Merge the StatusBar bindings table with each screen's bindings table
This commit is contained in:
+1
-1
@@ -24,7 +24,7 @@ return screen:new{
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})
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self.root:center()
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self.status_bar = widgets.StatusBar(self.root, {
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self.status_bar = widgets.StatusBar(self, {
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back_cb = backstack.pop,
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title = self.title
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})
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+7
-15
@@ -5,13 +5,12 @@ local styles = require("styles")
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local screen = require("screen")
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local function show_license(text)
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backstack.push(screen:new {
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backstack.push(widgets.MenuScreen:new {
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show_back = true,
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title = "Licenses",
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createUi = function(self)
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self.menu = widgets.MenuScreen {
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show_back = true,
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title = "Licenses",
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}
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self.menu.root:Label {
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widgets.MenuScreen.createUi(self)
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self.root:Label {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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text_font = font.fusion_10,
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@@ -74,13 +73,8 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
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end
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return function()
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local menu = widgets.MenuScreen({
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show_back = true,
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title = "Licenses"
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})
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local container = menu.root:Object {
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return function(self)
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local container = self.root:Object {
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flex = {
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flex_direction = "column",
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flex_wrap = "nowrap",
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@@ -178,6 +172,4 @@ return function()
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library("tremor", "bsd", function()
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xiphbsd("Copyright (c) 2002, Xiph.org Foundation")
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end)
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return menu
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end
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+7
-9
@@ -7,17 +7,17 @@ local playing = require("playing")
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local styles = require("styles")
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local screen = require("screen")
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return screen:new {
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createUi = function()
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local menu = widgets.MenuScreen({})
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return widgets.MenuScreen:new {
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createUi = function(self)
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widgets.MenuScreen.createUi(self)
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menu.list = lvgl.List(menu.root, {
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local list = lvgl.List(self.root, {
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w = lvgl.PCT(100),
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h = lvgl.PCT(100),
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flex_grow = 1,
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})
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local now_playing = menu.list:add_btn(nil, "Now Playing")
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local now_playing = list:add_btn(nil, "Now Playing")
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now_playing:onClicked(function()
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backstack.push(playing:new())
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end)
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@@ -25,7 +25,7 @@ return screen:new {
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local indexes = database.indexes()
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for _, idx in ipairs(indexes) do
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local btn = menu.list:add_btn(nil, tostring(idx))
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local btn = list:add_btn(nil, tostring(idx))
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btn:onClicked(function()
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backstack.push(browser:new {
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title = tostring(idx),
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@@ -35,12 +35,10 @@ return screen:new {
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btn:add_style(styles.list_item)
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end
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local settings = menu.list:add_btn(nil, "Settings")
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local settings = list:add_btn(nil, "Settings")
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settings:onClicked(function()
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backstack.push(require("settings"):new())
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end)
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settings:add_style(styles.list_item)
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return menu
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end,
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}
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+2
-2
@@ -41,7 +41,7 @@ return screen:new {
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})
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self.root:center()
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self.status_bar = widgets.StatusBar(self.root, {
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self.status_bar = widgets.StatusBar(self, {
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back_cb = backstack.pop,
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transparent_bg = true,
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})
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@@ -201,7 +201,7 @@ return screen:new {
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controls:Object({ flex_grow = 1, h = 1 }) -- spacer
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self.bindings = {
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self.bindings = self.bindings + {
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playback.playing:bind(function(playing)
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if playing then
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play_pause_img:set_src(img.pause)
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+85
-78
@@ -8,35 +8,33 @@ local controls = require("controls")
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local bluetooth = require("bluetooth")
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local theme = require("theme")
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local database = require("database")
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local screen = require("screen")
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local usb = require("usb")
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local function SettingsScreen(title)
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local menu = widgets.MenuScreen {
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show_back = true,
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title = title,
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}
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menu.content = menu.root:Object {
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flex = {
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flex_direction = "column",
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flex_wrap = "nowrap",
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justify_content = "flex-start",
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align_items = "flex-start",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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flex_grow = 1,
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pad_left = 4,
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pad_right = 4,
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}
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return menu
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end
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local BluetoothSettings = screen:new {
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local SettingsScreen = widgets.MenuScreen:new {
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show_back = true,
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createUi = function(self)
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self.menu = SettingsScreen("Bluetooth")
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widgets.MenuScreen.createUi(self)
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self.content = self.root:Object {
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flex = {
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flex_direction = "column",
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flex_wrap = "nowrap",
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justify_content = "flex-start",
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align_items = "flex-start",
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align_content = "flex-start",
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},
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w = lvgl.PCT(100),
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flex_grow = 1,
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pad_left = 4,
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pad_right = 4,
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}
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end
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}
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local enable_container = self.menu.content:Object {
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local BluetoothSettings = SettingsScreen:new {
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title = "Bluetooth",
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createUi = function(self)
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SettingsScreen.createUi(self)
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local enable_container = self.content:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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@@ -54,12 +52,12 @@ local BluetoothSettings = screen:new {
