#include "luavgl.h" #include "private.h" static int luavgl_keyboard_create(lua_State *L) { return luavgl_obj_create_helper(L, lv_keyboard_create); } static void _lv_keyboard_set_textarea(void *obj, lua_State *L) { lv_obj_t *ta = luavgl_to_obj(L, -1); if (ta->class_p != &lv_textarea_class) { luaL_argerror(L, -1, "expect textarea obj"); return; } lv_keyboard_set_textarea(obj, ta); } /* clang-format off */ static const luavgl_value_setter_t keyboard_property_table[] = { {"textarea", SETTER_TYPE_STACK, {.setter_stack = _lv_keyboard_set_textarea}}, {"mode", SETTER_TYPE_INT, {.setter = (setter_int_t)lv_keyboard_set_mode}}, {"popovers", SETTER_TYPE_INT, {.setter = (setter_int_t)lv_keyboard_set_popovers}}, }; /* clang-format on */ LUALIB_API int luavgl_keyboard_set_property_kv(lua_State *L, void *data) { lv_obj_t *obj = data; int ret = luavgl_set_property(L, obj, keyboard_property_table); if (ret == 0) { return 0; } /* a base obj property? */ ret = luavgl_obj_set_property_kv(L, obj); if (ret != 0) { debug("unkown property for keyboard.\n"); } return ret; } static int luavgl_keyboard_set(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); if (!lua_istable(L, -1)) { luaL_error(L, "expect a table on 2nd para."); return 0; } luavgl_iterate(L, -1, luavgl_keyboard_set_property_kv, obj); return 0; } static const luaL_Reg luavgl_keyboard_methods[] = { {"set", luavgl_keyboard_set}, {NULL, NULL }, }; static void luavgl_keyboard_init(lua_State *L) { static const luaL_Reg btm_methods[] = { {NULL, NULL}, }; luavgl_obj_newmetatable(L, &lv_btnmatrix_class, "lv_btnm", btm_methods); lua_pop(L, 1); luavgl_obj_newmetatable(L, &lv_keyboard_class, "lv_keyboard", luavgl_keyboard_methods); lua_pop(L, 1); }