/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #pragma once #include #include #include #include #include #include "audio/audio_events.hpp" #include "cppbor_parse.h" #include "database/database.hpp" #include "database/track.hpp" #include "tasks.hpp" #include "playlist.hpp" namespace audio { /* * Utility that uses a Miller shuffle to yield well-distributed random indexes * from within a range. */ class RandomIterator { public: RandomIterator(); RandomIterator(size_t size); auto current() const -> size_t; auto next() -> void; auto prev() -> void; // Note resizing has the side-effect of restarting iteration. auto resize(size_t) -> void; auto replay(bool) -> void; auto seed() -> size_t& { return seed_; } auto pos() -> size_t& { return pos_; } auto size() -> size_t& { return size_; } private: size_t seed_; size_t pos_; size_t size_; bool replay_; }; /* * Owns and manages a complete view of the playback queue. Includes the * currently playing track, a truncated list of previously played tracks, and * all future tracks that have been queued. * * In order to not use all of our memory, this class deals strictly with track * ids. Consumers that need more data than this should fetch it from the * database. * * Instances of this class are broadly safe to use from multiple tasks; each * method represents an atomic operation. No guarantees are made about * consistency between calls however. */ class TrackQueue { public: TrackQueue(tasks::WorkerPool& bg_worker, database::Handle db); /* Returns the currently playing track. */ using TrackItem = std::variant; auto current() const -> TrackItem; auto currentPosition() const -> size_t; auto totalSize() const -> size_t; auto open() -> bool; auto openPlaylist(const std::string& playlist_file) -> bool; using Item = std::variant; auto insert(Item, size_t index = 0) -> void; auto append(Item i) -> void; auto updateShuffler() -> void; /* * Advances to the next track in the queue, placing the current track at the * front of the 'played' queue. */ auto next() -> void; auto previous() -> void; /* * Called when the current track finishes */ auto finish() -> void; /* * Removes all tracks from all queues, and stops any currently playing track. */ auto clear() -> void; auto random(bool) -> void; auto random() const -> bool; auto repeat(bool) -> void; auto repeat() const -> bool; auto replay(bool) -> void; auto replay() const -> bool; auto serialise() -> std::string; auto deserialise(const std::string&) -> void; // Cannot be copied or moved. TrackQueue(const TrackQueue&) = delete; TrackQueue& operator=(const TrackQueue&) = delete; private: auto next(QueueUpdate::Reason r) -> void; auto goTo(size_t position); auto getFilepath(database::TrackId id) -> std::optional; mutable std::shared_mutex mutex_; tasks::WorkerPool& bg_worker_; database::Handle db_; MutablePlaylist playlist_; std::optional opened_playlist_; size_t position_; std::optional shuffle_; bool repeat_; bool replay_; class QueueParseClient : public cppbor::ParseClient { public: QueueParseClient(TrackQueue& queue); ParseClient* item(std::unique_ptr& item, const uint8_t* hdrBegin, const uint8_t* valueBegin, const uint8_t* end) override; ParseClient* itemEnd(std::unique_ptr& item, const uint8_t* hdrBegin, const uint8_t* valueBegin, const uint8_t* end) override; void error(const uint8_t* position, const std::string& errorMessage) override {} private: TrackQueue& queue_; enum class State { kInit, kRoot, kMetadata, kShuffle, kFinished, }; State state_; size_t i_; }; }; } // namespace audio