Merge branch 'main' of codeberg.org:cool-tech-zone/tangara-fw
This commit is contained in:
@@ -38,6 +38,7 @@ namespace drivers {
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DRAM_ATTR static StreamBufferHandle_t sStream = nullptr;
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DRAM_ATTR static std::atomic<float> sVolumeFactor = 1.f;
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DRAM_ATTR static std::atomic<uint32_t> sSamplesUsed = 0;
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static tasks::WorkerPool* sBgWorker;
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@@ -47,8 +48,8 @@ auto gap_cb(esp_bt_gap_cb_event_t event, esp_bt_gap_cb_param_t* param) -> void {
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bluetooth::events::internal::Gap{.type = event, .param = param});
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}
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auto avrcp_cb(esp_avrc_ct_cb_event_t event,
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esp_avrc_ct_cb_param_t* param) -> void {
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auto avrcp_cb(esp_avrc_ct_cb_event_t event, esp_avrc_ct_cb_param_t* param)
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-> void {
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esp_avrc_ct_cb_param_t copy = *param;
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sBgWorker->Dispatch<void>([=]() {
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auto lock = bluetooth::BluetoothState::lock();
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@@ -73,6 +74,13 @@ IRAM_ATTR auto a2dp_data_cb(uint8_t* buf, int32_t buf_size) -> int32_t {
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}
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size_t bytes_received = xStreamBufferReceive(stream, buf, buf_size, 0);
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size_t samples_received = bytes_received / 2;
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if (UINT32_MAX - sSamplesUsed < samples_received) {
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sSamplesUsed = samples_received - (UINT32_MAX - sSamplesUsed);
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} else {
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sSamplesUsed += samples_received;
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}
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// Apply software volume scaling.
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int16_t* samples = reinterpret_cast<int16_t*>(buf);
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float factor = sVolumeFactor.load();
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@@ -165,6 +173,10 @@ auto Bluetooth::SetVolumeFactor(float f) -> void {
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sVolumeFactor = f;
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}
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auto Bluetooth::SamplesUsed() -> uint32_t {
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return sSamplesUsed;
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}
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auto Bluetooth::SetEventHandler(std::function<void(bluetooth::Event)> cb)
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-> void {
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auto lock = bluetooth::BluetoothState::lock();
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+18
-4
@@ -5,6 +5,7 @@
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*/
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#include "drivers/i2s_dac.hpp"
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#include <stdint.h>
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#include <cmath>
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#include <cstdint>
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@@ -140,11 +141,10 @@ auto I2SDac::SetPaused(bool paused) -> void {
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}
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}
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static volatile bool sSwapWords = false;
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DRAM_ATTR static volatile bool sSwapWords = false;
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auto I2SDac::Reconfigure(Channels ch,
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BitsPerSample bps,
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SampleRate rate) -> void {
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auto I2SDac::Reconfigure(Channels ch, BitsPerSample bps, SampleRate rate)
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-> void {
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std::lock_guard<std::mutex> lock(configure_mutex_);
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if (i2s_active_) {
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@@ -217,6 +217,8 @@ auto I2SDac::WriteData(const std::span<const std::byte>& data) -> void {
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}
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}
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DRAM_ATTR static volatile uint32_t sSamplesRead = 0;
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extern "C" IRAM_ATTR auto callback(i2s_chan_handle_t handle,
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i2s_event_data_t* event,
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void* user_ctx) -> bool {
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@@ -235,6 +237,14 @@ extern "C" IRAM_ATTR auto callback(i2s_chan_handle_t handle,
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size_t bytes_written =
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xStreamBufferReceiveFromISR(src, buf, event->size, &ret);
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// Assume 16 bit samples.
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size_t samples = bytes_written / 2;
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if (UINT32_MAX - sSamplesRead < samples) {
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sSamplesRead = samples - (UINT32_MAX - sSamplesRead);
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} else {
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sSamplesRead = sSamplesRead + samples;
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}
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// The ESP32's I2S peripheral has a different endianness to its processors.
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// ESP-IDF handles this difference for stereo channels, but not for mono
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// channels. We therefore sometimes need to swap each pair of words as they're
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@@ -276,6 +286,10 @@ auto I2SDac::SetSource(StreamBufferHandle_t buffer) -> void {
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}
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}
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auto I2SDac::SamplesUsed() -> uint32_t {
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return sSamplesRead;
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}
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auto I2SDac::set_channel(bool enabled) -> void {
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if (i2s_active_ == enabled) {
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return;
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@@ -13,10 +13,10 @@
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#include <freertos/stream_buffer.h>
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#include <stdint.h>
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#include "drivers/bluetooth_types.hpp"
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#include "drivers/nvs.hpp"
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#include "esp_a2dp_api.h"
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#include "esp_avrc_api.h"
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#include "esp_gap_bt_api.h"
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#include "drivers/nvs.hpp"
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#include "tasks.hpp"
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#include "tinyfsm.hpp"
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#include "tinyfsm/include/tinyfsm.hpp"
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@@ -44,6 +44,7 @@ class Bluetooth {
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auto SetSource(StreamBufferHandle_t) -> void;
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auto SetVolumeFactor(float) -> void;
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auto SamplesUsed() -> uint32_t;
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auto SetEventHandler(std::function<void(bluetooth::Event)> cb) -> void;
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};
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@@ -11,8 +11,8 @@
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#include <functional>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <span>
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#include <utility>
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#include "driver/i2s_std.h"
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#include "driver/i2s_types.h"
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@@ -71,6 +71,8 @@ class I2SDac {
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auto WriteData(const std::span<const std::byte>& data) -> void;
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auto SetSource(StreamBufferHandle_t buffer) -> void;
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auto SamplesUsed() -> uint32_t;
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// Not copyable or movable.
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I2SDac(const I2SDac&) = delete;
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I2SDac& operator=(const I2SDac&) = delete;
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@@ -6,7 +6,7 @@
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#include "audio/audio_decoder.hpp"
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#include <algorithm>
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#include <cassert>
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#include <cmath>
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#include <cstddef>
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#include <cstdint>
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@@ -23,14 +23,12 @@
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#include "freertos/portmacro.h"
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#include "freertos/projdefs.h"
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#include "freertos/queue.h"
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#include "freertos/ringbuf.h"
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#include "audio/audio_converter.hpp"
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#include "audio/audio_events.hpp"
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#include "audio/audio_fsm.hpp"
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#include "audio/audio_sink.hpp"
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#include "audio/audio_source.hpp"
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#include "audio/fatfs_audio_input.hpp"
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#include "audio/processor.hpp"
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#include "codec.hpp"
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#include "database/track.hpp"
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#include "drivers/i2s_dac.hpp"
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@@ -42,21 +40,33 @@
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namespace audio {
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[[maybe_unused]] static const char* kTag = "audio_dec";
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static const char* kTag = "decoder";
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/*
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* The size of the buffer used for holding decoded samples. This buffer is
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* allocated in internal memory for greater speed, so be careful when
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* increasing its size.
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*/
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static constexpr std::size_t kCodecBufferLength =
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drivers::kI2SBufferLengthFrames * sizeof(sample::Sample);
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auto Decoder::Start(std::shared_ptr<IAudioSource> source,
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std::shared_ptr<SampleConverter> sink) -> Decoder* {
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Decoder* task = new Decoder(source, sink);
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auto Decoder::Start(std::shared_ptr<SampleProcessor> sink) -> Decoder* {
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Decoder* task = new Decoder(sink);
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tasks::StartPersistent<tasks::Type::kAudioDecoder>([=]() { task->Main(); });
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return task;
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}
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Decoder::Decoder(std::shared_ptr<IAudioSource> source,
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std::shared_ptr<SampleConverter> mixer)
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: source_(source), converter_(mixer), codec_(), current_format_() {
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auto Decoder::open(std::shared_ptr<TaggedStream> stream) -> void {
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NextStream* next = new NextStream();
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next->stream = stream;
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// The decoder services its queue very quickly, so blocking on this write
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// should be fine. If we discover contention here, then adding more space for
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// items to next_stream_ should be fine too.
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xQueueSend(next_stream_, &next, portMAX_DELAY);
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}
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Decoder::Decoder(std::shared_ptr<SampleProcessor> processor)
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: processor_(processor), next_stream_(xQueueCreate(1, sizeof(void*))) {
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ESP_LOGI(kTag, "allocating codec buffer, %u KiB", kCodecBufferLength / 1024);
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codec_buffer_ = {
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reinterpret_cast<sample::Sample*>(heap_caps_calloc(
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@@ -64,81 +74,126 @@ Decoder::Decoder(std::shared_ptr<IAudioSource> source,
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kCodecBufferLength};
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}
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/*
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* Main decoding loop. Handles watching for new streams, or continuing to nudge
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* along the current stream if we have one.
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*/
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void Decoder::Main() {
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for (;;) {
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if (source_->HasNewStream() || !stream_) {
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std::shared_ptr<TaggedStream> new_stream = source_->NextStream();
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if (new_stream && BeginDecoding(new_stream)) {
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stream_ = new_stream;
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} else {
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// Check whether there's a new stream to begin. If we're idle, then we
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// simply park and wait forever for a stream to arrive.
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TickType_t wait_time = stream_ ? 0 : portMAX_DELAY;
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NextStream* next;
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if (xQueueReceive(next_stream_, &next, wait_time)) {
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// Copy the data out of the queue, then clean up the item.
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std::shared_ptr<TaggedStream> new_stream = next->stream;
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delete next;
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// If we were already decoding, then make sure we finish up the current
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// file gracefully.
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if (stream_) {
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finishDecode(true);
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}
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// Ensure there's actually stream data; we might have been given nullptr
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// as a signal to stop.
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if (!new_stream) {
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continue;
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}
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// Start decoding the new stream.
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prepareDecode(new_stream);
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}
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if (ContinueDecoding()) {
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stream_.reset();
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if (!continueDecode()) {
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finishDecode(false);
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}
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}
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}
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auto Decoder::BeginDecoding(std::shared_ptr<TaggedStream> stream) -> bool {
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// Ensure any previous codec is freed before creating a new one.
