/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #include "chunk.hpp" #include #include #include #include #include #include "cbor.h" #include "esp_log.h" #include "stream_buffer.hpp" #include "stream_message.hpp" namespace audio { static const std::size_t kWorkingBufferMultiple = 2; ChunkReader::ChunkReader(std::size_t chunk_size) : raw_working_buffer_(static_cast( heap_caps_malloc(chunk_size * kWorkingBufferMultiple, MALLOC_CAP_SPIRAM))), working_buffer_(raw_working_buffer_, chunk_size * kWorkingBufferMultiple) {} ChunkReader::~ChunkReader() { free(raw_working_buffer_); } auto ChunkReader::HandleNewData(cpp::span data) -> cpp::span { assert(leftover_bytes_ + data.size() <= working_buffer_.size()); // Copy the new data onto the front for anything that was left over from the // last portion. Note: this could be optimised for the '0 leftover bytes' // case, which technically shouldn't need a copy. std::copy(data.begin(), data.end(), working_buffer_.begin() + leftover_bytes_); last_data_in_working_buffer_ = working_buffer_.first(leftover_bytes_ + data.size()); leftover_bytes_ = 0; return last_data_in_working_buffer_; } auto ChunkReader::HandleBytesUsed(std::size_t bytes_used) -> void { HandleBytesLeftOver(last_data_in_working_buffer_.size() - bytes_used); } auto ChunkReader::HandleBytesLeftOver(std::size_t bytes_left) -> void { leftover_bytes_ = bytes_left; // Ensure that we don't have more than a chunk of leftever bytes. This is // bad, because we probably won't have enough data to store the next chunk. assert(leftover_bytes_ <= working_buffer_.size() / kWorkingBufferMultiple); if (leftover_bytes_ > 0) { auto data_to_keep = last_data_in_working_buffer_.last(leftover_bytes_); std::copy(data_to_keep.begin(), data_to_keep.end(), working_buffer_.begin()); } } auto ChunkReader::GetLeftovers() -> cpp::span { return working_buffer_.first(leftover_bytes_); } } // namespace audio