/** * @file lv_event.h * */ #ifndef LV_EVENT_H #define LV_EVENT_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include #include #include "lv_types.h" #include "../lv_conf_internal.h" #include "lv_array.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef void (*lv_event_cb_t)(lv_event_t * e); typedef struct { lv_event_cb_t cb; void * user_data; uint32_t filter; } lv_event_dsc_t; /** * Type of event being sent to the object. */ typedef enum { LV_EVENT_ALL = 0, /** Input device events*/ LV_EVENT_PRESSED, /**< The object has been pressed*/ LV_EVENT_PRESSING, /**< The object is being pressed (called continuously while pressing)*/ LV_EVENT_PRESS_LOST, /**< The object is still being pressed but slid cursor/finger off of the object */ LV_EVENT_SHORT_CLICKED, /**< The object was pressed for a short period of time, then released it. Not called if scrolled.*/ LV_EVENT_LONG_PRESSED, /**< Object has been pressed for at least `long_press_time`. Not called if scrolled.*/ LV_EVENT_LONG_PRESSED_REPEAT, /**< Called after `long_press_time` in every `long_press_repeat_time` ms. Not called if scrolled.*/ LV_EVENT_CLICKED, /**< Called on release if not scrolled (regardless to long press)*/ LV_EVENT_RELEASED, /**< Called in every cases when the object has been released*/ LV_EVENT_SCROLL_BEGIN, /**< Scrolling begins. The event parameter is a pointer to the animation of the scroll. Can be modified*/ LV_EVENT_SCROLL_THROW_BEGIN, LV_EVENT_SCROLL_END, /**< Scrolling ends*/ LV_EVENT_SCROLL, /**< Scrolling*/ LV_EVENT_GESTURE, /**< A gesture is detected. Get the gesture with `lv_indev_get_gesture_dir(lv_indev_active());` */ LV_EVENT_KEY, /**< A key is sent to the object. Get the key with `lv_indev_get_key(lv_indev_active());`*/ LV_EVENT_ROTARY, /**< An encoder or wheel was rotated. Get the rotation count with `lv_event_get_rotary_diff(e);`*/ LV_EVENT_FOCUSED, /**< The object is focused*/ LV_EVENT_DEFOCUSED, /**< The object is defocused*/ LV_EVENT_LEAVE, /**< The object is defocused but still selected*/ LV_EVENT_HIT_TEST, /**< Perform advanced hit-testing*/ LV_EVENT_INDEV_RESET, /**< Indev has been reset*/ /** Drawing events*/ LV_EVENT_COVER_CHECK, /**< Check if the object fully covers an area. The event parameter is `lv_cover_check_info_t *`.*/ LV_EVENT_REFR_EXT_DRAW_SIZE, /**< Get the required extra draw area around the object (e.g. for shadow). The event parameter is `int32_t *` to store the size.*/ LV_EVENT_DRAW_MAIN_BEGIN, /**< Starting the main drawing phase*/ LV_EVENT_DRAW_MAIN, /**< Perform the main drawing*/ LV_EVENT_DRAW_MAIN_END, /**< Finishing the main drawing phase*/ LV_EVENT_DRAW_POST_BEGIN, /**< Starting the post draw phase (when all children are drawn)*/ LV_EVENT_DRAW_POST, /**< Perform the post draw phase (when all children are drawn)*/ LV_EVENT_DRAW_POST_END, /**< Finishing the post draw phase (when all children are drawn)*/ LV_EVENT_DRAW_TASK_ADDED, /**< Adding a draw task */ /** Special events*/ LV_EVENT_VALUE_CHANGED, /**< The object's value has changed (i.e. slider moved)*/ LV_EVENT_INSERT, /**< A text is inserted to the object. The event data is `char *` being inserted.*/ LV_EVENT_REFRESH, /**< Notify the object to refresh something on it (for the user)*/ LV_EVENT_READY, /**< A process has finished*/ LV_EVENT_CANCEL, /**< A process has been cancelled */ /** Other events*/ LV_EVENT_CREATE, /**< Object is being created*/ LV_EVENT_DELETE, /**< Object is being deleted*/ LV_EVENT_CHILD_CHANGED, /**< Child was removed, added, or its size, position were changed */ LV_EVENT_CHILD_CREATED, /**< Child was created, always bubbles up to all parents*/ LV_EVENT_CHILD_DELETED, /**< Child was deleted, always bubbles up to all parents*/ LV_EVENT_SCREEN_UNLOAD_START, /**< A screen unload started, fired immediately when scr_load is called*/ LV_EVENT_SCREEN_LOAD_START, /**< A screen load started, fired when the screen change delay is expired*/ LV_EVENT_SCREEN_LOADED, /**< A screen was loaded*/ LV_EVENT_SCREEN_UNLOADED, /**< A screen was unloaded*/ LV_EVENT_SIZE_CHANGED, /**< Object coordinates/size have changed*/ LV_EVENT_STYLE_CHANGED, /**< Object's style has changed*/ LV_EVENT_LAYOUT_CHANGED, /**< The