED1B24)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xED1B24)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xFDAF17)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xFDAF17)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xFDAF17)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xF58F83)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xF58F83)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xF58F83)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xED008C)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xED008C)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xED008C)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0xFEF200)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0xFEF200)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0xFEF200)) >> 0) & 0xFF))) },
{ .r = ((uint8_t)(((((rgb24_t) (0x6D9346)) >> 16) & 0xFF))), .g = ((uint8_t)(((((rgb24_t) (0x6D9346)) >> 8) & 0xFF))), .b = ((uint8_t)(((((rgb24_t) (0x6D9346)) >> 0) & 0xFF))) },
};
# 73 "main.c"
void render();
void update();
void __attribute__((naked, used, section(".init8"))) init()
{
do { ((*(volatile uint8_t *)((0x04) + 0x20))) |= (1 << (uint8_t)((2))); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((3))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((3))); } while(0); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((4))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((4))); } while(0); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((5))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((5))); } while(0); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((6))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((6))); } while(0); } while(0);
do { do { ((*(volatile uint8_t *)((0x0A) + 0x20))) &= ~(1 << (uint8_t)((7))); } while(0); do { ((*(volatile uint8_t *)((0x0B) + 0x20))) |= (1 << (uint8_t)((7))); } while(0); } while(0);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 2, 1);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 3, 1);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 4, 1);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 5, 1);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 6, 1);
debo_register(&(*(volatile uint8_t *)((0x09) + 0x20)), 7, 1);
(*(volatile uint8_t *)((0x24) + 0x20)) = (1 << (1));
(*(volatile uint8_t *)((0x25) + 0x20)) = (1 << (2)) | (1 << (0));
(*(volatile uint8_t *)((0x27) + 0x20)) = 156;
do { ((*(volatile uint8_t *)(0x6E))) |= (1 << (uint8_t)(1)); } while(0);
__asm__ __volatile__ ("sei" ::: "memory");
}
void __vector_14 (void) __attribute__ ((signal,used, externally_visible)) ; void __vector_14 (void)
{
update();
render();
}
void main()
{
while(1);
}
typedef enum {
SECRET,
REVEALED,
GONE
} tilestate_t;
typedef struct {
uint8_t color;
tilestate_t state;
} tile_t;
tile_t board[(6 * 5)];
uint8_t cursor = 0;
volatile uint8_t noise = 0;
uint16_t xxx = 0;
void update()
{
if(xxx++ >= 100) {
noise = adc_read_byte(0);
xxx = 0;
}
}
xrgb_t screen[(6 * 5)];
void render()
{
const rgb24_t BLUE = 0x005397;
const rgb24_t RED = 0xFF0000;
const rgb24_t YELLOW = 0xFFFF00;
const rgb24_t BLACK = 0x000000;
rgb24_t c;
for (uint8_t i = 0; i < (6 * 5); i++) {
c = YELLOW;
if (i < 8) {
c = ((((uint8_t)(noise)) >> (uint8_t)(i)) & 0x1) ? RED : BLUE;
}
do { do { for (volatile int8_t __wsba_i = 7; __wsba_i >= 0; --__wsba_i) { if ((((((rgb24_t) (c)) >> 8) & 0xFF)) & (1 << __wsba_i)) { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } else { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } } } while(0); do { for (volatile int8_t __wsba_i = 7; __wsba_i >= 0; --__wsba_i) { if ((((((rgb24_t) (c)) >> 16) & 0xFF)) & (1 << __wsba_i)) { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } else { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } } } while(0); do { for (volatile int8_t __wsba_i = 7; __wsba_i >= 0; --__wsba_i) { if ((((((rgb24_t) (c)) >> 0) & 0xFF)) & (1 << __wsba_i)) { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } else { __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) |= (1 << (uint8_t)((2))); } while(0); (((( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) > 0) ? __builtin_avr_delay_cycles(( (150) / (1000000000L / (signed long) 16000000UL) ) + (-2)) : __builtin_avr_delay_cycles(0)); __asm__ __volatile__("":::"memory"); do { ((*(volatile uint8_t *)((0x05) + 0x20))) &= ~(1 << (uint8_t)((2))); } while(0); (((( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) > 0) ? __builtin_avr_delay_cycles(( (700) / (1000000000L / (signed long) 16000000UL) ) + (-10)) : __builtin_avr_delay_cycles(0)); } } } while(0); } while(0);
}
do { __asm__ __volatile__("":::"memory"); (((( (7000) / (1000000000L / (signed long) 16000000UL) ) + (0)) > 0) ? __builtin_avr_delay_cycles(( (7000) / (1000000000L / (signed long) 16000000UL) ) + (0)) : __builtin_avr_delay_cycles(0)); } while(0);
}
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