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167 lines
4.7 KiB
167 lines
4.7 KiB
local lvgl = require("lvgl")
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local widgets = require("widgets")
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local database = require("database")
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local backstack = require("backstack")
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local browser = require("browser")
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local playing = require("playing")
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local styles = require("styles")
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local filesystem = require("filesystem")
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local screen = require("screen")
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local font = require("font")
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local theme = require("theme")
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local img = require("images")
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local playback = require("playback")
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return widgets.MenuScreen:new {
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createUi = function(self)
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widgets.MenuScreen.createUi(self)
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-- At the top, a card showing details about the current track. Hidden if
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-- there is no track currently playing.
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-- || Cool Song 0:01
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local now_playing = lvgl.Button(self.root, {
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flex = {
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flex_direction = "row",
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flex_wrap = "nowrap",
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justify_content = "flex-start",
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align_items = "center",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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margin_all = 2,
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pad_bottom = 2,
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pad_column = 4,
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border_width = 1,
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})
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theme.set_style(now_playing, "now_playing");
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local play_pause = now_playing:Image { src = img.play_small }
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local title = now_playing:Label {
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flex_grow = 1,
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h = lvgl.SIZE_CONTENT,
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text = " ",
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long_mode = 1,
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}
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local time_remaining = now_playing:Label {
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text = " ",
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text_font = font.fusion_10,
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}
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now_playing:onClicked(function() backstack.push(playing:new()) end)
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local has_focus = false
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local track_duration = nil
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self.bindings = self.bindings + {
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playback.playing:bind(function(playing)
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if playing then
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play_pause:set_src(img.play_small)
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else
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play_pause:set_src(img.pause_small)
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end
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end),
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playback.track:bind(function(track)
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if not track then
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now_playing:add_flag(lvgl.FLAG.HIDDEN)
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return
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else
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has_focus = true
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now_playing:clear_flag(lvgl.FLAG.HIDDEN)
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end
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title:set { text = track.title }
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if track.duration then
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track_duration = track.duration
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end
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end),
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playback.position:bind(function(pos)
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if not pos then return end
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if not track_duration then return end
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local remaining = track_duration - pos
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if remaining < 0 then remaining = 0 end
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time_remaining:set {
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text = string.format("%d:%02d", remaining // 60, remaining % 60)
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}
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end),
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}
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-- Next, a list showing the user's prefer's music source. This defaults to
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-- a list of all available database indexes, but could also be the contents
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-- of the SD card root.
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if require("sd_card").mounted:get() then
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local list = lvgl.List(self.root, {
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w = lvgl.PCT(100),
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h = lvgl.PCT(100),
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flex_grow = 1,
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})
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local indexes = database.indexes()
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for _, idx in ipairs(indexes) do
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local btn = list:add_btn(nil, tostring(idx))
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btn:onClicked(function()
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backstack.push(browser:new {
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title = tostring(idx),
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iterator = idx:iter(),
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})
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end)
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btn:add_style(styles.list_item)
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if not has_focus then
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has_focus = true
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btn:focus()
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end
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end
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else
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local container = self.root:Object {
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w = lvgl.PCT(100),
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flex_grow = 1,
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}
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container:Label {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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text_align = 2,
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long_mode = 0,
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margin_all = 4,
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text = "SD Card is not inserted or could not be opened.",
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}:center();
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end
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-- Finally, the bottom bar with icon buttons for other device features.
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local bottom_bar = lvgl.Object(self.root, {
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flex = {
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flex_direction = "row",
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flex_wrap = "nowrap",
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justify_content = "space-evenly",
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align_items = "center",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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pad_top = 4,
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pad_bottom = 2,
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})
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-- local queue_btn = bottom_bar:Button {}
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-- queue_btn:Image { src = img.queue }
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-- theme.set_style(queue_btn, "icon_enabled")
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local files_btn = bottom_bar:Button {}
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files_btn:onClicked(function()
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backstack.push(require("file_browser"):new {
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title = "Files",
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iterator = filesystem.iterator(""),
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})
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end)
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files_btn:Image { src = img.files }
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theme.set_style(files_btn, "menu_icon")
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local settings_btn = bottom_bar:Button {}
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settings_btn:onClicked(function()
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backstack.push(require("settings"):new())
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end)
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settings_btn:Image { src = img.settings }
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theme.set_style(settings_btn, "menu_icon")
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end,
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}
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