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70 lines
1.6 KiB
70 lines
1.6 KiB
/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#pragma once
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#include <stdint.h>
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#include <sys/_stdint.h>
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#include <memory>
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#include <vector>
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#include "lvgl.h"
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#include "database.hpp"
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#include "future_fetcher.hpp"
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#include "screen.hpp"
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#include "track.hpp"
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#include "track_queue.hpp"
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namespace ui {
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namespace screens {
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/*
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* The 'Now Playing' / 'Currently Playing' screen that contains information
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* about the current track, as well as playback controls.
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*/
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class Playing : public Screen {
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public:
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explicit Playing(std::weak_ptr<database::Database> db,
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audio::TrackQueue* queue);
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~Playing();
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auto Tick() -> void override;
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// Callbacks invoked by the UI state machine in response to audio events.
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auto OnTrackUpdate() -> void;
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auto OnPlaybackUpdate(uint32_t, uint32_t) -> void;
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auto OnQueueUpdate() -> void;
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private:
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auto BindTrack(const database::Track& track) -> void;
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auto ApplyNextUp(const std::vector<database::Track>& tracks) -> void;
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std::weak_ptr<database::Database> db_;
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audio::TrackQueue* queue_;
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std::optional<database::Track> track_;
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std::vector<database::Track> next_tracks_;
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std::unique_ptr<database::FutureFetcher<std::optional<database::Track>>>
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new_track_;
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std::unique_ptr<
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database::FutureFetcher<std::vector<std::optional<database::Track>>>>
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new_next_tracks_;
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lv_obj_t* artist_label_;
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lv_obj_t* album_label_;
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lv_obj_t* title_label_;
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lv_obj_t* scrubber_;
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lv_obj_t* play_pause_control_;
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lv_obj_t* next_up_container_;
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};
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} // namespace screens
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} // namespace ui
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