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codec_.reset();
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auto Decoder::prepareDecode(std::shared_ptr<TaggedStream> stream) -> void {
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auto stub_track = std::make_shared<TrackInfo>(TrackInfo{
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.tags = stream->tags(),
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.uri = stream->Filepath(),
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.duration = {},
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.start_offset = {},
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.bitrate_kbps = {},
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.encoding = stream->type(),
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.format = {},
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});
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codec_.reset(codecs::CreateCodecForType(stream->type()).value_or(nullptr));
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if (!codec_) {
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ESP_LOGE(kTag, "no codec found for stream");
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return false;
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events::Audio().Dispatch(
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internal::DecodingFailedToStart{.track = stub_track});
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return;
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}
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auto open_res = codec_->OpenStream(stream, stream->Offset());
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if (open_res.has_error()) {
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ESP_LOGE(kTag, "codec failed to start: %s",
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codecs::ICodec::ErrorString(open_res.error()).c_str());
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return false;
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}
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stream->SetPreambleFinished();
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current_sink_format_ = IAudioOutput::Format{
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.sample_rate = open_res->sample_rate_hz,
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.num_channels = open_res->num_channels,
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.bits_per_sample = 16,
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};
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std::optional<uint32_t> duration;
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if (open_res->total_samples) {
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duration = open_res->total_samples.value() / open_res->num_channels /
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open_res->sample_rate_hz;
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events::Audio().Dispatch(
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internal::DecodingFailedToStart{.track = stub_track});
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return;
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}
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converter_->beginStream(std::make_shared<TrackInfo>(TrackInfo{
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// Decoding started okay! Fill out the rest of the track info for this
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// stream.
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stream_ = stream;
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track_ = std::make_shared<TrackInfo>(TrackInfo{
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.tags = stream->tags(),
|
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.uri = stream->Filepath(),
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.duration = duration,
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.duration = {},
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.start_offset = stream->Offset(),
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.bitrate_kbps = open_res->sample_rate_hz,
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.bitrate_kbps = {},
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.encoding = stream->type(),
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.format = *current_sink_format_,
|
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}));
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.format =
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{
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.sample_rate = open_res->sample_rate_hz,
|
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.num_channels = open_res->num_channels,
|
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.bits_per_sample = 16,
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},
|
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});
|
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|
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return true;
|
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if (open_res->total_samples) {
|
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track_->duration = open_res->total_samples.value() /
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open_res->num_channels / open_res->sample_rate_hz;
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}
|
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|
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events::Audio().Dispatch(internal::DecodingStarted{.track = track_});
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processor_->beginStream(track_);
|
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}
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auto Decoder::ContinueDecoding() -> bool {
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auto Decoder::continueDecode() -> bool {
|
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auto res = codec_->DecodeTo(codec_buffer_);
|
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if (res.has_error()) {
|
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converter_->endStream();
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return true;
|
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return false;
|
||||
}
|
||||
|
||||
if (res->samples_written > 0) {
|
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converter_->continueStream(codec_buffer_.first(res->samples_written));
|
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processor_->continueStream(codec_buffer_.first(res->samples_written));
|
||||
}
|
||||
|
||||
if (res->is_stream_finished) {
|
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converter_->endStream();
|
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codec_.reset();
|
||||
}
|
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return !res->is_stream_finished;
|
||||
}
|
||||
|
||||
return res->is_stream_finished;
|
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auto Decoder::finishDecode(bool cancel) -> void {
|
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assert(track_);
|
||||
|
||||
// Tell everyone we're finished.
|
||||
if (cancel) {
|
||||
events::Audio().Dispatch(internal::DecodingCancelled{.track = track_});
|
||||
} else {
|
||||
events::Audio().Dispatch(internal::DecodingFinished{.track = track_});
|
||||
}
|
||||
processor_->endStream(cancel);
|
||||
|
||||
// Clean up after ourselves.
|
||||
stream_.reset();
|
||||
codec_.reset();
|
||||
track_.reset();
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
#include "audio/audio_converter.hpp"
|
||||
#include "audio/audio_events.hpp"
|
||||
#include "audio/audio_sink.hpp"
|
||||
#include "audio/audio_source.hpp"
|
||||
#include "audio/processor.hpp"
|
||||
#include "codec.hpp"
|
||||
#include "database/track.hpp"
|
||||
#include "types.hpp"
|
||||
@@ -20,35 +20,39 @@
|
||||
namespace audio {
|
||||
|
||||
/*
|
||||
* Handle to a persistent task that takes bytes from the given source, decodes
|
||||
* them into sample::Sample (normalised to 16 bit signed PCM), and then
|
||||
* forwards the resulting stream to the given converter.
|
||||
* Handle to a persistent task that takes encoded bytes from arbitrary sources,
|
||||
* decodes them into sample::Sample (normalised to 16 bit signed PCM), and then
|
||||
* streams them onward to the sample processor.
|
||||
*/
|
||||
class Decoder {
|
||||
public:
|
||||
static auto Start(std::shared_ptr<IAudioSource> source,
|
||||
std::shared_ptr<SampleConverter> converter) -> Decoder*;
|
||||
static auto Start(std::shared_ptr<SampleProcessor>) -> Decoder*;
|
||||
|
||||
auto Main() -> void;
|
||||
auto open(std::shared_ptr<TaggedStream>) -> void;
|
||||
|
||||
Decoder(const Decoder&) = delete;
|
||||
Decoder& operator=(const Decoder&) = delete;
|
||||
|
||||
private:
|
||||
Decoder(std::shared_ptr<IAudioSource> source,
|
||||
std::shared_ptr<SampleConverter> converter);
|
||||
Decoder(std::shared_ptr<SampleProcessor>);
|
||||
|
||||
auto BeginDecoding(std::shared_ptr<TaggedStream>) -> bool;
|
||||
auto ContinueDecoding() -> bool;
|
||||
auto Main() -> void;
|
||||
|
||||
std::shared_ptr<IAudioSource> source_;
|
||||
std::shared_ptr<SampleConverter> converter_;
|
||||
auto prepareDecode(std::shared_ptr<TaggedStream>) -> void;
|
||||
auto continueDecode() -> bool;
|
||||
auto finishDecode(bool cancel) -> void;
|
||||
|
||||
std::shared_ptr<SampleProcessor> processor_;
|
||||
|
||||
// Struct used with the next_stream_ queue.
|
||||
struct NextStream {
|
||||
std::shared_ptr<TaggedStream> stream;
|
||||
};
|
||||
QueueHandle_t next_stream_;
|
||||
|
||||
std::shared_ptr<codecs::IStream> stream_;
|
||||
std::unique_ptr<codecs::ICodec> codec_;
|
||||
|
||||
std::optional<codecs::ICodec::OutputFormat> current_format_;
|
||||
std::optional<IAudioOutput::Format> current_sink_format_;
|
||||
std::shared_ptr<TrackInfo> track_;
|
||||
|
||||
std::span<sample::Sample> codec_buffer_;
|
||||
};
|
||||
|
||||
@@ -84,13 +84,6 @@ struct PlaybackUpdate : tinyfsm::Event {
|
||||
struct SetTrack : tinyfsm::Event {
|
||||
std::variant<std::string, database::TrackId, std::monostate> new_track;
|
||||
std::optional<uint32_t> seek_to_second;
|
||||
|
||||
enum Transition {
|
||||
kHardCut,
|
||||
kGapless,
|
||||
// TODO: kCrossFade
|
||||
};
|
||||
Transition transition;
|
||||
};
|
||||
|
||||
struct TogglePlayPause : tinyfsm::Event {
|
||||
@@ -138,17 +131,33 @@ struct OutputModeChanged : tinyfsm::Event {};
|
||||
|
||||
namespace internal {
|
||||
|
||||
struct DecodingStarted : tinyfsm::Event {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
};
|
||||
|
||||
struct DecodingFailedToStart : tinyfsm::Event {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
};
|
||||
|
||||
struct DecodingCancelled : tinyfsm::Event {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
};
|
||||
|
||||
struct DecodingFinished : tinyfsm::Event {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
};
|
||||
|
||||
struct StreamStarted : tinyfsm::Event {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
IAudioOutput::Format src_format;
|
||||
IAudioOutput::Format dst_format;
|
||||
IAudioOutput::Format sink_format;
|
||||
uint32_t cue_at_sample;
|
||||
};
|
||||
|
||||
struct StreamUpdate : tinyfsm::Event {
|
||||
uint32_t samples_sunk;
|
||||
struct StreamEnded : tinyfsm::Event {
|
||||
uint32_t cue_at_sample;
|
||||
};
|
||||
|
||||
struct StreamEnded : tinyfsm::Event {};
|
||||
struct StreamHeartbeat : tinyfsm::Event {};
|
||||
|
||||
} // namespace internal
|
||||
|
||||
|
||||
+116
-195
@@ -5,41 +5,41 @@
|
||||
*/
|
||||
|
||||
#include "audio/audio_fsm.hpp"
|
||||
#include <stdint.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <variant>
|
||||
|
||||
#include "audio/audio_sink.hpp"
|
||||
#include "cppbor.h"
|
||||
#include "cppbor_parse.h"
|
||||
#include "drivers/bluetooth_types.hpp"
|
||||
#include "drivers/storage.hpp"
|
||||
#include "esp_heap_caps.h"
|
||||
#include "esp_log.h"
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/portmacro.h"
|
||||
#include "freertos/projdefs.h"
|
||||
#include "tinyfsm.hpp"
|
||||
|
||||
#include "audio/audio_converter.hpp"
|
||||
#include "audio/audio_decoder.hpp"
|
||||
#include "audio/audio_events.hpp"
|
||||
#include "audio/audio_sink.hpp"
|
||||
#include "audio/bt_audio_output.hpp"
|
||||
#include "audio/fatfs_audio_input.hpp"
|
||||
#include "audio/fatfs_stream_factory.hpp"
|
||||
#include "audio/i2s_audio_output.hpp"
|
||||
#include "audio/stream_cues.hpp"
|
||||
#include "audio/track_queue.hpp"
|
||||
#include "database/future_fetcher.hpp"
|
||||
#include "database/track.hpp"
|
||||
#include "drivers/bluetooth.hpp"
|
||||
#include "drivers/bluetooth_types.hpp"
|
||||
#include "drivers/i2s_dac.hpp"
|
||||
#include "drivers/nvs.hpp"
|
||||
#include "drivers/storage.hpp"
|
||||
#include "drivers/wm8523.hpp"
|
||||
#include "events/event_queue.hpp"
|
||||
#include "sample.hpp"
|
||||
#include "system_fsm/service_locator.hpp"
|
||||
#include "system_fsm/system_events.hpp"
|
||||
#include "tinyfsm.hpp"
|
||||
|
||||
namespace audio {
|
||||
|
||||
@@ -47,12 +47,14 @@ namespace audio {
|
||||
|
||||
std::shared_ptr<system_fsm::ServiceLocator> AudioState::sServices;
|
||||
|
||||
std::shared_ptr<FatfsAudioInput> AudioState::sFileSource;
|
||||
std::shared_ptr<FatfsStreamFactory> AudioState::sStreamFactory;
|
||||
|
||||
std::unique_ptr<Decoder> AudioState::sDecoder;
|
||||
std::shared_ptr<SampleConverter> AudioState::sSampleConverter;
|
||||
std::shared_ptr<SampleProcessor> AudioState::sSampleProcessor;
|
||||
|
||||
std::shared_ptr<IAudioOutput> AudioState::sOutput;
|
||||
std::shared_ptr<I2SAudioOutput> AudioState::sI2SOutput;
|
||||
std::shared_ptr<BluetoothAudioOutput> AudioState::sBtOutput;
|
||||
std::shared_ptr<IAudioOutput> AudioState::sOutput;
|
||||
|
||||
// Two seconds of samples for two channels, at a representative sample rate.