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bluetooth.enabled:set(enabled)
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end)
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theme.set_style(self.menu.content:Label {
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theme.set_style(self.content:Label {
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text = "Paired Device",
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pad_bottom = 1,
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}, "settings_title")
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local paired_container = self.menu.content:Object {
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local paired_container = self.content:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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@@ -80,17 +78,17 @@ local BluetoothSettings = screen:new {
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bluetooth.paired_device:set()
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end)
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theme.set_style(self.menu.content:Label {
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theme.set_style(self.content:Label {
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text = "Nearby Devices",
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pad_bottom = 1,
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}, "settings_title")
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local devices = self.menu.content:List {
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local devices = self.content:List {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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}
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self.bindings = {
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self.bindings = self.bindings + {
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bluetooth.enabled:bind(function(en)
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if en then
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enable_sw:add_state(lvgl.STATE.CHECKED)
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@@ -119,15 +117,16 @@ local BluetoothSettings = screen:new {
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end
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}
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local HeadphonesSettings = screen:new {
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local HeadphonesSettings = SettingsScreen:new {
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title = "Headphones",
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createUi = function(self)
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self.menu = SettingsScreen("Headphones")
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SettingsScreen.createUi(self)
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theme.set_style(self.menu.content:Label {
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theme.set_style(self.content:Label {
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text = "Maxiumum volume limit",
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}, "settings_title")
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local volume_chooser = self.menu.content:Dropdown {
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local volume_chooser = self.content:Dropdown {
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options = "Line Level (-10 dB)\nCD Level (+6 dB)\nMaximum (+10dB)",
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selected = 1,
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}
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@@ -138,11 +137,11 @@ local HeadphonesSettings = screen:new {
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volume.limit_db:set(limits[selection])
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end)
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theme.set_style(self.menu.content:Label {
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theme.set_style(self.content:Label {
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text = "Left/Right balance",
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}, "settings_title")
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local balance = self.menu.content:Slider {
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local balance = self.content:Slider {
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w = lvgl.PCT(100),
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h = 5,
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range = { min = -100, max = 100 },
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@@ -152,9 +151,9 @@ local HeadphonesSettings = screen:new {
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volume.left_bias:set(balance:value())
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end)
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local balance_label = self.menu.content:Label {}
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local balance_label = self.content:Label {}
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self.bindings = {
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self.bindings = self.bindings + {
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volume.limit_db:bind(function(limit)
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for i = 1, #limits do
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if limits[i] == limit then
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@@ -182,11 +181,12 @@ local HeadphonesSettings = screen:new {
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end
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}
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local DisplaySettings = screen:new {
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local DisplaySettings = SettingsScreen:new {
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title = "Display",
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createUi = function(self)
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self.menu = SettingsScreen("Display")
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SettingsScreen.createUi(self)
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local brightness_title = self.menu.content:Object {
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local brightness_title = self.content:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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@@ -201,7 +201,7 @@ local DisplaySettings = screen:new {
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local brightness_pct = brightness_title:Label {}
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theme.set_style(brightness_pct, "settings_title")
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local brightness = self.menu.content:Slider {
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local brightness = self.content:Slider {
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w = lvgl.PCT(100),
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h = 5,
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range = { min = 0, max = 100 },
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@@ -211,7 +211,7 @@ local DisplaySettings = screen:new {
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display.brightness:set(brightness:value())
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end)
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self.bindings = {
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self.bindings = self.bindings + {
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display.brightness:bind(function(b)
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brightness_pct:set { text = tostring(b) .. "%" }
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end)
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@@ -219,11 +219,12 @@ local DisplaySettings = screen:new {
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end
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}
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local InputSettings = screen:new {
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local InputSettings = SettingsScreen:new {
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title = "Input Method",
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createUi = function(self)
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self.menu = SettingsScreen("Input Method")
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SettingsScreen.createUi(self)
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theme.set_style(self.menu.content:Label {
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theme.set_style(self.content:Label {
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text = "Control scheme",
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}, "settings_title")
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@@ -244,11 +245,11 @@ local InputSettings = screen:new {
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option_idx = option_idx + 1
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end
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local controls_chooser = self.menu.content:Dropdown {
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local controls_chooser = self.content:Dropdown {
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options = options,
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}
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self.bindings = {
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self.bindings = self.bindings + {
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controls.scheme:bind(function(s)
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local option = scheme_to_option[s]
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controls_chooser:set({ selected = option })
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@@ -266,7 +267,7 @@ local InputSettings = screen:new {
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}, "settings_title")
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local slider_scale = 4; -- Power steering
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local sensitivity = self.menu.content:Slider {
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local sensitivity = self.content:Slider {
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w = lvgl.PCT(90),
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h = 5,
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range = { min = 0, max = 255 / slider_scale },
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@@ -278,19 +279,21 @@ local InputSettings = screen:new {
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end
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}
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local MassStorageSettings = screen:new {
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local MassStorageSettings = SettingsScreen:new {
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title = "USB Storage",
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createUi = function(self)
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self.menu = SettingsScreen("USB Storage")
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SettingsScreen.createUi(self)
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local version = require("version").samd()
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if tonumber(version) < 3 then
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self.menu.content:Label {
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self.content:Label {
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w = lvgl.PCT(100),
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text = "Usb Mass Storage requires a SAMD21 firmware version >=3."
