/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #pragma once #include #include #include #include #include #include "database.hpp" #include "tasks.hpp" #include "track.hpp" namespace audio { /* * Utility that uses a Miller shuffle to yield well-distributed random indexes * from within a range. */ class RandomIterator { public: RandomIterator(size_t size); auto current() const -> size_t; auto next() -> void; auto prev() -> void; // Note resizing has the side-effect of restarting iteration. auto resize(size_t) -> void; auto replay(bool) -> void; private: size_t seed_; size_t pos_; size_t size_; bool replay_; }; /* * Owns and manages a complete view of the playback queue. Includes the * currently playing track, a truncated list of previously played tracks, and * all future tracks that have been queued. * * In order to not use all of our memory, this class deals strictly with track * ids. Consumers that need more data than this should fetch it from the * database. * * Instances of this class are broadly safe to use from multiple tasks; each * method represents an atomic operation. No guarantees are made about * consistency between calls however. */ class TrackQueue { public: TrackQueue(tasks::WorkerPool& bg_worker); /* Returns the currently playing track. */ auto current() const -> std::optional; /* Returns, in order, tracks that have been queued to be played next. */ auto peekNext(std::size_t limit) const -> std::vector; /* * Returns the tracks in the queue that have already been played, ordered * most recently played first. */ auto peekPrevious(std::size_t limit) const -> std::vector; auto currentPosition() const -> size_t; auto totalSize() const -> size_t; using Item = std::variant; auto insert(Item, size_t index = 0) -> void; auto append(Item i) -> void; /* * Advances to the next track in the queue, placing the current track at the * front of the 'played' queue. */ auto next() -> void; auto previous() -> void; /* * Called when the current track finishes */ auto finish() -> void; auto skipTo(database::TrackId) -> void; /* * Removes all tracks from all queues, and stops any currently playing track. */ auto clear() -> void; auto random(bool) -> void; auto random() const -> bool; auto repeat(bool) -> void; auto repeat() const -> bool; auto replay(bool) -> void; auto replay() const -> bool; auto serialise() -> std::string; auto deserialise(const std::string&) -> void; // Cannot be copied or moved. TrackQueue(const TrackQueue&) = delete; TrackQueue& operator=(const TrackQueue&) = delete; private: mutable std::shared_mutex mutex_; tasks::WorkerPool& bg_worker_; size_t pos_; std::pmr::vector tracks_; std::optional shuffle_; bool repeat_; bool replay_; }; } // namespace audio