|
||||
constexpr size_t kDrainLatencySamples = 48000 * 2 * 2;
|
||||
@@ -62,30 +64,33 @@ constexpr size_t kDrainBufferSize =
|
||||
StreamBufferHandle_t AudioState::sDrainBuffer;
|
||||
std::optional<IAudioOutput::Format> AudioState::sDrainFormat;
|
||||
|
||||
std::shared_ptr<TrackInfo> AudioState::sCurrentTrack;
|
||||
uint64_t AudioState::sCurrentSamples;
|
||||
bool AudioState::sCurrentTrackIsFromQueue;
|
||||
StreamCues AudioState::sStreamCues;
|
||||
|
||||
std::shared_ptr<TrackInfo> AudioState::sNextTrack;
|
||||
uint64_t AudioState::sNextTrackCueSamples;
|
||||
bool AudioState::sNextTrackIsFromQueue;
|
||||
|
||||
bool AudioState::sIsResampling;
|
||||
bool AudioState::sIsPaused = true;
|
||||
|
||||
auto AudioState::currentPositionSeconds() -> std::optional<uint32_t> {
|
||||
if (!sCurrentTrack || !sDrainFormat) {
|
||||
return {};
|
||||
auto AudioState::emitPlaybackUpdate(bool paused) -> void {
|
||||
std::optional<uint32_t> position;
|
||||
auto current = sStreamCues.current();
|
||||
if (current.first && sDrainFormat) {
|
||||
position = (current.second /
|
||||
(sDrainFormat->num_channels * sDrainFormat->sample_rate)) +
|
||||
current.first->start_offset.value_or(0);
|
||||
}
|
||||
return sCurrentSamples /
|
||||
(sDrainFormat->num_channels * sDrainFormat->sample_rate);
|
||||
|
||||
PlaybackUpdate event{
|
||||
.current_track = current.first,
|
||||
.track_position = position,
|
||||
.paused = paused,
|
||||
};
|
||||
|
||||
events::System().Dispatch(event);
|
||||
events::Ui().Dispatch(event);
|
||||
}
|
||||
|
||||
void AudioState::react(const QueueUpdate& ev) {
|
||||
SetTrack cmd{
|
||||
.new_track = std::monostate{},
|
||||
.seek_to_second = {},
|
||||
.transition = SetTrack::Transition::kHardCut,
|
||||
};
|
||||
|
||||
auto current = sServices->track_queue().current();
|
||||
@@ -98,20 +103,13 @@ void AudioState::react(const QueueUpdate& ev) {
|
||||
if (!ev.current_changed) {
|
||||
return;
|
||||
}
|
||||
sNextTrackIsFromQueue = true;
|
||||
cmd.transition = SetTrack::Transition::kHardCut;
|
||||
break;
|
||||
case QueueUpdate::kRepeatingLastTrack:
|
||||
sNextTrackIsFromQueue = true;
|
||||
cmd.transition = SetTrack::Transition::kGapless;
|
||||
break;
|
||||
case QueueUpdate::kTrackFinished:
|
||||
if (!ev.current_changed) {
|
||||
cmd.new_track = std::monostate{};
|
||||
} else {
|
||||
sNextTrackIsFromQueue = true;
|
||||
}
|
||||
cmd.transition = SetTrack::Transition::kGapless;
|
||||
break;
|
||||
case QueueUpdate::kDeserialised:
|
||||
default:
|
||||
@@ -124,32 +122,9 @@ void AudioState::react(const QueueUpdate& ev) {
|
||||
}
|
||||
|
||||
void AudioState::react(const SetTrack& ev) {
|
||||
// Remember the current track if there is one, since we need to preserve some
|
||||
// of the state if it turns out this SetTrack event corresponds to seeking
|
||||
// within the current track.
|
||||
std::string prev_uri;
|
||||
bool prev_from_queue = false;
|
||||
if (sCurrentTrack) {
|
||||
prev_uri = sCurrentTrack->uri;
|
||||
prev_from_queue = sCurrentTrackIsFromQueue;
|
||||
}
|
||||
|
||||
if (ev.transition == SetTrack::Transition::kHardCut) {
|
||||
sCurrentTrack.reset();
|
||||
sCurrentSamples = 0;
|
||||
sCurrentTrackIsFromQueue = false;
|
||||
clearDrainBuffer();
|
||||
}
|
||||
|
||||
if (std::holds_alternative<std::monostate>(ev.new_track)) {
|
||||
ESP_LOGI(kTag, "playback finished, awaiting drain");
|
||||
sFileSource->SetPath();
|
||||
awaitEmptyDrainBuffer();
|
||||
sCurrentTrack.reset();
|
||||
sDrainFormat.reset();
|
||||
sCurrentSamples = 0;
|
||||
sCurrentTrackIsFromQueue = false;
|
||||
transit<states::Standby>();
|
||||
sDecoder->open({});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -158,96 +133,76 @@ void AudioState::react(const SetTrack& ev) {
|
||||
auto new_track = ev.new_track;
|
||||
uint32_t seek_to = ev.seek_to_second.value_or(0);
|
||||
sServices->bg_worker().Dispatch<void>([=]() {
|
||||
std::optional<std::string> path;
|
||||
std::shared_ptr<TaggedStream> stream;
|
||||
if (std::holds_alternative<database::TrackId>(new_track)) {
|
||||
auto db = sServices->database().lock();
|
||||
if (db) {
|
||||
path = db->getTrackPath(std::get<database::TrackId>(new_track));
|
||||
}
|
||||
stream = sStreamFactory->create(std::get<database::TrackId>(new_track),
|
||||
seek_to);
|
||||
} else if (std::holds_alternative<std::string>(new_track)) {
|
||||
path = std::get<std::string>(new_track);
|
||||
stream =
|
||||
sStreamFactory->create(std::get<std::string>(new_track), seek_to);
|
||||
}
|
||||
|
||||
if (path) {
|
||||
if (*path == prev_uri) {
|
||||
// This was a seek or replay within the same track; don't forget where
|
||||
// the track originally came from.
|
||||
sNextTrackIsFromQueue = prev_from_queue;
|
||||
}
|
||||
sFileSource->SetPath(*path, seek_to);
|
||||
} else {
|
||||
sFileSource->SetPath();
|
||||
}
|
||||
sDecoder->open(stream);
|
||||
});
|
||||
}
|
||||
|
||||
void AudioState::react(const TogglePlayPause& ev) {
|
||||
sIsPaused = !ev.set_to.value_or(sIsPaused);
|
||||
if (!sIsPaused && is_in_state<states::Standby>() && sCurrentTrack) {
|
||||
if (!sIsPaused && is_in_state<states::Standby>() &&
|
||||
sStreamCues.current().first) {
|
||||
transit<states::Playback>();
|
||||
} else if (sIsPaused && is_in_state<states::Playback>()) {
|
||||
transit<states::Standby>();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioState::react(const internal::DecodingFinished& ev) {
|
||||
// If we just finished playing whatever's at the front of the queue, then we
|
||||
// need to advanve and start playing the next one ASAP in order to continue
|
||||
// gaplessly.
