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95 lines
2.3 KiB
95 lines
2.3 KiB
/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "lvgl_task.hpp"
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#include <dirent.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include "core/lv_disp.h"
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#include "core/lv_group.h"
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#include "core/lv_indev.h"
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#include "core/lv_obj.h"
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#include "core/lv_obj_pos.h"
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#include "core/lv_obj_tree.h"
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#include "esp_log.h"
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#include "event_queue.hpp"
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#include "extra/themes/basic/lv_theme_basic.h"
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#include "font/lv_font.h"
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#include "freertos/portmacro.h"
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#include "freertos/projdefs.h"
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#include "freertos/timers.h"
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#include "hal/gpio_types.h"
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#include "hal/lv_hal_indev.h"
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#include "hal/spi_types.h"
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#include "lv_api_map.h"
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#include "lvgl/lvgl.h"
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#include "misc/lv_color.h"
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#include "misc/lv_style.h"
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#include "misc/lv_timer.h"
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#include "relative_wheel.hpp"
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#include "tasks.hpp"
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#include "touchwheel.hpp"
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#include "ui_fsm.hpp"
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#include "wheel_encoder.hpp"
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#include "widgets/lv_label.h"
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#include "display.hpp"
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#include "gpios.hpp"
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namespace ui {
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static const char* kTag = "lv_task";
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void LvglMain(std::weak_ptr<drivers::RelativeWheel> weak_touch_wheel,
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std::weak_ptr<drivers::Display> weak_display) {
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ESP_LOGI(kTag, "init lvgl");
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lv_init();
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lv_theme_t* base_theme = lv_theme_basic_init(NULL);
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lv_disp_set_theme(NULL, base_theme);
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static themes::Theme sTheme{};
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sTheme.Apply();
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TouchWheelEncoder encoder(weak_touch_wheel);
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std::shared_ptr<Screen> current_screen;
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auto* events = events::queues::Ui();
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while (1) {
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while (events->Service(0)) {
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}
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std::shared_ptr<Screen> screen = UiState::current_screen();
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if (screen != current_screen && screen != nullptr) {
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// TODO(jacqueline): animate this sometimes
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lv_scr_load(screen->root());
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lv_indev_set_group(encoder.registration(), screen->group());
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current_screen = screen;
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}
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if (current_screen) {
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current_screen->Tick();
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}
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lv_task_handler();
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// 30 FPS
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// TODO(jacqueline): make this dynamic
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vTaskDelay(pdMS_TO_TICKS(33));
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}
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}
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auto StartLvgl(std::weak_ptr<drivers::RelativeWheel> touch_wheel,
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std::weak_ptr<drivers::Display> display) -> void {
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tasks::StartPersistent<tasks::Type::kUi>(
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[=]() { LvglMain(touch_wheel, display); });
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}
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} // namespace ui
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