-- SPDX-FileCopyrightText: 2023 jacqueline -- -- SPDX-License-Identifier: GPL-3.0-only local lvgl = require("lvgl") local widgets = require("widgets") local backstack = require("backstack") local font = require("font") local queue = require("queue") local playing = require("playing") local playback = require("playback") local theme = require("theme") local screen = require("screen") local filesystem = require("filesystem") local playlist_iterator = require("playlist_iterator") local img = require("images") return screen:new { create_ui = function(self) self.root = lvgl.Object(nil, { flex = { flex_direction = "column", flex_wrap = "wrap", justify_content = "flex-start", align_items = "flex-start", align_content = "flex-start" }, w = lvgl.HOR_RES(), h = lvgl.VER_RES() }) self.root:center() self.status_bar = widgets.StatusBar(self, { back_cb = backstack.pop, title = self.title }) local header = self.root:Object { flex = { flex_direction = "column", flex_wrap = "wrap", justify_content = "flex-start", align_items = "flex-start", align_content = "flex-start" }, w = lvgl.HOR_RES(), h = lvgl.SIZE_CONTENT, pad_left = 4, pad_right = 4, pad_bottom = 2, scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF } theme.set_subject(header, "header") if self.breadcrumb then header:Label { text = self.breadcrumb, text_font = font.fusion_10 } end local enqueue_fs_iterator = function(it) local cnt = 0 while true do it:next() local item = it:value() if item == nil then break end if not item:is_directory() and not playlist_iterator:is_playlist(item) and playback.is_playable(item:filepath()) then queue.add(item:filepath()) end -- safety cnt = cnt + 1 if cnt > 1000 then break end end end -- copied from browser.lua local buttons = header:Object({ flex = { flex_direction = "row", flex_wrap = "wrap", justify_content = "space-between", align_items = "center", align_content = "center" }, w = lvgl.PCT(100), h = lvgl.SIZE_CONTENT, pad_column = 4 }) local original_iterator = self.iterator:clone() local enqueue = widgets.IconBtn(buttons, img.enqueue, "Enqueue") enqueue:onClicked(function() -- queue.add(original_iterator) enqueue_fs_iterator(original_iterator) playback.playing:set(true) end) local shuffle_play = widgets.IconBtn(buttons, img.shuffleplay, "Shuffle") shuffle_play:onClicked(function() queue.clear() queue.random:set(true) --queue.add(original_iterator) enqueue_fs_iterator(original_iterator) playback.playing:set(true) backstack.push(playing:new()) end) -- enqueue:add_flag(lvgl.FLAG.HIDDEN) local play = widgets.IconBtn(buttons, img.play_small, "Play") play:onClicked(function() queue.clear() queue.random:set(false) --queue.add(original_iterator) enqueue_fs_iterator(original_iterator) playback.playing:set(true) backstack.push(playing:new()) end) local get_icon_func = function(item) if item:is_directory() then return img.file_directory elseif playlist_iterator:is_playlist(item) then return img.file_playlist elseif playback.is_playable(item:filepath()) then return img.file_music else return img.unknown end end widgets.InfiniteList(self.root, self.iterator, { focus_first_item = true, get_icon = get_icon_func, callback = function(item) return function() local is_dir = item:is_directory() if is_dir then backstack.push(require("file_browser"):new { title = self.title, iterator = filesystem.iterator(item:filepath()), breadcrumb = item:filepath() }) elseif playlist_iterator:is_playlist(item) then queue.open_playlist(item:filepath()) playback.playing:set(true) backstack.push(playing:new()) elseif playback.is_playable(item:filepath()) then queue.clear() queue.add(item:filepath()) playback.playing:set(true) backstack.push(playing:new()) end end end }) end }