slightly slowed memogame btn walk speed
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@@ -30,7 +30,7 @@
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#define PAIR_COUNT (CARD_COUNT / 2)
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// when the "small" pin is DOWN, only this many cards are dealt - on the same board size
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#define CARD_COUNT_SMALL 18
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#define CARD_COUNT_SMALL 12
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// color palette
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const xrgb_t COLORS[] = {
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@@ -210,7 +210,7 @@ uint8_t tile2;
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#define HIDE_TIME 100
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// length of button holding before it's repeated (in 10ms)
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#define BTNHOLD_REPEAT 15
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#define BTNHOLD_REPEAT 20
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uint8_t btn_hold_cnt[DEBO_CHANNELS];
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