added devel folder..
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@@ -0,0 +1,170 @@
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MCU = atmega328p
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F_CPU = 16000000
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LFUSE = 0xFF
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HFUSE = 0xDE
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EFUSE = 0x05
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MAIN = main.c
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## If you've split your program into multiple files,
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## include the additional .c source (in same directory) here
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## (and include the .h files in your foo.c)
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LOCAL_SOURCE =
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## Here you can link to one more directory (and multiple .c files)
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# EXTRA_SOURCE_DIR = ../AVR-Programming-Library/
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EXTRA_SOURCE_DIR = lib/
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EXTRA_SOURCE_FILES = adc.c hsl.c
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EXTRA_FLAGS =
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#-DHSL_LINEAR=1
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##########------------------------------------------------------##########
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########## Programmer Defaults ##########
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########## Set up once, then forget about it ##########
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########## (Can override. See bottom of file.) ##########
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##########------------------------------------------------------##########
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#19200
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PROGRAMMER_TYPE = arduino
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PROGRAMMER_ARGS = -b 57600 -P /dev/ttyUSB0
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##########------------------------------------------------------##########
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########## Makefile Magic! ##########
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########## Summary: ##########
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########## We want a .hex file ##########
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########## Compile source files into .elf ##########
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########## Convert .elf file into .hex ##########
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########## You shouldn't need to edit below. ##########
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##########------------------------------------------------------##########
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## Defined programs / locations
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CC = avr-gcc
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OBJCOPY = avr-objcopy
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OBJDUMP = avr-objdump
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AVRSIZE = avr-size
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AVRDUDE = avrdude
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## Compilation options, type man avr-gcc if you're curious.
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CFLAGS = -std=gnu99 -mmcu=$(MCU) -DF_CPU=$(F_CPU)UL -I. -I$(EXTRA_SOURCE_DIR)
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CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
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CFLAGS += -Wall -Wno-main -Wno-strict-prototypes -Wno-comment
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CFLAGS += -g2 -Wextra -pedantic -Wfatal-errors
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CFLAGS += -ffunction-sections -fdata-sections -Wl,--gc-sections -Wl,--relax
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CFLAGS += $(EXTRA_FLAGS)
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CFLAGS_BUILD = $(CFLAGS) -Os
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# CFLAGS += -lm
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## CFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
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## CFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
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## Lump target and extra source files together
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TARGET = $(strip $(basename $(MAIN)))
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SRC1 = $(TARGET).c
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SRC = $(SRC1)
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EXTRA_SOURCE = $(addprefix $(EXTRA_SOURCE_DIR), $(EXTRA_SOURCE_FILES))
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SRC += $(EXTRA_SOURCE)
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SRC += $(LOCAL_SOURCE)
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## List of all header files
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HEADERS = $(SRC:.c=.h)
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## For every .c file, compile an .o object file
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OBJ = $(SRC:.c=.o)
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## Generic Makefile targets. (Only .hex file is necessary)
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all: $(TARGET).hex size
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pre: $(TARGET).pre
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%.hex: %.elf
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$(OBJCOPY) -R .eeprom -O ihex $< $@
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%.elf: $(SRC)
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$(CC) $(CFLAGS_BUILD) $(SRC) --output $@
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%.pre: $(SRC1)
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$(CC) $(CFLAGS) -E $(SRC1) --output $@
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%.eeprom: %.elf
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$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
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debug:
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@echo
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@echo "Source files:" $(SRC)
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@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
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@echo
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# Optionally create listing file from .elf
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# This creates approximate assembly-language equivalent of your code.
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# Useful for debugging time-sensitive bits,
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# or making sure the compiler does what you want.
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disassemble: $(TARGET).lst
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dis: disassemble
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lst: disassemble
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eeprom: $(TARGET).eeprom
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%.lst: %.elf
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$(OBJDUMP) -S $< > $@
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# Optionally show how big the resulting program is
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size: $(TARGET).elf
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$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
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clean:
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rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
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$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
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$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
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$(TARGET).eeprom
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squeaky_clean:
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rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~
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##########------------------------------------------------------##########
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########## Programmer-specific details ##########
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########## Flashing code to AVR using avrdude ##########
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##########------------------------------------------------------##########
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flash: $(TARGET).hex
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
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flash_eeprom: $(TARGET).eeprom
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
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terminal:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
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flash_arduino: PROGRAMMER_TYPE = arduino
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flash_arduino: PROGRAMMER_ARGS =
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flash_arduino: flash
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flash_dragon_isp: PROGRAMMER_TYPE = dragon_isp
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flash_dragon_isp: PROGRAMMER_ARGS =
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flash_dragon_isp: flash
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##########------------------------------------------------------##########
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########## Fuse settings and suitable defaults ##########
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##########------------------------------------------------------##########
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## Generic
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FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
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fuses:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
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$(PROGRAMMER_ARGS) $(FUSE_STRING)
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show_fuses:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
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## Called with no extra definitions, sets to defaults
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set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
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set_default_fuses: fuses
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@@ -0,0 +1,11 @@
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Random color flasher, with fading.
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Color is atm restricted to hues of blue-cyan.
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Works with a 4x4 zigzag screen
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0->1->2->3
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7<-6<-5<-4
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8->...
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(But will work with any screen since there's no pattern to be preserved)
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Symlink
+1
@@ -0,0 +1 @@
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/home/ondra/git/avr-lib/lib
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@@ -0,0 +1,69 @@
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include "lib/meta.h"
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#include "lib/arduino_pins.h"
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#include "lib/calc.h"
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#include "lib/colors.h"
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#include "lib/hsl.h"
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#include "lib/adc.h"
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#define WS_T_1H 650
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#define WS_T_1L 200
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#define WS_T_0H 120
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#define WS_T_0L 650
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#include "lib/ws_rgb.h"
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#define WS1 D2
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void SECTION(".init8") init()
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{
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adc_init();
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srand(adc_read_word(0));
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as_output(WS1);
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}
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void main()
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{
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#define WIDTH 4
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#define HEIGHT 4
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#define SIZE (WIDTH*HEIGHT)
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hsl_t board[SIZE];
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xrgb_t screen[SIZE];
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for (uint8_t i = 0; i < SIZE; i++) {
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board[i] = (hsl_t) {.h=0, .s=255, .l=0};
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screen[i] = (xrgb_t) {.r=0, .g=0, .b=0};
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}
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while(1) {
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for(uint8_t i = 0; i < SIZE; i++) {
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if (board[i].l > 0) {
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board[i].l--;
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}
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screen[i] = hsl2xrgb(board[i]);
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}
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if (rand() % 4 == 0) {
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uint8_t i = rand() % SIZE;
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if (board[i].l == 0) {
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board[i].h = 125 + rand() % 57;
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board[i].s = 200 + rand() % 56;
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board[i].l = 150 + rand() % 106;
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}
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}
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//ws_send_xrgb_array_zigzag_linear(WS1, screen, 4, 4);
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ws_send_xrgb_array_zigzag_linear(WS1, screen, 4, 4);
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_delay_ms(10);
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}
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}
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