Fork of Tangara with customizations
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tangara-fw/src/ui/screen.cpp

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/*
* Copyright 2023 jacqueline <me@jacqueline.id.au>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#include "screen.hpp"
#include <memory>
#include "core/lv_obj_pos.h"
#include "core/lv_obj_tree.h"
#include "misc/lv_area.h"
#include "misc/lv_color.h"
#include "model_top_bar.hpp"
#include "widget_top_bar.hpp"
namespace ui {
Screen::Screen()
: root_(lv_obj_create(NULL)),
content_(lv_obj_create(root_)),
modal_content_(lv_obj_create(root_)),
group_(lv_group_create()),
modal_group_(nullptr) {
lv_obj_set_size(root_, lv_pct(100), lv_pct(100));
lv_obj_set_size(content_, lv_pct(100), lv_pct(100));
lv_obj_set_size(modal_content_, lv_pct(100), lv_pct(100));
lv_obj_center(root_);
lv_obj_center(content_);
lv_obj_center(modal_content_);
lv_obj_set_style_bg_opa(modal_content_, LV_OPA_TRANSP, 0);
lv_obj_set_style_bg_color(modal_content_, lv_color_black(), 0);
}
Screen::~Screen() {
// The group *must* be deleted first. Otherwise, focus events will be
// generated whilst deleting the object tree, which causes a big mess.
lv_group_del(group_);
lv_obj_del(root_);
}
auto Screen::CreateTopBar(lv_obj_t* parent,
const widgets::TopBar::Configuration& config,
models::TopBar& model) -> widgets::TopBar* {
assert(top_bar_ == nullptr);
top_bar_ = std::make_unique<widgets::TopBar>(parent, config, model);
if (top_bar_->button()) {
lv_group_add_obj(group_, top_bar_->button());
}
return top_bar_.get();
}
MenuScreen::MenuScreen(models::TopBar& top_bar_model,
const std::pmr::string& title,
bool show_back_button)
: Screen() {
lv_group_set_wrap(group_, false);
lv_obj_set_layout(content_, LV_LAYOUT_FLEX);
lv_obj_set_flex_flow(content_, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(content_, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER,
LV_FLEX_ALIGN_CENTER);
widgets::TopBar::Configuration config{
.show_back_button = show_back_button,
.title = title.c_str(),
};
CreateTopBar(content_, config, top_bar_model);
content_ = lv_obj_create(content_);
lv_obj_set_flex_grow(content_, 1);
lv_obj_set_width(content_, lv_pct(100));
lv_obj_set_layout(content_, LV_LAYOUT_FLEX);
lv_obj_set_flex_flow(content_, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(content_, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START,
LV_FLEX_ALIGN_START);
lv_obj_set_style_pad_all(content_, 4, LV_PART_MAIN);
}
} // namespace ui