/* * Copyright 2024 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #include "input/input_touch_dpad.hpp" #include #include "indev/lv_indev.h" #include "drivers/haptics.hpp" #include "drivers/touchwheel.hpp" #include "events/event_queue.hpp" #include "input/input_device.hpp" #include "input/input_hook_actions.hpp" #include "input/input_touch_dpad.hpp" namespace input { TouchDPad::TouchDPad(drivers::TouchWheel& wheel) : wheel_(wheel), centre_("centre", actions::select(), {}, {}, {}), up_("up", actions::scrollUp(), {}, {}, actions::scrollUp()), right_("right", actions::select(), {}, {}, {}), down_("down", actions::scrollDown(), {}, {}, actions::scrollDown()), left_("left", actions::goBack(), {}, {}, {}), locked_(false) {} auto TouchDPad::read(lv_indev_data_t* data) -> void { if (locked_) { return; } wheel_.Update(); auto wheel_data = wheel_.GetTouchWheelData(); centre_.update(wheel_data.is_button_touched, data); up_.update( wheel_data.is_wheel_touched && drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 0, 32), data); right_.update( wheel_data.is_wheel_touched && drivers::TouchWheel::isAngleWithin( wheel_data.wheel_position, 192, 32), data); down_.update( wheel_data.is_wheel_touched && drivers::TouchWheel::isAngleWithin( wheel_data.wheel_position, 128, 32), data); left_.update( wheel_data.is_wheel_touched && drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 64, 32), data); } auto TouchDPad::name() -> std::string { return "dpad"; } auto TouchDPad::triggers() -> std::vector> { return {centre_, up_, right_, down_, left_}; } auto TouchDPad::onLock() -> void { wheel_.LowPowerMode(true); locked_ = true; } auto TouchDPad::onUnlock() -> void { wheel_.LowPowerMode(false); wheel_.Recalibrate(); locked_ = false; } } // namespace input