/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #pragma once #include #include #include #include "freertos/FreeRTOS.h" #include "ff.h" #include "freertos/stream_buffer.h" #include "audio_source.hpp" #include "codec.hpp" #include "tasks.hpp" namespace audio { /* * Wraps another stream, proactively buffering large chunks of it into memory * at a time. */ class ReadaheadSource : public codecs::IStream { public: ReadaheadSource(tasks::Worker&, std::unique_ptr); ~ReadaheadSource(); auto Read(cpp::span dest) -> ssize_t override; auto CanSeek() -> bool override; auto SeekTo(int64_t destination, SeekFrom from) -> void override; auto CurrentPosition() -> int64_t override; auto Size() -> std::optional override; auto SetPreambleFinished() -> void override; ReadaheadSource(const ReadaheadSource&) = delete; ReadaheadSource& operator=(const ReadaheadSource&) = delete; private: auto BeginReadahead() -> void; tasks::Worker& worker_; std::unique_ptr wrapped_; bool readahead_enabled_; std::atomic is_refilling_; StreamBufferHandle_t buffer_; int64_t tell_; }; } // namespace audio