|
||||
sServices->bg_worker().Dispatch<void>([=]() {
|
||||
auto& queue = sServices->track_queue();
|
||||
auto current = queue.current();
|
||||
if (!current) {
|
||||
return;
|
||||
}
|
||||
auto db = sServices->database().lock();
|
||||
if (!db) {
|
||||
return;
|
||||
}
|
||||
auto path = db->getTrackPath(*current);
|
||||
if (!path) {
|
||||
return;
|
||||
}
|
||||
if (*path == ev.track->uri) {
|
||||
queue.finish();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void AudioState::react(const internal::StreamStarted& ev) {
|
||||
sDrainFormat = ev.dst_format;
|
||||
sIsResampling = ev.src_format != ev.dst_format;
|
||||
|
||||
sNextTrack = ev.track;
|
||||
sNextTrackCueSamples = sCurrentSamples + (kDrainLatencySamples / 2);
|
||||
|
||||
ESP_LOGI(kTag, "new stream %s %u ch @ %lu hz (resample=%i)",
|
||||
ev.track->uri.c_str(), sDrainFormat->num_channels,
|
||||
sDrainFormat->sample_rate, sIsResampling);
|
||||
}
|
||||
|
||||
void AudioState::react(const internal::StreamEnded&) {
|
||||
ESP_LOGI(kTag, "stream ended");
|
||||
|
||||
if (sCurrentTrackIsFromQueue) {
|
||||
sServices->track_queue().finish();
|
||||
} else {
|
||||
tinyfsm::FsmList<AudioState>::dispatch(SetTrack{
|
||||
.new_track = std::monostate{},
|
||||
.seek_to_second = {},
|
||||
.transition = SetTrack::Transition::kGapless,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void AudioState::react(const internal::StreamUpdate& ev) {
|
||||
sCurrentSamples += ev.samples_sunk;
|
||||
|
||||
if (sNextTrack && sCurrentSamples >= sNextTrackCueSamples) {
|
||||
ESP_LOGI(kTag, "next track is now sinking");
|
||||
sCurrentTrack = sNextTrack;
|
||||
sCurrentSamples -= sNextTrackCueSamples;
|
||||
sCurrentSamples += sNextTrack->start_offset.value_or(0) *
|
||||
(sDrainFormat->num_channels * sDrainFormat->sample_rate);
|
||||
sCurrentTrackIsFromQueue = sNextTrackIsFromQueue;
|
||||
|
||||
sNextTrack.reset();
|
||||
sNextTrackCueSamples = 0;
|
||||
sNextTrackIsFromQueue = false;
|
||||
if (sDrainFormat != ev.sink_format) {
|
||||
sDrainFormat = ev.sink_format;
|
||||
ESP_LOGI(kTag, "sink_format=%u ch @ %lu hz", sDrainFormat->num_channels,
|
||||
sDrainFormat->sample_rate);
|
||||
}
|
||||
|
||||
if (sCurrentTrack) {
|
||||
PlaybackUpdate event{
|
||||
.current_track = sCurrentTrack,
|
||||
.track_position = currentPositionSeconds(),
|
||||
.paused = !is_in_state<states::Playback>(),
|
||||
};
|
||||
events::System().Dispatch(event);
|
||||
events::Ui().Dispatch(event);
|
||||
}
|
||||
sStreamCues.addCue(ev.track, ev.cue_at_sample);
|
||||
|
||||
if (sCurrentTrack && !sIsPaused && !is_in_state<states::Playback>()) {
|
||||
ESP_LOGI(kTag, "ready to play!");
|
||||
if (!sIsPaused && !is_in_state<states::Playback>()) {
|
||||
transit<states::Playback>();
|
||||
} else {
|
||||
// Make sure everyone knows we've got a track ready to go, even if we're
|
||||
// not playing it yet. This mostly matters when restoring the queue from
|
||||
// disk after booting.
|
||||
emitPlaybackUpdate(true);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioState::react(const internal::StreamEnded& ev) {
|
||||
sStreamCues.addCue({}, ev.cue_at_sample);
|
||||
}
|
||||
|
||||
void AudioState::react(const system_fsm::BluetoothEvent& ev) {
|
||||
if (ev.event != drivers::bluetooth::Event::kConnectionStateChanged) {
|
||||
return;
|
||||
@@ -283,14 +238,6 @@ void AudioState::react(const StepDownVolume& ev) {
|
||||
}
|
||||
}
|
||||
|
||||
void AudioState::react(const system_fsm::HasPhonesChanged& ev) {
|
||||
if (ev.has_headphones) {
|
||||
ESP_LOGI(kTag, "headphones in!");
|
||||
} else {
|
||||
ESP_LOGI(kTag, "headphones out!");
|
||||
}
|
||||
}
|
||||
|
||||
void AudioState::react(const SetVolume& ev) {
|
||||
if (ev.db.has_value()) {
|
||||
if (sOutput->SetVolumeDb(ev.db.value())) {
|
||||
@@ -350,7 +297,7 @@ void AudioState::react(const OutputModeChanged& ev) {
|
||||
break;
|
||||
}
|
||||
sOutput->mode(IAudioOutput::Modes::kOnPaused);
|
||||
sSampleConverter->SetOutput(sOutput);
|
||||
sSampleProcessor->SetOutput(sOutput);
|
||||
|
||||
// Bluetooth volume isn't 'changed' until we've connected to a device.
|
||||
if (new_mode == drivers::NvsStorage::Output::kHeadphones) {
|
||||
@@ -361,43 +308,6 @@ void AudioState::react(const OutputModeChanged& ev) {
|
||||
}
|
||||
}
|
||||
|
||||
auto AudioState::clearDrainBuffer() -> void {
|
||||
// Tell the decoder to stop adding new samples. This might not take effect
|
||||
// immediately, since the decoder might currently be stuck waiting for space
|
||||
// to become available in the drain buffer.
|
||||
sFileSource->SetPath();
|
||||
|
||||
auto mode = sOutput->mode();
|
||||
if (mode == IAudioOutput::Modes::kOnPlaying) {
|
||||
// If we're currently playing, then the drain buffer will be actively
|
||||
// draining on its own. Just keep trying to reset until it works.
|
||||
while (xStreamBufferReset(sDrainBuffer) != pdPASS) {
|
||||
}
|
||||
} else {
|
||||
// If we're not currently playing, then we need to actively pull samples
|
||||
// out of the drain buffer to unblock the decoder.
|
||||
while (!xStreamBufferIsEmpty(sDrainBuffer)) {
|
||||
// Read a little to unblock the decoder.
|
||||
uint8_t drain[2048];
|
||||
xStreamBufferReceive(sDrainBuffer, drain, sizeof(drain), 0);
|
||||
|
||||
// Try to quickly discard the rest.
|
||||
xStreamBufferReset(sDrainBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto AudioState::awaitEmptyDrainBuffer() -> void {
|
||||
if (is_in_state<states::Playback>()) {
|
||||
for (int i = 0; i < 10 && !xStreamBufferIsEmpty(sDrainBuffer); i++) {
|
||||
vTaskDelay(pdMS_TO_TICKS(250));
|
||||
}
|
||||
}
|
||||
if (!xStreamBufferIsEmpty(sDrainBuffer)) {
|
||||
clearDrainBuffer();
|
||||
}
|
||||
}
|
||||
|
||||
auto AudioState::commitVolume() -> void {
|
||||
auto mode = sServices->nvs().OutputMode();
|
||||
auto vol = sOutput->GetVolume();
|
||||
@@ -428,8 +338,7 @@ void Uninitialised::react(const system_fsm::BootComplete& ev) {
|
||||
sDrainBuffer = xStreamBufferCreateStatic(
|
||||
kDrainBufferSize, sizeof(sample::Sample), storage, meta);
|
||||
|
||||
sFileSource.reset(
|
||||
new FatfsAudioInput(sServices->tag_parser(), sServices->bg_worker()));
|
||||
sStreamFactory.reset(new FatfsStreamFactory(*sServices));
|
||||
sI2SOutput.reset(new I2SAudioOutput(sDrainBuffer, sServices->gpios()));
|
||||
sBtOutput.reset(new BluetoothAudioOutput(sDrainBuffer, sServices->bluetooth(),
|
||||
sServices->bg_worker()));
|
||||
@@ -463,10 +372,10 @@ void Uninitialised::react(const system_fsm::BootComplete& ev) {
|
||||
.left_bias = nvs.AmpLeftBias(),
|
||||
});
|
||||
|
||||
sSampleConverter.reset(new SampleConverter());
|
||||
sSampleConverter->SetOutput(sOutput);
|
||||
sSampleProcessor.reset(new SampleProcessor(sDrainBuffer));
|
||||
sSampleProcessor->SetOutput(sOutput);
|
||||
|
||||
Decoder::Start(sFileSource, sSampleConverter);
|
||||
sDecoder.reset(Decoder::Start(sSampleProcessor));
|
||||
|
||||
transit<Standby>();
|
||||
}
|
||||
@@ -478,7 +387,8 @@ void Standby::react(const system_fsm::KeyLockChanged& ev) {
|
||||
if (!ev.locking) {
|
||||
return;
|
||||
}
|
||||
sServices->bg_worker().Dispatch<void>([this]() {
|
||||
auto current = sStreamCues.current();
|
||||
sServices->bg_worker().Dispatch<void>([=]() {
|
||||
auto db = sServices->database().lock();
|
||||
if (!db) {
|
||||
return;
|
||||
@@ -491,10 +401,13 @@ void Standby::react(const system_fsm::KeyLockChanged& ev) {
|
||||
}
|
||||
db->put(kQueueKey, queue.serialise());
|
||||
|
||||
if (sCurrentTrack) {
|
||||
if (current.first && sDrainFormat) {
|
||||
uint32_t seconds = (current.second / (sDrainFormat->num_channels *
|
||||
sDrainFormat->sample_rate)) +
|
||||
current.first->start_offset.value_or(0);
|
||||
cppbor::Array current_track{
|
||||
cppbor::Tstr{sCurrentTrack->uri},
|
||||
cppbor::Uint{currentPositionSeconds().value_or(0)},
|
||||
cppbor::Tstr{current.first->uri},
|
||||
cppbor::Uint{seconds},
|
||||
};
|
||||
db->put(kCurrentFileKey, current_track.toString());
|
||||
}
|
||||
@@ -529,7 +442,6 @@ void Standby::react(const system_fsm::SdStateChanged& ev) {
|
||||
events::Audio().Dispatch(SetTrack{
|
||||
.new_track = filename,
|
||||
.seek_to_second = pos,
|
||||
.transition = SetTrack::Transition::kHardCut,
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -545,32 +457,29 @@ void Standby::react(const system_fsm::SdStateChanged& ev) {
|
||||
});
|
||||
}
|
||||
|
||||
static TimerHandle_t sHeartbeatTimer;
|
||||
|
||||
static void heartbeat(TimerHandle_t) {
|
||||
events::Audio().Dispatch(internal::StreamHeartbeat{});
|
||||
}
|
||||
|
||||
void Playback::entry() {
|
||||
ESP_LOGI(kTag, "audio output resumed");
|
||||
sOutput->mode(IAudioOutput::Modes::kOnPlaying);
|
||||
emitPlaybackUpdate(false);
|
||||
|
||||
PlaybackUpdate event{
|
||||
.current_track = sCurrentTrack,
|
||||
.track_position = currentPositionSeconds(),
|
||||
.paused = false,
|
||||
};
|
||||
|
||||
events::System().Dispatch(event);
|
||||
events::Ui().Dispatch(event);
|
||||
if (!sHeartbeatTimer) {
|
||||
sHeartbeatTimer =
|
||||
xTimerCreate("stream", pdMS_TO_TICKS(250), true, NULL, heartbeat);
|
||||
}
|
||||
xTimerStart(sHeartbeatTimer, portMAX_DELAY);
|
||||
}
|
||||
|
||||
void Playback::exit() {
|
||||
ESP_LOGI(kTag, "audio output paused");
|
||||
xTimerStop(sHeartbeatTimer, portMAX_DELAY);
|
||||
sOutput->mode(IAudioOutput::Modes::kOnPaused);
|
||||
|
||||
PlaybackUpdate event{
|
||||
.current_track = sCurrentTrack,
|
||||
.track_position = currentPositionSeconds(),
|
||||
.paused = true,
|
||||
};
|
||||
|
||||
events::System().Dispatch(event);
|
||||
events::Ui().Dispatch(event);
|
||||
emitPlaybackUpdate(true);
|
||||
}
|
||||
|
||||
void Playback::react(const system_fsm::SdStateChanged& ev) {
|
||||
@@ -579,6 +488,18 @@ void Playback::react(const system_fsm::SdStateChanged& ev) {
|
||||
}
|
||||
}
|
||||
|
||||
void Playback::react(const internal::StreamHeartbeat& ev) {
|
||||
sStreamCues.update(sOutput->samplesUsed());
|
||||
|
||||
if (sStreamCues.hasStream()) {
|
||||
emitPlaybackUpdate(false);
|
||||
} else {
|
||||
// Finished the current stream, and there's nothing upcoming. We must be
|
||||
// finished.