children position has changed due to a layout recalculation*/ LV_EVENT_GET_SELF_SIZE, /**< Get the internal size of a widget*/ /** Events of optional LVGL components*/ LV_EVENT_INVALIDATE_AREA, LV_EVENT_RESOLUTION_CHANGED, LV_EVENT_COLOR_FORMAT_CHANGED, LV_EVENT_REFR_REQUEST, LV_EVENT_REFR_START, LV_EVENT_REFR_READY, LV_EVENT_RENDER_START, LV_EVENT_RENDER_READY, LV_EVENT_FLUSH_START, LV_EVENT_FLUSH_FINISH, LV_EVENT_FLUSH_WAIT_START, LV_EVENT_FLUSH_WAIT_FINISH, LV_EVENT_VSYNC, _LV_EVENT_LAST, /** Number of default events*/ LV_EVENT_PREPROCESS = 0x8000, /** This is a flag that can be set with an event so it's processed before the class default event processing */ } lv_event_code_t; typedef lv_array_t lv_event_list_t; struct _lv_event_t { void * current_target; void * original_target; lv_event_code_t code; void * user_data; void * param; lv_event_t * prev; uint8_t deleted : 1; uint8_t stop_processing : 1; uint8_t stop_bubbling : 1; }; /** * @brief Event callback. * Events are used to notify the user of some action being taken on the object. * For details, see ::lv_event_t. */ /********************** * GLOBAL PROTOTYPES **********************/ void _lv_event_push(lv_event_t * e); void _lv_event_pop(lv_event_t * e); lv_result_t lv_event_send(lv_event_list_t * list, lv_event_t * e, bool preprocess); lv_event_dsc_t * lv_event_add(lv_event_list_t * list, lv_event_cb_t cb, lv_event_code_t filter, void * user_data); bool lv_event_remove_dsc(lv_event_list_t * list, lv_event_dsc_t * dsc); uint32_t lv_event_get_count(lv_event_list_t * list); lv_event_dsc_t * lv_event_get_dsc(lv_event_list_t * list, uint32_t index); lv_event_cb_t lv_event_dsc_get_cb(lv_event_dsc_t * dsc); void * lv_event_dsc_get_user_data(lv_event_dsc_t * dsc); bool lv_event_remove(lv_event_list_t * list, uint32_t index); void lv_event_remove_all(lv_event_list_t * list); /** * Get the object originally targeted by the event. It's the same even if the event is bubbled. * @param e pointer to the event descriptor * @return the target of the event_code */ void * lv_event_get_target(lv_event_t * e); /** * Get the current target of the event. It's the object which event handler being called. * If the event is not bubbled it's the same as "normal" target. * @param e pointer to the event descriptor * @return pointer to the current target of the event_code */ void * lv_event_get_current_target(lv_event_t * e); /** * Get the event code of an event * @param e pointer to the event descriptor * @return the event code. (E.g. `LV_EVENT_CLICKED`, `LV_EVENT_FOCUSED`, etc) */ lv_event_code_t lv_event_get_code(lv_event_t * e); /** * Get the parameter passed when the event was sent * @param e pointer to the event descriptor * @return pointer to the parameter */ void * lv_event_get_param(lv_event_t * e); /** * Get the user_data passed when the event was registered on the object * @param e pointer to the event descriptor * @return pointer to the user_data */ void * lv_event_get_user_data(lv_event_t * e); /** * Stop the event from bubbling. * This is only valid when called in the middle of an event processing chain. * @param e pointer to the event descriptor */ void lv_event_stop_bubbling(lv_event_t * e); /** * Stop processing this event. * This is only valid when called in the middle of an event processing chain. * @param e pointer to the event descriptor */ void lv_event_stop_processing(lv_event_t * e); /** * Register a new, custom event ID. * It can be used the same way as e.g. `LV_EVENT_CLICKED` to send custom events * @return the new event id * @example * uint32_t LV_EVENT_MINE = 0; * ... * e = lv_event_register_id(); * ... * lv_obj_send_event(obj, LV_EVENT_MINE, &some_data); */ uint32_t lv_event_register_id(void); /** * Nested events can be called and one of them might belong to an object that is being deleted. * Mark this object's `event_temp_data` deleted to know that its `lv_obj_send_event` should return `LV_RESULT_INVALID` * @param target pointer to an event target which was deleted */ void _lv_event_mark_deleted(void * target); /********************** * MACROS **********************/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_EVENT_H*/