/****************************************************************************
MP4 input module
Copyright (C) 2017 Krzysztof Nikiel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
****************************************************************************/
#include
typedef struct
{
uint32_t len;
uint32_t offset;
} frame_info_t;
typedef struct
{
uint32_t firstchunk;
uint32_t samplesperchunk;
} slice_info_t;
typedef struct
{
uint32_t ctime, mtime;
uint32_t samplerate;
// total sound samples
uint32_t samples;
uint32_t channels;
// sample depth
uint32_t bits;
// buffer config
uint32_t buffersize;
uint32_t bitratemax;
uint32_t bitrateavg;
// frame size / offsets
struct
{
frame_info_t *info;
slice_info_t *map;
uint32_t nsamples;
uint32_t nsclices;
uint32_t current;
uint32_t maxsize;
} frame;
// AudioSpecificConfig data:
struct
{
uint8_t buf[10];
uint32_t size;
} asc;
struct {
uint32_t size;
uint8_t *data;
} bitbuf;
struct {
int header;
int tags;
} verbose;
} mp4config_t;
extern mp4config_t mp4config;
int mp4read_open(char *name);
int mp4read_seek(uint32_t framenum);
int mp4read_frame(void);
int mp4read_close(void);