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192 lines
4.6 KiB
192 lines
4.6 KiB
local lvgl = require("lvgl")
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local power = require("power")
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local bluetooth = require("bluetooth")
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local font = require("font")
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local backstack = require("backstack")
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local theme = require("theme")
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local database = require("database")
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local widgets = {}
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function widgets.MenuScreen(opts)
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local screen = {}
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screen.root = lvgl.Object(nil, {
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flex = {
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flex_direction = "column",
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flex_wrap = "nowrap",
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justify_content = "flex-start",
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align_items = "flex-start",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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h = lvgl.PCT(100),
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})
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screen.root:center()
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screen.status_bar = widgets.StatusBar(screen.root, {
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back_cb = opts.show_back and backstack.pop or nil,
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title = opts.title,
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transparent_bg = true
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})
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return screen
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end
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function widgets.Row(parent, left, right)
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local container = parent:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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align_items = "flex-start",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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}
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container:add_style(theme.list_item)
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container:Label { text = left, flex_grow = 1 }
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container:Label { text = right }
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end
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function widgets.StatusBar(parent, opts)
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local status_bar = {}
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status_bar.root = parent:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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align_items = "center",
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align_content = "center",
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},
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w = lvgl.HOR_RES(),
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h = lvgl.SIZE_CONTENT,
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pad_top = 1,
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pad_bottom = 1,
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pad_left = 4,
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pad_column = 1,
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scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF,
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}
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if not opts.transparent_bg then
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status_bar.root:set {
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bg_opa = lvgl.OPA(100),
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bg_color = "#fafafa",
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}
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end
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if opts.back_cb then
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status_bar.back = status_bar.root:Button {
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w = lvgl.SIZE_CONTENT,
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h = 12,
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}
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status_bar.back:Label({ text = "<", align = lvgl.ALIGN.CENTER })
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status_bar.back:onClicked(opts.back_cb)
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end
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status_bar.title = status_bar.root:Label {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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text_font = font.fusion_10,
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text = "",
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align = lvgl.ALIGN.CENTER,
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flex_grow = 1,
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}
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if opts.title then
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status_bar.title:set { text = opts.title }
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end
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status_bar.db_updating = status_bar.root:Image {
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src = "//lua/img/db.png"
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}
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status_bar.bluetooth = status_bar.root:Image {}
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status_bar.battery = status_bar.root:Image {}
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status_bar.chg = status_bar.battery:Image {
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src = "//lua/img/bat/chg.png"
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}
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status_bar.chg:center()
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local is_charging = nil
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local percent = nil
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local function update_battery_icon()
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if is_charging == nil or percent == nil then return end
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local src
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if percent >= 95 then
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src = "100.png"
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elseif percent >= 75 then
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src = "80.png"
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elseif percent >= 55 then
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src = "60.png"
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elseif percent >= 35 then
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src = "40.png"
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elseif percent >= 15 then
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src = "20.png"
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else
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if is_charging then
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src = "0chg.png"
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else
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src = "0.png"
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end
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end
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if is_charging then
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status_bar.chg:clear_flag(lvgl.FLAG.HIDDEN)
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else
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status_bar.chg:add_flag(lvgl.FLAG.HIDDEN)
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end
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status_bar.battery:set_src("//lua/img/bat/" .. src)
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end
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status_bar.bindings = {
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database.updating:bind(function(yes)
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if yes then
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status_bar.db_updating:clear_flag(lvgl.FLAG.HIDDEN)
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else
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status_bar.db_updating:add_flag(lvgl.FLAG.HIDDEN)
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end
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end),
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power.battery_pct:bind(function(pct)
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percent = pct
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update_battery_icon()
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end),
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power.plugged_in:bind(function(p)
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is_charging = p
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update_battery_icon()
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end),
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bluetooth.enabled:bind(function(en)
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if en then
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status_bar.bluetooth:clear_flag(lvgl.FLAG.HIDDEN)
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else
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status_bar.bluetooth:add_flag(lvgl.FLAG.HIDDEN)
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end
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end),
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bluetooth.connected:bind(function(connected)
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if connected then
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status_bar.bluetooth:set_src("//lua/assets/bt_conn.png")
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else
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status_bar.bluetooth:set_src("//lua/assets/bt.png")
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end
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end),
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}
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return status_bar
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end
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function widgets.IconBtn(parent, icon, text)
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local btn = parent:Button {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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align_items = "center",
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align_content = "center",
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},
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w = lvgl.SIZE_CONTENT,
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h = lvgl.SIZE_CONTENT,
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pad_top = 1,
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pad_bottom = 1,
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pad_left = 1,
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pad_column = 1,
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}
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btn:Image { src = icon }
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btn:Label { text = text, text_font = font.fusion_10 }
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return btn
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end
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return widgets
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