Fix display buffers not actually being in DMA ram
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+26
-22
@@ -31,6 +31,7 @@
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#include "display_init.hpp"
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#include "gpios.hpp"
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#include "misc/lv_color.h"
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#include "soc/soc.h"
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#include "tasks.hpp"
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@@ -48,18 +49,11 @@ static const gpio_num_t kDisplayCs = GPIO_NUM_22;
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/*
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* The size of each of our two display buffers. This is fundamentally a balance
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* between performance and memory usage. LVGL docs recommend a buffer 1/10th the
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* size of the screen is the best tradeoff, but we instead just use the max DMA
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* buffer size.
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* size of the screen is the best tradeoff
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* We use two buffers so that one can be flushed to the screen at the same time
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* as the other is being drawn.
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*/
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static const int kDisplayBufferSize = SPI_MAX_DMA_LEN;
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// Allocate both buffers in static memory to ensure that they're in DRAM, with
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// minimal fragmentation. We most cases we always need these buffers anyway, so
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// it's not a memory hit we can avoid.
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DMA_ATTR static lv_color_t sBuffer1[kDisplayBufferSize];
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DMA_ATTR static lv_color_t sBuffer2[kDisplayBufferSize];
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static const int kDisplayBufferSize = kDisplayWidth * kDisplayHeight / 10;
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namespace drivers {
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@@ -153,8 +147,8 @@ auto Display::Create(IGpios& expander,
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// The hardware is now configured correctly. Next, initialise the LVGL display
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// driver.
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ESP_LOGI(kTag, "Init buffers");
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lv_disp_draw_buf_init(&display->buffers_, sBuffer1, sBuffer2,
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kDisplayBufferSize);
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lv_disp_draw_buf_init(&display->buffers_, display->buffer1_,
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display->buffer2_, kDisplayBufferSize);
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lv_disp_drv_init(&display->driver_);
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display->driver_.draw_buf = &display->buffers_;
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display->driver_.hor_res = kDisplayWidth;
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@@ -172,10 +166,21 @@ auto Display::Create(IGpios& expander,
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}
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Display::Display(IGpios& gpio, spi_device_handle_t handle)
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: gpio_(gpio), handle_(handle), display_on_(false), brightness_(0) {}
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: gpio_(gpio), handle_(handle), display_on_(false), brightness_(0) {
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transaction_ = reinterpret_cast<spi_transaction_t*>(
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heap_caps_malloc(sizeof(spi_transaction_t), MALLOC_CAP_DMA));
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memset(transaction_, 0, sizeof(spi_transaction_t));
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buffer1_ = reinterpret_cast<lv_color_t*>(heap_caps_malloc(
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kDisplayBufferSize * sizeof(lv_color_t), MALLOC_CAP_DMA));
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buffer2_ = reinterpret_cast<lv_color_t*>(heap_caps_malloc(
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kDisplayBufferSize * sizeof(lv_color_t), MALLOC_CAP_DMA));
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}
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Display::~Display() {
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ledc_fade_func_uninstall();
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free(transaction_);
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free(buffer1_);
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free(buffer2_);
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}
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auto Display::SetDisplayOn(bool enabled) -> void {
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@@ -257,29 +262,28 @@ void Display::SendTransaction(TransactionType type,
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return;
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}
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spi_transaction_t transaction;
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memset(&transaction, 0, sizeof(transaction));
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memset(transaction_, 0, sizeof(spi_transaction_t));
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transaction.rx_buffer = NULL;
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transaction_->rx_buffer = NULL;
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// Length is in bits, so multiply by 8.
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transaction.length = length * 8;
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transaction.rxlength = 0; // Match `length` value.
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transaction_->length = length * 8;
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transaction_->rxlength = 0; // Match `length` value.
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// If the data to transmit is very short, then we can fit it directly
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// inside the transaction struct.
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if (transaction.length <= 32) {
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transaction.flags = SPI_TRANS_USE_TXDATA;
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std::memcpy(&transaction.tx_data, data, length);
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if (transaction_->length <= 32) {
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transaction_->flags = SPI_TRANS_USE_TXDATA;
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std::memcpy(&transaction_->tx_data, data, length);
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} else {
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// Note: LVGL's buffers are in DMA-accessible memory, so whatever pointer
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// it handed us should be DMA-accessible already. No need to copy.
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transaction.tx_buffer = data;
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transaction_->tx_buffer = data;
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}
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gpio_set_level(kDisplayDr, type);
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// TODO(jacqueline): Handle these errors.
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esp_err_t ret = spi_device_polling_transmit(handle_, &transaction);
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esp_err_t ret = spi_device_polling_transmit(handle_, transaction_);
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ESP_ERROR_CHECK(ret);
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}
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@@ -51,11 +51,15 @@ class Display {
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private:
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IGpios& gpio_;
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spi_device_handle_t handle_;
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spi_transaction_t *transaction_;
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bool display_on_;
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uint_fast8_t brightness_;
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lv_disp_draw_buf_t buffers_;
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lv_color_t* buffer1_;
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lv_color_t* buffer2_;
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lv_disp_drv_t driver_;
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lv_disp_t* display_ = nullptr;
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