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59 lines
1.3 KiB
59 lines
1.3 KiB
/*
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* Copyright 2024 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#pragma once
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#include <sys/_stdint.h>
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#include <cstdint>
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#include "indev/lv_indev.h"
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#include "drivers/haptics.hpp"
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#include "drivers/nvs.hpp"
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#include "drivers/touchwheel.hpp"
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#include "input/input_device.hpp"
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#include "input/input_hook.hpp"
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#include "input/input_trigger.hpp"
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#include "lua/property.hpp"
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namespace input {
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class TouchWheel : public IInputDevice {
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public:
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TouchWheel(drivers::NvsStorage&, drivers::TouchWheel&);
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auto read(lv_indev_data_t* data) -> void override;
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auto name() -> std::string override;
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auto triggers() -> std::vector<std::reference_wrapper<TriggerHooks>> override;
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auto onLock() -> void override;
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auto onUnlock() -> void override;
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auto sensitivity() -> lua::Property&;
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private:
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auto calculateTicks(const drivers::TouchWheelData& data) -> int8_t;
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auto calculateThreshold(uint8_t sensitivity) -> uint8_t;
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drivers::NvsStorage& nvs_;
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drivers::TouchWheel& wheel_;
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lua::Property sensitivity_;
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TriggerHooks centre_;
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TriggerHooks up_;
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TriggerHooks right_;
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TriggerHooks down_;
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TriggerHooks left_;
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bool is_scrolling_;
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uint8_t threshold_;
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bool is_first_read_;
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uint8_t last_angle_;
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};
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} // namespace input
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