|
||||
transit<Standby>();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace states
|
||||
|
||||
} // namespace audio
|
||||
|
||||
@@ -11,14 +11,14 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "audio/audio_sink.hpp"
|
||||
#include "system_fsm/service_locator.hpp"
|
||||
#include "audio/stream_cues.hpp"
|
||||
#include "tinyfsm.hpp"
|
||||
|
||||
#include "audio/audio_decoder.hpp"
|
||||
#include "audio/audio_events.hpp"
|
||||
#include "audio/audio_sink.hpp"
|
||||
#include "audio/bt_audio_output.hpp"
|
||||
#include "audio/fatfs_audio_input.hpp"
|
||||
#include "audio/fatfs_stream_factory.hpp"
|
||||
#include "audio/i2s_audio_output.hpp"
|
||||
#include "audio/track_queue.hpp"
|
||||
#include "database/database.hpp"
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "drivers/gpios.hpp"
|
||||
#include "drivers/i2s_dac.hpp"
|
||||
#include "drivers/storage.hpp"
|
||||
#include "system_fsm/service_locator.hpp"
|
||||
#include "system_fsm/system_events.hpp"
|
||||
|
||||
namespace audio {
|
||||
@@ -46,13 +47,13 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
|
||||
void react(const SetTrack&);
|
||||
void react(const TogglePlayPause&);
|
||||
|
||||
void react(const internal::DecodingFinished&);
|
||||
void react(const internal::StreamStarted&);
|
||||
void react(const internal::StreamUpdate&);
|
||||
void react(const internal::StreamEnded&);
|
||||
virtual void react(const internal::StreamHeartbeat&) {}
|
||||
|
||||
void react(const StepUpVolume&);
|
||||
void react(const StepDownVolume&);
|
||||
virtual void react(const system_fsm::HasPhonesChanged&);
|
||||
|
||||
void react(const SetVolume&);
|
||||
void react(const SetVolumeLimit&);
|
||||
@@ -66,36 +67,24 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
|
||||
virtual void react(const system_fsm::BluetoothEvent&);
|
||||
|
||||
protected:
|
||||
auto clearDrainBuffer() -> void;
|
||||
auto awaitEmptyDrainBuffer() -> void;
|
||||
|
||||
auto playTrack(database::TrackId id) -> void;
|
||||
auto emitPlaybackUpdate(bool paused) -> void;
|
||||
auto commitVolume() -> void;
|
||||
|
||||
static std::shared_ptr<system_fsm::ServiceLocator> sServices;
|
||||
|
||||
static std::shared_ptr<FatfsAudioInput> sFileSource;
|
||||
static std::shared_ptr<FatfsStreamFactory> sStreamFactory;
|
||||
static std::unique_ptr<Decoder> sDecoder;
|
||||
static std::shared_ptr<SampleConverter> sSampleConverter;
|
||||
static std::shared_ptr<SampleProcessor> sSampleProcessor;
|
||||
static std::shared_ptr<I2SAudioOutput> sI2SOutput;
|
||||
static std::shared_ptr<BluetoothAudioOutput> sBtOutput;
|
||||
static std::shared_ptr<IAudioOutput> sOutput;
|
||||
|
||||
static StreamBufferHandle_t sDrainBuffer;
|
||||
|
||||
static std::shared_ptr<TrackInfo> sCurrentTrack;
|
||||
static uint64_t sCurrentSamples;
|
||||
static StreamCues sStreamCues;
|
||||
static std::optional<IAudioOutput::Format> sDrainFormat;
|
||||
static bool sCurrentTrackIsFromQueue;
|
||||
|
||||
static std::shared_ptr<TrackInfo> sNextTrack;
|
||||
static uint64_t sNextTrackCueSamples;
|
||||
static bool sNextTrackIsFromQueue;
|
||||
|
||||
static bool sIsResampling;
|
||||
static bool sIsPaused;
|
||||
|
||||
auto currentPositionSeconds() -> std::optional<uint32_t>;
|
||||
};
|
||||
|
||||
namespace states {
|
||||
@@ -122,6 +111,7 @@ class Playback : public AudioState {
|
||||
void exit() override;
|
||||
|
||||
void react(const system_fsm::SdStateChanged&) override;
|
||||
void react(const internal::StreamHeartbeat&) override;
|
||||
|
||||
using AudioState::react;
|
||||
};
|
||||
|
||||
@@ -75,6 +75,7 @@ class IAudioOutput {
|
||||
|
||||
virtual auto PrepareFormat(const Format&) -> Format = 0;
|
||||
virtual auto Configure(const Format& format) -> void = 0;
|
||||
virtual auto samplesUsed() -> uint32_t = 0;
|
||||
|
||||
auto stream() -> StreamBufferHandle_t { return stream_; }
|
||||
|
||||
|
||||
@@ -121,4 +121,8 @@ auto BluetoothAudioOutput::Configure(const Format& fmt) -> void {
|
||||
// No configuration necessary; the output format is fixed.
|
||||
}
|
||||
|
||||
auto BluetoothAudioOutput::samplesUsed() -> uint32_t {
|
||||
return bluetooth_.SamplesUsed();
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
|
||||
@@ -45,6 +45,8 @@ class BluetoothAudioOutput : public IAudioOutput {
|
||||
auto PrepareFormat(const Format&) -> Format override;
|
||||
auto Configure(const Format& format) -> void override;
|
||||
|
||||
auto samplesUsed() -> uint32_t override;
|
||||
|
||||
BluetoothAudioOutput(const BluetoothAudioOutput&) = delete;
|
||||
BluetoothAudioOutput& operator=(const BluetoothAudioOutput&) = delete;
|
||||
|
||||
|
||||
@@ -1,163 +0,0 @@
|
||||
/*
|
||||
* Copyright 2023 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#include "audio/fatfs_audio_input.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <variant>
|
||||
|
||||
#include "audio/readahead_source.hpp"
|
||||
#include "esp_heap_caps.h"
|
||||
#include "esp_log.h"
|
||||
#include "ff.h"
|
||||
#include "freertos/portmacro.h"
|
||||
#include "freertos/projdefs.h"
|
||||
|
||||
#include "audio/audio_events.hpp"
|
||||
#include "audio/audio_fsm.hpp"
|
||||
#include "audio/audio_source.hpp"
|
||||
#include "audio/fatfs_source.hpp"
|
||||
#include "codec.hpp"
|
||||
#include "database/future_fetcher.hpp"
|
||||
#include "database/tag_parser.hpp"
|
||||
#include "database/track.hpp"
|
||||
#include "drivers/spi.hpp"
|
||||
#include "events/event_queue.hpp"
|
||||
#include "tasks.hpp"
|
||||
#include "types.hpp"
|
||||
|
||||
[[maybe_unused]] static const char* kTag = "SRC";
|
||||
|
||||
namespace audio {
|
||||
|
||||
FatfsAudioInput::FatfsAudioInput(database::ITagParser& tag_parser,
|
||||
tasks::WorkerPool& bg_worker)
|
||||
: IAudioSource(),
|
||||
tag_parser_(tag_parser),
|
||||
bg_worker_(bg_worker),
|
||||
new_stream_mutex_(),
|
||||
new_stream_(),
|
||||
has_new_stream_(false) {}
|
||||
|
||||
FatfsAudioInput::~FatfsAudioInput() {}
|
||||
|
||||
auto FatfsAudioInput::SetPath(std::optional<std::string> path) -> void {
|
||||
if (path) {
|
||||
SetPath(*path);
|
||||
} else {
|
||||
SetPath();
|
||||
}
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::SetPath(const std::string& path,
|
||||
uint32_t offset) -> void {
|
||||
std::lock_guard<std::mutex> guard{new_stream_mutex_};
|
||||
if (OpenFile(path, offset)) {
|
||||
has_new_stream_ = true;
|
||||
has_new_stream_.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::SetPath() -> void {
|
||||
std::lock_guard<std::mutex> guard{new_stream_mutex_};
|
||||
new_stream_.reset();
|
||||
has_new_stream_ = true;
|
||||
has_new_stream_.notify_one();
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::HasNewStream() -> bool {
|
||||
return has_new_stream_;
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::NextStream() -> std::shared_ptr<TaggedStream> {
|
||||
while (true) {
|
||||
has_new_stream_.wait(false);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> guard{new_stream_mutex_};
|
||||
if (!has_new_stream_.exchange(false)) {
|
||||
// If the new stream went away, then we need to go back to waiting.
