yeolde
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@@ -20,6 +20,3 @@
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// Do until condition is met
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#define until(what) while(!(what))
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// Because why the hell not
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#define whilst(what) while((what))
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@@ -0,0 +1,29 @@
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#pragma once
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/**
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Ye Olde Control Structures
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*/
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#include "loops.h"
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#define whilst(what) while((what))
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#define when(what) if((what))
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#define otherwise else
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#define commence {
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#define then {
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#define cease }
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#define choose(what) switch((what))
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#define option case
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#define shatter break
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#define replay continue
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#define equals ==
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#define is ==
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#define be =
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#define over >
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#define above >
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#define under <
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#define below <
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#define let /**/
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#define raise(what) (what)++
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#define number int
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@@ -12,15 +12,15 @@ void main()
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printf("\n");
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int i = 0;
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until (i == 100) i++;
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whilst (i > 0) {
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until (i == 0) {
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i--;
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printf("i = %d\n", i);
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}
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printf("\n");
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loop(moo, 7) {
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printf("moo = %d\n", moo);
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}
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}
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}
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@@ -0,0 +1,34 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <assert.h>
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#include "lib/loops.h"
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#include "lib/yeolde.h"
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void main()
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commence
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let number a be 0;
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whilst (a under 13)
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commence
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raise (a);
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when (a is 5)
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then
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printf("A is ugly 5\n");
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replay;
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cease;
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choose (a)
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commence
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option 1:
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printf("A is 1\n");
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shatter;
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option 2:
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printf("A is 2\n");
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shatter;
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option 3:
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printf("Neither 1 nor 2\n");
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cease;
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cease;
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cease
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