Use bindey for databinding instead of hand rolling ui updates
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Vendored
+44
@@ -0,0 +1,44 @@
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name: ci
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on: [pull_request]
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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jobs:
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Build-And-Test:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: true
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{runner.workspace}}/build
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- name: Configure
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shell: bash
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working-directory: ${{runner.workspace}}/build
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run: cmake $GITHUB_WORKSPACE -GXcode -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBINDEY_BUILD_TESTS=ON
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env:
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CC: clang
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CXX: clang
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- name: Build
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working-directory: ${{runner.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE
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env:
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CC: clang
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CXX: clang
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- name: Test
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working-directory: ${{runner.workspace}}/build
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shell: bash
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# Execute tests defined by the CMake configuration.
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# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
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run: ctest -C $BUILD_TYPE
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