local lvgl = require("lvgl") local widgets = require("widgets") local legacy_ui = require("legacy_ui") local database = require("database") local backstack = require("backstack") local browser = require("browser") local playing = require("playing") local theme = require("theme") return function() local menu = {} menu.root = lvgl.Object(nil, { flex = { flex_direction = "column", flex_wrap = "wrap", justify_content = "flex-start", align_items = "flex-start", align_content = "flex-start", }, w = lvgl.HOR_RES(), h = lvgl.VER_RES(), }) menu.root:center() menu.status_bar = widgets.StatusBar(menu.root, { transparent_bg = true }) menu.list = lvgl.List(menu.root, { w = lvgl.PCT(100), h = lvgl.PCT(100), flex_grow = 1, }) local now_playing = menu.list:add_btn(nil, "Now Playing") now_playing:onClicked(function() backstack.push(playing) end) now_playing:add_style(theme.list_item) local indexes = database.indexes() for _, idx in ipairs(indexes) do local btn = menu.list:add_btn(nil, tostring(idx)) btn:onClicked(function() backstack.push(function() return browser { title = tostring(idx), iterator = idx:iter() } end) end) btn:add_style(theme.list_item) end local settings = menu.list:add_btn(nil, "Settings") settings:onClicked(function() legacy_ui.open_settings(); end) settings:add_style(theme.list_item) return menu end