|
||||
continue;
|
||||
}
|
||||
|
||||
if (new_stream_ == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto stream = new_stream_;
|
||||
new_stream_ = nullptr;
|
||||
return stream;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::OpenFile(const std::string& path,
|
||||
uint32_t offset) -> bool {
|
||||
ESP_LOGI(kTag, "opening file %s", path.c_str());
|
||||
|
||||
auto tags = tag_parser_.ReadAndParseTags(path);
|
||||
if (!tags) {
|
||||
ESP_LOGE(kTag, "failed to read tags");
|
||||
return false;
|
||||
}
|
||||
if (!tags->title()) {
|
||||
tags->title(path);
|
||||
}
|
||||
|
||||
auto stream_type = ContainerToStreamType(tags->encoding());
|
||||
if (!stream_type.has_value()) {
|
||||
ESP_LOGE(kTag, "couldn't match container to stream");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::unique_ptr<FIL> file = std::make_unique<FIL>();
|
||||
FRESULT res;
|
||||
|
||||
{
|
||||
auto lock = drivers::acquire_spi();
|
||||
res = f_open(file.get(), path.c_str(), FA_READ);
|
||||
}
|
||||
|
||||
if (res != FR_OK) {
|
||||
ESP_LOGE(kTag, "failed to open file! res: %i", res);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto source =
|
||||
std::make_unique<FatfsSource>(stream_type.value(), std::move(file));
|
||||
new_stream_.reset(new TaggedStream(tags, std::move(source), path, offset));
|
||||
return true;
|
||||
}
|
||||
|
||||
auto FatfsAudioInput::ContainerToStreamType(database::Container enc)
|
||||
-> std::optional<codecs::StreamType> {
|
||||
switch (enc) {
|
||||
case database::Container::kMp3:
|
||||
return codecs::StreamType::kMp3;
|
||||
case database::Container::kWav:
|
||||
return codecs::StreamType::kWav;
|
||||
case database::Container::kOgg:
|
||||
return codecs::StreamType::kVorbis;
|
||||
case database::Container::kFlac:
|
||||
return codecs::StreamType::kFlac;
|
||||
case database::Container::kOpus:
|
||||
return codecs::StreamType::kOpus;
|
||||
case database::Container::kUnsupported:
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright 2023 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "ff.h"
|
||||
#include "freertos/portmacro.h"
|
||||
|
||||
#include "audio/audio_source.hpp"
|
||||
#include "codec.hpp"
|
||||
#include "database/future_fetcher.hpp"
|
||||
#include "database/tag_parser.hpp"
|
||||
#include "tasks.hpp"
|
||||
#include "types.hpp"
|
||||
|
||||
namespace audio {
|
||||
|
||||
/*
|
||||
* Audio source that fetches data from a FatFs (or exfat i guess) filesystem.
|
||||
*
|
||||
* All public methods are safe to call from any task.
|
||||
*/
|
||||
class FatfsAudioInput : public IAudioSource {
|
||||
public:
|
||||
explicit FatfsAudioInput(database::ITagParser&, tasks::WorkerPool&);
|
||||
~FatfsAudioInput();
|
||||
|
||||
/*
|
||||
* Immediately cease reading any current source, and begin reading from the
|
||||
* given file path.
|
||||
*/
|
||||
auto SetPath(std::optional<std::string>) -> void;
|
||||
auto SetPath(const std::string&, uint32_t offset = 0) -> void;
|
||||
auto SetPath() -> void;
|
||||
|
||||
auto HasNewStream() -> bool override;
|
||||
auto NextStream() -> std::shared_ptr<TaggedStream> override;
|
||||
|
||||
FatfsAudioInput(const FatfsAudioInput&) = delete;
|
||||
FatfsAudioInput& operator=(const FatfsAudioInput&) = delete;
|
||||
|
||||
private:
|
||||
auto OpenFile(const std::string& path, uint32_t offset) -> bool;
|
||||
|
||||
auto ContainerToStreamType(database::Container)
|
||||
-> std::optional<codecs::StreamType>;
|
||||
|
||||
database::ITagParser& tag_parser_;
|
||||
tasks::WorkerPool& bg_worker_;
|
||||
|
||||
std::mutex new_stream_mutex_;
|
||||
std::shared_ptr<TaggedStream> new_stream_;
|
||||
|
||||
std::atomic<bool> has_new_stream_;
|
||||
};
|
||||
|
||||
} // namespace audio
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright 2023 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#include "audio/fatfs_stream_factory.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "database/database.hpp"
|
||||
#include "esp_log.h"
|
||||
#include "ff.h"
|
||||
#include "freertos/portmacro.h"
|
||||
#include "freertos/projdefs.h"
|
||||
|
||||
#include "audio/audio_source.hpp"
|
||||
#include "audio/fatfs_source.hpp"
|
||||
#include "codec.hpp"
|
||||
#include "database/tag_parser.hpp"
|
||||
#include "database/track.hpp"
|
||||
#include "drivers/spi.hpp"
|
||||
#include "system_fsm/service_locator.hpp"
|
||||
#include "tasks.hpp"
|
||||
#include "types.hpp"
|
||||
|
||||
[[maybe_unused]] static const char* kTag = "SRC";
|
||||
|
||||
namespace audio {
|
||||
|
||||
FatfsStreamFactory::FatfsStreamFactory(system_fsm::ServiceLocator& services)
|
||||
: services_(services) {}
|
||||
|
||||
auto FatfsStreamFactory::create(database::TrackId id, uint32_t offset)
|
||||
-> std::shared_ptr<TaggedStream> {
|
||||
auto db = services_.database().lock();
|
||||
if (!db) {
|
||||
return {};
|
||||
}
|
||||
auto path = db->getTrackPath(id);
|
||||
if (!path) {
|
||||
return {};
|
||||
}
|
||||
return create(*path, offset);
|
||||
}
|
||||
|
||||
auto FatfsStreamFactory::create(std::string path, uint32_t offset)
|
||||
-> std::shared_ptr<TaggedStream> {
|
||||
auto tags = services_.tag_parser().ReadAndParseTags(path);
|
||||
if (!tags) {
|
||||
ESP_LOGE(kTag, "failed to read tags");
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!tags->title()) {
|
||||
tags->title(path);
|
||||
}
|
||||
|
||||
auto stream_type = ContainerToStreamType(tags->encoding());
|
||||
if (!stream_type.has_value()) {
|
||||
ESP_LOGE(kTag, "couldn't match container to stream");
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<FIL> file = std::make_unique<FIL>();
|
||||
FRESULT res;
|
||||
|
||||
{
|
||||
auto lock = drivers::acquire_spi();
|
||||
res = f_open(file.get(), path.c_str(), FA_READ);
|
||||
}
|
||||
|
||||
if (res != FR_OK) {
|
||||
ESP_LOGE(kTag, "failed to open file! res: %i", res);
|
||||
return {};
|
||||
}
|
||||
|
||||
return std::make_shared<TaggedStream>(
|
||||
tags, std::make_unique<FatfsSource>(stream_type.value(), std::move(file)),
|
||||
path, offset);
|
||||
}
|
||||
|
||||
auto FatfsStreamFactory::ContainerToStreamType(database::Container enc)
|
||||
-> std::optional<codecs::StreamType> {
|
||||
switch (enc) {
|
||||
case database::Container::kMp3:
|
||||
return codecs::StreamType::kMp3;
|
||||
case database::Container::kWav:
|
||||
return codecs::StreamType::kWav;
|
||||
case database::Container::kOgg:
|
||||
return codecs::StreamType::kVorbis;
|
||||
case database::Container::kFlac:
|
||||
return codecs::StreamType::kFlac;
|
||||
case database::Container::kOpus:
|
||||
return codecs::StreamType::kOpus;
|
||||
case database::Container::kUnsupported:
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright 2023 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "database/database.hpp"
|
||||
#include "database/track.hpp"
|
||||
#include "ff.h"
|
||||
#include "freertos/portmacro.h"
|
||||
|
||||
#include "audio/audio_source.hpp"
|
||||
#include "codec.hpp"
|
||||
#include "database/future_fetcher.hpp"
|
||||
#include "database/tag_parser.hpp"
|
||||
#include "system_fsm/service_locator.hpp"
|
||||
#include "tasks.hpp"
|
||||
#include "types.hpp"
|
||||
|
||||
namespace audio {
|
||||
|
||||
/*
|
||||
* Utility to create streams that read from files on the sd card.
|
||||
*/
|
||||
class FatfsStreamFactory {
|
||||
public:
|
||||
explicit FatfsStreamFactory(system_fsm::ServiceLocator&);
|
||||
|
||||
auto create(database::TrackId, uint32_t offset = 0)
|
||||
-> std::shared_ptr<TaggedStream>;
|
||||
auto create(std::string, uint32_t offset = 0)
|
||||
-> std::shared_ptr<TaggedStream>;
|
||||
|
||||
FatfsStreamFactory(const FatfsStreamFactory&) = delete;
|
||||
FatfsStreamFactory& operator=(const FatfsStreamFactory&) = delete;
|
||||
|
||||
private:
|
||||
auto ContainerToStreamType(database::Container)
|
||||
-> std::optional<codecs::StreamType>;
|
||||
|
||||
system_fsm::ServiceLocator& services_;
|
||||
};
|
||||
|
||||
} // namespace audio
|
||||
@@ -230,4 +230,8 @@ auto I2SAudioOutput::Configure(const Format& fmt) -> void {
|
||||
current_config_ = fmt;
|
||||
}
|
||||
|
||||
auto I2SAudioOutput::samplesUsed() -> uint32_t {
|
||||
return dac_->SamplesUsed();
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
|
||||
@@ -43,6 +43,8 @@ class I2SAudioOutput : public IAudioOutput {
|
||||
auto PrepareFormat(const Format&) -> Format override;
|
||||
auto Configure(const Format& format) -> void override;
|
||||
|
||||
auto samplesUsed() -> uint32_t override;
|
||||
|
||||
I2SAudioOutput(const I2SAudioOutput&) = delete;
|
||||
I2SAudioOutput& operator=(const I2SAudioOutput&) = delete;
|
||||
|
||||
|
||||
@@ -4,12 +4,13 @@
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#include "audio/audio_converter.hpp"
|
||||
#include "audio/processor.hpp"
|
||||
#include <stdint.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
|
||||
#include "audio/audio_events.hpp"
|
||||
#include "audio/audio_sink.hpp"
|
||||
@@ -32,14 +33,15 @@ static constexpr std::size_t kSourceBufferLength = kSampleBufferLength * 2;
|
||||
|
||||
namespace audio {
|
||||
|
||||
SampleConverter::SampleConverter()
|
||||
SampleProcessor::SampleProcessor(StreamBufferHandle_t sink)
|
||||
: commands_(xQueueCreate(1, sizeof(Args))),
|
||||
resampler_(nullptr),
|
||||
source_(xStreamBufferCreateWithCaps(kSourceBufferLength,
|
||||
sizeof(sample::Sample) * 2,
|
||||
MALLOC_CAP_DMA)),
|
||||
sink_(sink),
|
||||
leftover_bytes_(0),
|
||||
samples_sunk_(0) {
|
||||
samples_written_(0) {
|
||||
input_buffer_ = {
|
||||
reinterpret_cast<sample::Sample*>(heap_caps_calloc(
|
||||
kSampleBufferLength, sizeof(sample::Sample), MALLOC_CAP_DMA)),
|
||||
@@ -55,47 +57,52 @@ SampleConverter::SampleConverter()
|
||||
tasks::StartPersistent<tasks::Type::kAudioConverter>([&]() { Main(); });
|
||||
}
|
||||
|
||||
SampleConverter::~SampleConverter() {
|
||||
SampleProcessor::~SampleProcessor() {
|
||||
vQueueDelete(commands_);
|
||||
vStreamBufferDelete(source_);
|
||||
}
|
||||
|
||||
auto SampleConverter::SetOutput(std::shared_ptr<IAudioOutput> output) -> void {
|
||||
// FIXME: We should add synchronisation here, but we should be careful about
|
||||
// not impacting performance given that the output will change only very
|
||||
// rarely (if ever).
