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tangara-fw/src/audio/chunk.cpp

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#include "chunk.hpp"
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <optional>
#include "cbor.h"
#include "stream_message.hpp"
namespace audio {
// TODO: tune.
const std::size_t kMaxChunkSize = 512;
// TODO: tune
static const std::size_t kWorkingBufferSize = kMaxChunkSize * 1.5;
/*
* The amount of space to allocate for the first chunk's header. After the first
* chunk, we have a more concrete idea of the header's size and can allocate
* space for future headers more compactly.
*/
// TODO: measure how big headers tend to be to pick a better value.
static const std::size_t kInitialHeaderSize = 32;
auto WriteChunksToStream(MessageBufferHandle_t* stream,
uint8_t* working_buffer,
size_t working_buffer_length,
std::function<size_t(uint8_t*, size_t)> callback,
TickType_t max_wait) -> ChunkWriteResult {
size_t header_size = kInitialHeaderSize;
while (1) {
// First, ask the callback for some data to write.
size_t chunk_size = callback(working_buffer + header_size,
working_buffer_length - header_size);
if (chunk_size == 0) {
// They had nothing for us, so bail out.
return CHUNK_OUT_OF_DATA;
}
// Put together a header.
cpp::result<size_t, CborError> encoder_res;
CborEncoder arr;
WriteMessage(
TYPE_CHUNK_HEADER,
[&](CborEncoder& container) {
cbor_encoder_create_array(&container, &arr, 2);
cbor_encode_uint(&arr, header_size);
cbor_encode_uint(&arr, chunk_size);
cbor_encoder_close_container(&container, &arr);
return std::nullopt;
},
working_buffer, working_buffer_length);
size_t new_header_size = header_size;
if (encoder_res.has_error()) {
return CHUNK_ENCODING_ERROR;
} else {
// We can now tune the space to allocate for the header to be closer to
// its actual size. We pad this by 2 bytes to allow extra space for the
// chunk size and header size fields to each spill over into another byte
// each.
new_header_size = encoder_res.value() + 2;
}
// Try to write to the buffer. Note the return type here will be either 0 or
// header_size + chunk_size, as MessageBuffer doesn't allow partial writes.
size_t actual_write_size = xMessageBufferSend(
*stream, working_buffer, header_size + chunk_size, max_wait);
header_size = new_header_size;
if (actual_write_size == 0) {
// We failed to write in time, so bail out. This is techinically data loss
// unless the caller wants to go and parse our working buffer, but we
// assume the caller has a good reason to time us out.
return CHUNK_WRITE_TIMEOUT;
}
}
}
ChunkReader::ChunkReader(MessageBufferHandle_t* stream) : stream_(stream) {
working_buffer_ = static_cast<uint8_t*>(
heap_caps_malloc(kWorkingBufferSize, MALLOC_CAP_SPIRAM));
};
ChunkReader::~ChunkReader() {
free(working_buffer_);
}
auto ChunkReader::Reset() -> void {
leftover_bytes_ = 0;
last_message_size_ = 0;
}
auto ChunkReader::GetLastMessage() -> std::pair<uint8_t*, size_t> {
return std::make_pair(working_buffer_ + leftover_bytes_, last_message_size_);
}
auto ChunkReader::ReadChunkFromStream(
std::function<std::optional<size_t>(uint8_t*, size_t)> callback,
TickType_t max_wait) -> ChunkReadResult {
// First, wait for a message to arrive over the buffer.
last_message_size_ =
xMessageBufferReceive(*stream_, working_buffer_ + leftover_bytes_,
kWorkingBufferSize - leftover_bytes_, max_wait);
if (last_message_size_ == 0) {
return CHUNK_READ_TIMEOUT;
}
MessageType type =
ReadMessageType(working_buffer_ + leftover_bytes_, last_message_size_);
if (type != TYPE_CHUNK_HEADER) {
// This message wasn't for us, so let the caller handle it.
Reset();
return CHUNK_STREAM_ENDED;
}
// Work the size and position of the chunk.
size_t header_length = 0, chunk_length = 0;
// TODO: chunker header type to encapsulate this?
// Now we need to stick the end of the last chunk (if it exists) onto the
// front of the new chunk. Do it this way around bc we assume the old chunk
// is shorter, and therefore faster to move.
uint8_t* combined_buffer = working_buffer_ + header_length - leftover_bytes_;
size_t combined_buffer_size = leftover_bytes_ + chunk_length;
if (leftover_bytes_ > 0) {
memmove(combined_buffer, working_buffer_, leftover_bytes_);
}
// Tell the callback about the new data.
std::optional<size_t> amount_processed =
callback(combined_buffer, combined_buffer_size);
if (!amount_processed) {
return CHUNK_PROCESSING_ERROR;
}
// Prepare for the next iteration.
leftover_bytes_ = combined_buffer_size - amount_processed.value();
if (leftover_bytes_ > 0) {
memmove(working_buffer_, combined_buffer + amount_processed.value(),
leftover_bytes_);
return CHUNK_LEFTOVER_DATA;
}
return CHUNK_READ_OKAY;
}
} // namespace audio