make event queue go faster

This commit is contained in:
jacqueline
2023-07-26 11:23:36 +10:00
parent d8194135bb
commit f94be3db2f
17 changed files with 211 additions and 154 deletions
+18 -2
View File
@@ -6,6 +6,9 @@
#include "freertos/portmacro.h"
#include "gpios.hpp"
#include "i2c.hpp"
#include "system_events.hpp"
#include "tinyfsm.hpp"
#include "audio_fsm.hpp"
@@ -14,11 +17,24 @@
#include "ui_fsm.hpp"
extern "C" void app_main(void) {
ESP_ERROR_CHECK(drivers::init_i2c());
drivers::Gpios* gpios = system_fsm::SystemState::early_init_gpios();
QueueSetHandle_t set = xQueueCreateSet(2);
auto* event_queue = events::queues::SystemAndAudio();
xQueueAddToSet(event_queue->has_events(), set);
xQueueAddToSet(gpios->IsReadPending(), set);
tinyfsm::FsmList<system_fsm::SystemState, ui::UiState,
audio::AudioState>::start();
auto& queue = events::EventQueue::GetInstance();
while (1) {
queue.ServiceSystemAndAudio(portMAX_DELAY);
QueueSetMemberHandle_t member = xQueueSelectFromSet(set, portMAX_DELAY);
if (member == event_queue->has_events()) {
event_queue->Service(0);
} else if (member == gpios->IsReadPending()) {
xSemaphoreTake(member, 0);
events::System().Dispatch(system_fsm::internal::GpioInterrupt{});
}
}
}