local lvgl = require("lvgl") local widgets = require("widgets") local backstack = require("backstack") local font = require("font") local queue = require("queue") local playing = require("playing") local styles = require("styles") local playback = require("playback") local theme = require("theme") local screen = require("screen") return screen:new { createUi = function(self) self.root = lvgl.Object(nil, { flex = { flex_direction = "column", flex_wrap = "wrap", justify_content = "flex-start", align_items = "flex-start", align_content = "flex-start", }, w = lvgl.HOR_RES(), h = lvgl.VER_RES(), }) self.root:center() self.status_bar = widgets.StatusBar(self.root, { title = self.title, }) if self.breadcrumb then local header = self.root:Object { flex = { flex_direction = "column", flex_wrap = "wrap", justify_content = "flex-start", align_items = "flex-start", align_content = "flex-start", }, w = lvgl.HOR_RES(), h = lvgl.SIZE_CONTENT, pad_left = 4, pad_right = 4, pad_bottom = 2, bg_opa = lvgl.OPA(100), scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF, } theme.set_style(header, "header") header:Label { text = self.breadcrumb, text_font = font.fusion_10, } local buttons = header:Object({ flex = { flex_direction = "row", flex_wrap = "wrap", justify_content = "flex-end", align_items = "center", align_content = "center", }, w = lvgl.PCT(100), h = lvgl.SIZE_CONTENT, pad_column = 4, }) local original_iterator = self.iterator:clone() local enqueue = widgets.IconBtn(buttons, "//lua/img/enqueue.png", "Enqueue") enqueue:onClicked(function() queue.add(original_iterator) playback.playing:set(true) end) -- enqueue:add_flag(lvgl.FLAG.HIDDEN) local play = widgets.IconBtn(buttons, "//lua/img/play_small.png", "Play") play:onClicked(function() queue.clear() queue.add(original_iterator) playback.playing:set(true) backstack.push(playing) end ) end self.list = lvgl.List(self.root, { w = lvgl.PCT(100), h = lvgl.PCT(100), flex_grow = 1, scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF, }) local back = self.list:add_btn(nil, "< Back") back:onClicked(backstack.pop) back:add_style(styles.list_item) self.focused_item = 0 self.last_item = 0 self.add_item = function(item) if not item then return end self.last_item = self.last_item + 1 local this_item = self.last_item local btn = self.list:add_btn(nil, tostring(item)) btn:onClicked(function() local contents = item:contents() if type(contents) == "userdata" then backstack.push(require("browser"):new { title = self.title, iterator = contents, breadcrumb = tostring(item), }) else queue.clear() queue.add(contents) playback.playing:set(true) backstack.push(playing:new()) end end) btn:onevent(lvgl.EVENT.FOCUSED, function() self.focused_item = this_item if self.last_item - 5 < this_item then self.add_item(self.iterator()) end end) btn:add_style(styles.list_item) end for _ = 1, 8 do local val = self.iterator() if not val then break end self.add_item(val) end end }