local lvgl = require("lvgl") local img = { back = lvgl.ImgData("//lua/img/back.png"), play = lvgl.ImgData("//lua/img/play.png"), play_circ = lvgl.ImgData("//lua/img/playcirc.png"), play_small = lvgl.ImgData("//lua/img/play_small.png"), pause = lvgl.ImgData("//lua/img/pause.png"), pause_circ = lvgl.ImgData("//lua/img/pausecirc.png"), enqueue = lvgl.ImgData("//lua/img/enqueue.png"), shuffleplay = lvgl.ImgData("//lua/img/shuffleplay.png"), next = lvgl.ImgData("//lua/img/next.png"), prev = lvgl.ImgData("//lua/img/prev.png"), shuffle = lvgl.ImgData("//lua/img/shuffle.png"), shuffle_off = lvgl.ImgData("//lua/img/shuffle_off.png"), repeat_src = lvgl.ImgData("//lua/img/repeat.png"), -- repeat is a reserved word repeat_off = lvgl.ImgData("//lua/img/repeat_off.png"), queue = lvgl.ImgData("//lua/img/queue.png"), files = lvgl.ImgData("//lua/img/files.png"), settings = lvgl.ImgData("//lua/img/settings.png"), chevron = lvgl.ImgData("//lua/img/chevron.png"), usb = lvgl.ImgData("//lua/img/usb.png"), listened = lvgl.ImgData("//lua/img/listened.png"), unlistened = lvgl.ImgData("//lua/img/unlistened.png"), } return img