Use bindey for databinding instead of hand rolling ui updates

This commit is contained in:
jacqueline
2023-09-28 08:29:55 +10:00
parent f168bfab76
commit f09ba5ffd5
36 changed files with 1557 additions and 307 deletions
+44
View File
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name: ci
on: [pull_request]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
Build-And-Test:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
shell: bash
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -GXcode -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBINDEY_BUILD_TESTS=ON
env:
CC: clang
CXX: clang
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE
env:
CC: clang
CXX: clang
- name: Test
working-directory: ${{runner.workspace}}/build
shell: bash
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C $BUILD_TYPE