|
||||
sink_ = output;
|
||||
auto SampleProcessor::SetOutput(std::shared_ptr<IAudioOutput> output) -> void {
|
||||
assert(xStreamBufferIsEmpty(sink_));
|
||||
// FIXME: We should add synchronisation here, but we should be careful
|
||||
// about not impacting performance given that the output will change only
|
||||
// very rarely (if ever).
|
||||
output_ = output;
|
||||
samples_written_ = output_->samplesUsed();
|
||||
}
|
||||
|
||||
auto SampleConverter::beginStream(std::shared_ptr<TrackInfo> track) -> void {
|
||||
auto SampleProcessor::beginStream(std::shared_ptr<TrackInfo> track) -> void {
|
||||
Args args{
|
||||
.track = new std::shared_ptr<TrackInfo>(track),
|
||||
.samples_available = 0,
|
||||
.is_end_of_stream = false,
|
||||
.clear_buffers = false,
|
||||
};
|
||||
xQueueSend(commands_, &args, portMAX_DELAY);
|
||||
}
|
||||
|
||||
auto SampleConverter::continueStream(std::span<sample::Sample> input) -> void {
|
||||
auto SampleProcessor::continueStream(std::span<sample::Sample> input) -> void {
|
||||
Args args{
|
||||
.track = nullptr,
|
||||
.samples_available = input.size(),
|
||||
.is_end_of_stream = false,
|
||||
.clear_buffers = false,
|
||||
};
|
||||
xQueueSend(commands_, &args, portMAX_DELAY);
|
||||
xStreamBufferSend(source_, input.data(), input.size_bytes(), portMAX_DELAY);
|
||||
}
|
||||
|
||||
auto SampleConverter::endStream() -> void {
|
||||
auto SampleProcessor::endStream(bool cancelled) -> void {
|
||||
Args args{
|
||||
.track = nullptr,
|
||||
.samples_available = 0,
|
||||
.is_end_of_stream = true,
|
||||
.clear_buffers = cancelled,
|
||||
};
|
||||
xQueueSend(commands_, &args, portMAX_DELAY);
|
||||
}
|
||||
|
||||
auto SampleConverter::Main() -> void {
|
||||
auto SampleProcessor::Main() -> void {
|
||||
for (;;) {
|
||||
Args args;
|
||||
while (!xQueueReceive(commands_, &args, portMAX_DELAY)) {
|
||||
@@ -109,43 +116,44 @@ auto SampleConverter::Main() -> void {
|
||||
handleContinueStream(args.samples_available);
|
||||
}
|
||||
if (args.is_end_of_stream) {
|
||||
handleEndStream();
|
||||
handleEndStream(args.clear_buffers);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto SampleConverter::handleBeginStream(std::shared_ptr<TrackInfo> track)
|
||||
auto SampleProcessor::handleBeginStream(std::shared_ptr<TrackInfo> track)
|
||||
-> void {
|
||||
if (track->format != source_format_) {
|
||||
resampler_.reset();
|
||||
source_format_ = track->format;
|
||||
// The new stream has a different format to the previous stream (or there
|
||||
// was no previous stream).
|
||||
// First, clean up our filters.
|
||||
resampler_.reset();
|
||||
leftover_bytes_ = 0;
|
||||
|
||||
auto new_target = sink_->PrepareFormat(track->format);
|
||||
if (new_target != target_format_) {
|
||||
// The new format is different to the old one. Wait for the sink to
|
||||
// drain before continuing.
|
||||
while (!xStreamBufferIsEmpty(sink_->stream())) {
|
||||
ESP_LOGI(kTag, "waiting for sink stream to drain...");
|
||||
// TODO(jacqueline): Get the sink drain ISR to notify us of this
|
||||
// via semaphore instead of busy-ish waiting.
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
}
|
||||
|
||||
sink_->Configure(new_target);
|
||||
// If the output is idle, then we can reconfigure it to the closest format
|
||||
// to our new source.
|
||||
// If the output *wasn't* idle, then we can't reconfigure without an
|
||||
// audible gap in playback. So instead, we simply keep the same target
|
||||
// format and begin resampling.
|
||||
if (xStreamBufferIsEmpty(sink_)) {
|
||||
target_format_ = output_->PrepareFormat(track->format);
|
||||
output_->Configure(target_format_);
|
||||
}
|
||||
target_format_ = new_target;
|
||||
}
|
||||
|
||||
samples_sunk_ = 0;
|
||||
if (xStreamBufferIsEmpty(sink_)) {
|
||||
samples_written_ = output_->samplesUsed();
|
||||
}
|
||||
|
||||
events::Audio().Dispatch(internal::StreamStarted{
|
||||
.track = track,
|
||||
.src_format = source_format_,
|
||||
.dst_format = target_format_,
|
||||
.sink_format = target_format_,
|
||||
.cue_at_sample = samples_written_,
|
||||
});
|
||||
}
|
||||
|
||||
auto SampleConverter::handleContinueStream(size_t samples_available) -> void {
|
||||
auto SampleProcessor::handleContinueStream(size_t samples_available) -> void {
|
||||
// Loop until we finish reading all the bytes indicated. There might be
|
||||
// leftovers from each iteration, and from this process as a whole,
|
||||
// depending on the resampling stage.
|
||||
@@ -182,7 +190,7 @@ auto SampleConverter::handleContinueStream(size_t samples_available) -> void {
|
||||
}
|
||||
}
|
||||
|
||||
auto SampleConverter::handleSamples(std::span<sample::Sample> input) -> size_t {
|
||||
auto SampleProcessor::handleSamples(std::span<sample::Sample> input) -> size_t {
|
||||
if (source_format_ == target_format_) {
|
||||
// The happiest possible case: the input format matches the output
|
||||
// format already.
|
||||
@@ -223,8 +231,8 @@ auto SampleConverter::handleSamples(std::span<sample::Sample> input) -> size_t {
|
||||
return samples_used;
|
||||
}
|
||||
|
||||
auto SampleConverter::handleEndStream() -> void {
|
||||
if (resampler_) {
|
||||
auto SampleProcessor::handleEndStream(bool clear_bufs) -> void {
|
||||
if (resampler_ && !clear_bufs) {
|
||||
size_t read, written;
|
||||
std::tie(read, written) = resampler_->Process({}, resampled_buffer_, true);
|
||||
|
||||
@@ -233,33 +241,31 @@ auto SampleConverter::handleEndStream() -> void {
|
||||
}
|
||||
}
|
||||
|
||||
// Send a final update to finish off this stream's samples.
|
||||
if (samples_sunk_ > 0) {
|
||||
events::Audio().Dispatch(internal::StreamUpdate{
|
||||
.samples_sunk = samples_sunk_,
|
||||
});
|
||||
samples_sunk_ = 0;
|
||||
if (clear_bufs) {
|
||||
assert(xStreamBufferReset(sink_));
|
||||
samples_written_ = output_->samplesUsed();
|
||||
}
|
||||
|
||||
// FIXME: This discards any leftover samples, but there probably shouldn't be
|
||||
// any leftover samples. Can this be an assert instead?
|
||||
leftover_bytes_ = 0;
|
||||
|
||||
events::Audio().Dispatch(internal::StreamEnded{});
|
||||
events::Audio().Dispatch(internal::StreamEnded{
|
||||
.cue_at_sample = samples_written_,
|
||||
});
|
||||
}
|
||||
|
||||
auto SampleConverter::sendToSink(std::span<sample::Sample> samples) -> void {
|
||||
// Update the number of samples sunk so far *before* actually sinking them,
|
||||
// since writing to the stream buffer will block when the buffer gets full.
|
||||
samples_sunk_ += samples.size();
|
||||
if (samples_sunk_ >=
|
||||
target_format_.sample_rate * target_format_.num_channels) {
|
||||
events::Audio().Dispatch(internal::StreamUpdate{
|
||||
.samples_sunk = samples_sunk_,
|
||||
});
|
||||
samples_sunk_ = 0;
|
||||
}
|
||||
auto SampleProcessor::sendToSink(std::span<sample::Sample> samples) -> void {
|
||||
auto data = std::as_bytes(samples);
|
||||
xStreamBufferSend(sink_, data.data(), data.size(), portMAX_DELAY);
|
||||
|
||||
xStreamBufferSend(sink_->stream(),
|
||||
reinterpret_cast<std::byte*>(samples.data()),
|
||||
samples.size_bytes(), portMAX_DELAY);
|
||||
uint32_t samples_before_overflow =
|
||||
std::numeric_limits<uint32_t>::max() - samples_written_;
|
||||
if (samples_before_overflow < samples.size()) {
|
||||
samples_written_ = samples.size() - samples_before_overflow;
|
||||
} else {
|
||||
samples_written_ += samples.size();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
@@ -25,23 +25,23 @@ namespace audio {
|
||||
* format of the current output device. The resulting samples are forwarded
|
||||
* to the output device's sink stream.
