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224 lines
5.1 KiB
224 lines
5.1 KiB
/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "app_console.hpp"
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#include <dirent.h>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <iostream>
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#include <string>
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#include "audio_events.hpp"
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#include "audio_fsm.hpp"
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#include "database.hpp"
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#include "esp_console.h"
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#include "esp_log.h"
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#include "event_queue.hpp"
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namespace console {
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static AppConsole* sInstance = nullptr;
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std::string toSdPath(const std::string& filepath) {
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return std::string("/") + filepath;
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}
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int CmdListDir(int argc, char** argv) {
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static const std::string usage = "usage: ls [directory]";
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if (argc > 2) {
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std::cout << usage << std::endl;
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return 1;
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}
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auto lock = sInstance->database_.lock();
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if (lock == nullptr) {
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std::cout << "storage is not available" << std::endl;
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return 1;
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}
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std::string path;
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if (argc == 2) {
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path = toSdPath(argv[1]);
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} else {
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path = toSdPath("");
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}
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DIR* dir;
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struct dirent* ent;
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dir = opendir(path.c_str());
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while ((ent = readdir(dir))) {
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std::cout << ent->d_name << std::endl;
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}
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closedir(dir);
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return 0;
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}
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void RegisterListDir() {
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esp_console_cmd_t cmd{.command = "ls",
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.help = "Lists SD contents",
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.hint = NULL,
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.func = &CmdListDir,
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.argtable = NULL};
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esp_console_cmd_register(&cmd);
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}
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//sInstance->playback_->Play(path + argv[1]);
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int CmdPlayFile(int argc, char** argv) {
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static const std::string usage = "usage: play [file]";
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if (argc != 2) {
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std::cout << usage << std::endl;
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return 1;
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}
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std::string path = "/";
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events::Dispatch<audio::PlayFile, audio::AudioState>(
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audio::PlayFile{ .filename = path + argv[1] });
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return 0;
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}
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void RegisterPlayFile() {
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esp_console_cmd_t cmd{.command = "play",
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.help = "Begins playback of the file at the given path",
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.hint = "filepath",
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.func = &CmdPlayFile,
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.argtable = NULL};
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esp_console_cmd_register(&cmd);
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}
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int CmdDbInit(int argc, char** argv) {
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static const std::string usage = "usage: db_init";
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if (argc != 1) {
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std::cout << usage << std::endl;
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return 1;
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}
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auto db = sInstance->database_.lock();
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if (!db) {
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std::cout << "no database open" << std::endl;
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return 1;
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}
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db->Update();
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return 0;
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}
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void RegisterDbInit() {
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esp_console_cmd_t cmd{
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.command = "db_init",
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.help = "scans for playable files and adds them to the database",
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.hint = NULL,
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.func = &CmdDbInit,
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.argtable = NULL};
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esp_console_cmd_register(&cmd);
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}
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int CmdDbSongs(int argc, char** argv) {
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static const std::string usage = "usage: db_songs";
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if (argc != 1) {
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std::cout << usage << std::endl;
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return 1;
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}
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auto db = sInstance->database_.lock();
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if (!db) {
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std::cout << "no database open" << std::endl;
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return 1;
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}
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std::unique_ptr<database::Result<database::Song>> res(db->GetSongs(5).get());
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while (true) {
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for (database::Song s : res->values()) {
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std::cout << s.tags().title.value_or("[BLANK]") << std::endl;
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}
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if (res->next_page()) {
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auto continuation = res->next_page().value();
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res.reset(db->GetPage(&continuation).get());
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} else {
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break;
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}
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}
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return 0;
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}
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void RegisterDbSongs() {
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esp_console_cmd_t cmd{.command = "db_songs",
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.help = "lists titles of ALL songs in the database",
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.hint = NULL,
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.func = &CmdDbSongs,
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.argtable = NULL};
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esp_console_cmd_register(&cmd);
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}
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int CmdDbDump(int argc, char** argv) {
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static const std::string usage = "usage: db_dump";
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if (argc != 1) {
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std::cout << usage << std::endl;
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return 1;
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}
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auto db = sInstance->database_.lock();
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if (!db) {
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std::cout << "no database open" << std::endl;
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return 1;
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}
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std::cout << "=== BEGIN DUMP ===" << std::endl;
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std::unique_ptr<database::Result<std::string>> res(db->GetDump(5).get());
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while (true) {
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for (std::string s : res->values()) {
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std::cout << s << std::endl;
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}
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if (res->next_page()) {
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auto continuation = res->next_page().value();
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res.reset(db->GetPage<std::string>(&continuation).get());
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} else {
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break;
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}
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}
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std::cout << "=== END DUMP ===" << std::endl;
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return 0;
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}
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void RegisterDbDump() {
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esp_console_cmd_t cmd{.command = "db_dump",
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.help = "prints every key/value pair in the db",
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.hint = NULL,
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.func = &CmdDbDump,
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.argtable = NULL};
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esp_console_cmd_register(&cmd);
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}
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AppConsole::AppConsole(std::weak_ptr<database::Database> database)
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: database_(database) {
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sInstance = this;
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}
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AppConsole::~AppConsole() {
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sInstance = nullptr;
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}
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auto AppConsole::RegisterExtraComponents() -> void {
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RegisterListDir();
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/*
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RegisterPlayFile();
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RegisterToggle();
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RegisterVolume();
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RegisterAudioStatus();
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*/
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RegisterDbInit();
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RegisterDbSongs();
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RegisterDbDump();
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}
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} // namespace console
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