/**************************************************************************** MP4 input module Copyright (C) 2017 Krzysztof Nikiel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ****************************************************************************/ #include typedef struct { uint32_t len; uint32_t offset; } frame_info_t; typedef struct { uint32_t firstchunk; uint32_t samplesperchunk; } slice_info_t; typedef struct { uint32_t ctime, mtime; uint32_t samplerate; // total sound samples uint32_t samples; uint32_t channels; // sample depth uint32_t bits; // buffer config uint32_t buffersize; uint32_t bitratemax; uint32_t bitrateavg; // frame size / offsets struct { frame_info_t *info; slice_info_t *map; uint32_t nsamples; uint32_t nsclices; uint32_t current; uint32_t maxsize; } frame; // AudioSpecificConfig data: struct { uint8_t buf[10]; uint32_t size; } asc; struct { uint32_t size; uint8_t *data; } bitbuf; struct { int header; int tags; } verbose; } mp4config_t; extern mp4config_t mp4config; int mp4read_open(char *name); int mp4read_seek(uint32_t framenum); int mp4read_frame(void); int mp4read_close(void);