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53 lines
1.1 KiB
53 lines
1.1 KiB
/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#pragma once
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#include <stdint.h>
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#include <deque>
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#include <memory>
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#include <set>
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#include "core/lv_group.h"
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#include "feedback_device.hpp"
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#include "gpios.hpp"
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#include "hal/lv_hal_indev.h"
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#include "input_device.hpp"
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#include "nvs.hpp"
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#include "service_locator.hpp"
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#include "touchwheel.hpp"
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namespace input {
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/*
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* Implementation of an LVGL input device. This class composes multiple
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* IInputDevice and IFeedbackDevice instances together into a single LVGL
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* device.
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*/
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class LvglInputDriver {
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public:
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LvglInputDriver(std::shared_ptr<system_fsm::ServiceLocator>);
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auto read(lv_indev_data_t* data) -> void;
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auto feedback(uint8_t) -> void;
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auto registration() -> lv_indev_t* { return registration_; }
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auto lock(bool l) -> void { is_locked_ = l; }
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private:
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std::shared_ptr<system_fsm::ServiceLocator> services_;
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lv_indev_drv_t driver_;
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lv_indev_t* registration_;
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std::vector<std::unique_ptr<IInputDevice>> inputs_;
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std::vector<std::unique_ptr<IFeedbackDevice>> feedbacks_;
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bool is_locked_;
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};
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} // namespace input
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