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73 lines
1.7 KiB
73 lines
1.7 KiB
/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "lua_database.hpp"
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#include <memory>
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#include <string>
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#include "lua.hpp"
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#include "esp_log.h"
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#include "lauxlib.h"
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#include "lua.h"
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#include "lvgl.h"
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#include "database.hpp"
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#include "event_queue.hpp"
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#include "index.hpp"
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#include "property.hpp"
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#include "service_locator.hpp"
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#include "track.hpp"
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#include "track_queue.hpp"
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#include "ui_events.hpp"
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namespace lua {
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[[maybe_unused]] static constexpr char kTag[] = "lua_queue";
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static auto queue_add(lua_State* state) -> int {
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Bridge* instance = Bridge::Get(state);
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if (lua_isinteger(state, 1)) {
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database::TrackId id = luaL_checkinteger(state, 1);
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instance->services().bg_worker().Dispatch<void>([=]() {
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audio::TrackQueue& queue = instance->services().track_queue();
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queue.append(id);
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});
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} else {
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database::Iterator* it = db_check_iterator(state, 1);
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instance->services().bg_worker().Dispatch<void>([=]() {
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audio::TrackQueue& queue = instance->services().track_queue();
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queue.append(database::TrackIterator{*it});
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});
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}
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return 0;
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}
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static auto queue_clear(lua_State* state) -> int {
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Bridge* instance = Bridge::Get(state);
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audio::TrackQueue& queue = instance->services().track_queue();
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queue.clear();
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return 0;
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}
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static const struct luaL_Reg kQueueFuncs[] = {{"add", queue_add},
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{"clear", queue_clear},
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{NULL, NULL}};
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static auto lua_queue(lua_State* state) -> int {
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luaL_newlib(state, kQueueFuncs);
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return 1;
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}
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auto RegisterQueueModule(lua_State* s) -> void {
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luaL_requiref(s, "queue", lua_queue, true);
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lua_pop(s, 1);
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}
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} // namespace lua
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