|
||||
*/
|
||||
class SampleConverter {
|
||||
class SampleProcessor {
|
||||
public:
|
||||
SampleConverter();
|
||||
~SampleConverter();
|
||||
SampleProcessor(StreamBufferHandle_t sink);
|
||||
~SampleProcessor();
|
||||
|
||||
auto SetOutput(std::shared_ptr<IAudioOutput>) -> void;
|
||||
|
||||
auto beginStream(std::shared_ptr<TrackInfo>) -> void;
|
||||
auto continueStream(std::span<sample::Sample>) -> void;
|
||||
auto endStream() -> void;
|
||||
auto endStream(bool cancelled) -> void;
|
||||
|
||||
private:
|
||||
auto Main() -> void;
|
||||
|
||||
auto handleBeginStream(std::shared_ptr<TrackInfo>) -> void;
|
||||
auto handleContinueStream(size_t samples_available) -> void;
|
||||
auto handleEndStream() -> void;
|
||||
auto handleEndStream(bool cancel) -> void;
|
||||
|
||||
auto handleSamples(std::span<sample::Sample>) -> size_t;
|
||||
|
||||
@@ -51,23 +51,26 @@ class SampleConverter {
|
||||
std::shared_ptr<TrackInfo>* track;
|
||||
size_t samples_available;
|
||||
bool is_end_of_stream;
|
||||
bool clear_buffers;
|
||||
};
|
||||
QueueHandle_t commands_;
|
||||
|
||||
std::unique_ptr<Resampler> resampler_;
|
||||
|
||||
StreamBufferHandle_t source_;
|
||||
StreamBufferHandle_t sink_;
|
||||
|
||||
std::span<sample::Sample> input_buffer_;
|
||||
std::span<std::byte> input_buffer_as_bytes_;
|
||||
|
||||
std::span<sample::Sample> resampled_buffer_;
|
||||
|
||||
std::shared_ptr<IAudioOutput> sink_;
|
||||
std::shared_ptr<IAudioOutput> output_;
|
||||
IAudioOutput::Format source_format_;
|
||||
IAudioOutput::Format target_format_;
|
||||
size_t leftover_bytes_;
|
||||
|
||||
uint32_t samples_sunk_;
|
||||
uint32_t samples_written_;
|
||||
};
|
||||
|
||||
} // namespace audio
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright 2024 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#include "audio/stream_cues.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
namespace audio {
|
||||
|
||||
StreamCues::StreamCues() : now_(0) {}
|
||||
|
||||
auto StreamCues::update(uint32_t sample) -> void {
|
||||
if (sample < now_) {
|
||||
// The current time must have overflowed. Deal with any cues between now_
|
||||
// and UINT32_MAX, then proceed as normal.
|
||||
while (!upcoming_.empty() && upcoming_.front().start_at > now_) {
|
||||
current_ = upcoming_.front();
|
||||
upcoming_.pop_front();
|
||||
}
|
||||
}
|
||||
now_ = sample;
|
||||
|
||||
while (!upcoming_.empty() && upcoming_.front().start_at <= now_) {
|
||||
current_ = upcoming_.front();
|
||||
upcoming_.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
auto StreamCues::addCue(std::shared_ptr<TrackInfo> track, uint32_t sample)
|
||||
-> void {
|
||||
if (sample == now_) {
|
||||
current_ = {track, now_};
|
||||
} else {
|
||||
upcoming_.push_back(Cue{
|
||||
.track = track,
|
||||
.start_at = sample,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
auto StreamCues::current() -> std::pair<std::shared_ptr<TrackInfo>, uint32_t> {
|
||||
if (!current_) {
|
||||
return {};
|
||||
}
|
||||
|
||||
uint32_t duration;
|
||||
if (now_ < current_->start_at) {
|
||||
// now_ overflowed since this track started.
|
||||
duration = now_ + (UINT32_MAX - current_->start_at);
|
||||
} else {
|
||||
duration = now_ - current_->start_at;
|
||||
}
|
||||
|
||||
return {current_->track, duration};
|
||||
}
|
||||
|
||||
auto StreamCues::hasStream() -> bool {
|
||||
return current_ || !upcoming_.empty();
|
||||
}
|
||||
|
||||
} // namespace audio
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright 2024 jacqueline <me@jacqueline.id.au>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-only
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
|
||||
#include "audio/audio_events.hpp"
|
||||
|
||||
namespace audio {
|
||||
|
||||
/*
|
||||
* Utility for tracking which track is currently being played (and how long it
|
||||
* has been playing for) based on counting samples that are put into and taken
|
||||
* out of the audio processor's output buffer.
|
||||
*/
|
||||
class StreamCues {
|
||||
public:
|
||||
StreamCues();
|
||||
|
||||
/* Updates the current track given the new most recently played sample. */
|
||||
auto update(uint32_t sample) -> void;
|
||||
|
||||
/* Returns the current track, and how long it has been playing for. */
|
||||
auto current() -> std::pair<std::shared_ptr<TrackInfo>, uint32_t>;
|
||||
|
||||
auto hasStream() -> bool;
|
||||
|
||||
auto addCue(std::shared_ptr<TrackInfo>, uint32_t start_at) -> void;
|
||||
|
||||
private:
|
||||
uint32_t now_;
|
||||
|
||||
struct Cue {
|
||||
std::shared_ptr<TrackInfo> track;
|
||||
uint32_t start_at;
|
||||
};
|
||||
|
||||
std::optional<Cue> current_;
|
||||
std::deque<Cue> upcoming_;
|
||||
};
|
||||
|
||||
} // namespace audio
|
||||
@@ -70,8 +70,8 @@ auto TriggerHooks::update(bool pressed, lv_indev_data_t* d) -> void {
|
||||
}
|
||||
}
|
||||
|
||||
auto TriggerHooks::override(Trigger::State s,
|
||||
std::optional<HookCallback> cb) -> void {
|
||||
auto TriggerHooks::override(Trigger::State s, std::optional<HookCallback> cb)
|
||||
-> void {
|
||||
switch (s) {
|
||||
case Trigger::State::kClick:
|
||||
click_.override(cb);
|
||||
@@ -96,4 +96,8 @@ auto TriggerHooks::hooks() -> std::vector<std::reference_wrapper<Hook>> {
|
||||
return {click_, long_press_, repeat_};
|
||||
}
|
||||
|
||||
auto TriggerHooks::cancel() -> void {
|
||||
trigger_.cancel();
|
||||
}
|
||||
|
||||
} // namespace input
|
||||
|
||||
@@ -58,6 +58,8 @@ class TriggerHooks {
|
||||
auto name() const -> const std::string&;
|
||||
auto hooks() -> std::vector<std::reference_wrapper<Hook>>;
|
||||
|
||||
auto cancel() -> void;
|
||||
|
||||
// Not copyable or movable.
|
||||
TriggerHooks(const TriggerHooks&) = delete;
|
||||
TriggerHooks& operator=(const TriggerHooks&) = delete;
|
||||
|
||||
@@ -40,10 +40,10 @@ TouchWheel::TouchWheel(drivers::NvsStorage& nvs, drivers::TouchWheel& wheel)
|
||||
return true;
|
||||
}),
|
||||
centre_("centre", actions::select(), {}, {}, {}),
|
||||
up_("up", {}, actions::scrollToTop(), {}, {}),
|
||||
up_("up", {}, {}, actions::scrollToTop(), {}),
|
||||
right_("right", {}),
|
||||
down_("down", {}, actions::scrollToBottom(), {}, {}),
|
||||
left_("left", {}, actions::goBack(), {}, {}),
|
||||
down_("down", {}, {}, actions::scrollToBottom(), {}),
|
||||
left_("left", {}, {}, actions::goBack(), {}),
|
||||
is_scrolling_(false),
|
||||
threshold_(calculateThreshold(nvs.ScrollSensitivity())),
|
||||
is_first_read_(true),
|
||||
@@ -73,20 +73,26 @@ auto TouchWheel::read(lv_indev_data_t* data) -> void {
|
||||
|
||||
// If the user is touching the wheel but not scrolling, then they may be
|
||||
// clicking on one of the wheel's cardinal directions.
|
||||
bool pressing = wheel_data.is_wheel_touched && !is_scrolling_;
|
||||
|
||||
up_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 0, 32),
|
||||
data);
|
||||
right_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 192, 32),
|
||||
data);
|
||||
down_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 128, 32),
|
||||
data);
|
||||
left_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 64, 32),
|
||||
if (is_scrolling_) {
|
||||
up_.cancel();
|
||||
right_.cancel();
|
||||
down_.cancel();
|
||||
left_.cancel();
|
||||
} else {
|
||||
bool pressing = wheel_data.is_wheel_touched;
|
||||
up_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 0, 32),
|
||||
data);
|
||||
right_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 192, 32),
|
||||
data);
|
||||
down_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 128, 32),
|
||||
data);
|
||||
left_.update(pressing && drivers::TouchWheel::isAngleWithin(
|
||||
wheel_data.wheel_position, 64, 32),
|
||||
data);
|
||||
}
|
||||
}
|
||||
|
||||
auto TouchWheel::name() -> std::string {
|
||||
|
||||
@@ -85,4 +85,11 @@ auto Trigger::update(bool is_pressed) -> State {
|
||||
return State::kNone;
|
||||
}
|
||||
|
||||
auto Trigger::cancel() -> void {
|
||||
touch_time_ms_.reset();
|
||||
was_pressed_ = false;
|
||||
was_double_click_ = false;
|
||||
times_long_pressed_ = 0;
|
||||
}
|
||||
|
||||
} // namespace input
|
||||
|
||||
@@ -30,6 +30,7 @@ class Trigger {
|
||||
Trigger();
|
||||
|
||||
auto update(bool is_pressed) -> State;
|
||||
auto cancel() -> void;
|
||||
|
||||
private:
|
||||
std::optional<uint64_t> touch_time_ms_;
|
||||
|
||||
Reference in New Issue
Block a user