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}
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return
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end
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local enable_container = self.menu.content:Object {
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local enable_container = self.content:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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@@ -304,7 +307,7 @@ local MassStorageSettings = screen:new {
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enable_container:Label { text = "Enable", flex_grow = 1 }
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local enable_sw = enable_container:Switch {}
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local busy_text = self.menu.content:Label {
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local busy_text = self.content:Label {
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w = lvgl.PCT(100),
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text = "USB is currently busy. Do not unplug or remove the SD card.",
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long_mode = lvgl.LABEL.LONG_WRAP,
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@@ -325,7 +328,7 @@ local MassStorageSettings = screen:new {
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bind_switch()
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end)
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self.bindings = {
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self.bindings = self.bindings + {
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usb.msc_enabled:bind(bind_switch),
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usb.msc_busy:bind(function(busy)
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if busy then
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@@ -341,14 +344,16 @@ local MassStorageSettings = screen:new {
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end
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}
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|
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local DatabaseSettings = screen:new {
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local DatabaseSettings = SettingsScreen:new {
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title = "Database",
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createUi = function(self)
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self.menu = SettingsScreen("Database")
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local db = require("database")
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widgets.Row(self.menu.content, "Schema version", db.version())
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widgets.Row(self.menu.content, "Size on disk", string.format("%.1f KiB", db.size() / 1024))
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SettingsScreen.createUi(self)
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local auto_update_container = self.menu.content:Object {
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local db = require("database")
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widgets.Row(self.content, "Schema version", db.version())
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widgets.Row(self.content, "Size on disk", string.format("%.1f KiB", db.size() / 1024))
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local auto_update_container = self.content:Object {
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flex = {
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flex_direction = "row",
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justify_content = "flex-start",
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@@ -366,7 +371,7 @@ local DatabaseSettings = screen:new {
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database.auto_update:set(auto_update_sw:enabled())
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end)
|
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|
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local actions_container = self.menu.content:Object {
|
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local actions_container = self.content:Object {
|
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w = lvgl.PCT(100),
|
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h = lvgl.SIZE_CONTENT,
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flex = {
|
||||
@@ -386,7 +391,7 @@ local DatabaseSettings = screen:new {
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database.update()
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end)
|
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|
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self.bindings = {
|
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self.bindings = self.bindings + {
|
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database.auto_update:bind(function(en)
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if en then
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auto_update_sw:add_state(lvgl.STATE.CHECKED)
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@@ -398,36 +403,38 @@ local DatabaseSettings = screen:new {
|
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end
|
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}
|
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|
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local FirmwareSettings = screen:new {
|
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local FirmwareSettings = SettingsScreen:new {
|
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title = "Firmware",
|
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createUi = function(self)
|
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self.menu = SettingsScreen("Firmware")
|
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SettingsScreen.createUi(self)
|
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local version = require("version")
|
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widgets.Row(self.menu.content, "ESP32", version.esp())
|
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widgets.Row(self.menu.content, "SAMD21", version.samd())
|
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widgets.Row(self.menu.content, "Collator", version.collator())
|
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widgets.Row(self.content, "ESP32", version.esp())
|
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widgets.Row(self.content, "SAMD21", version.samd())
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widgets.Row(self.content, "Collator", version.collator())
|
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end
|
||||
}
|
||||
|
||||
local LicensesScreen = screen:new {
|
||||
local LicensesScreen = SettingsScreen:new {
|
||||
title = "Licenses",
|
||||
createUi = function(self)
|
||||
self.root = require("licenses")()
|
||||
SettingsScreen.createUi(self)
|
||||
self.root = require("licenses")(self)
|
||||
end
|
||||
}
|
||||
|
||||
return screen:new {
|
||||
return widgets.MenuScreen:new {
|
||||
show_back = true,
|
||||
title = "Settings",
|
||||
createUi = function(self)
|
||||
self.menu = widgets.MenuScreen {
|
||||
show_back = true,
|
||||
title = "Settings",
|
||||
}
|
||||
self.list = self.menu.root:List {
|
||||
widgets.MenuScreen.createUi(self)
|
||||
local list = self.root:List {
|
||||
w = lvgl.PCT(100),
|
||||
h = lvgl.PCT(100),
|
||||
flex_grow = 1,
|
||||
}
|
||||
|
||||
local function section(name)
|
||||
local elem = self.list:Label {
|
||||
local elem = list:Label {
|
||||
text = name,
|
||||
pad_left = 4,
|
||||
}
|
||||
@@ -435,7 +442,7 @@ return screen:new {
|
||||
end
|
||||
|
||||
local function submenu(name, class)
|
||||
local item = self.list:add_btn(nil, name)
|
||||
local item = list:add_btn(nil, name)
|
||||
item:onClicked(function()
|
||||
backstack.push(class:new())
|
||||
end)
|
||||
|
||||
+54
-48
@@ -6,6 +6,7 @@ local backstack = require("backstack")
|
||||
local styles = require("styles")
|
||||
local database = require("database")
|
||||
local theme = require("theme")
|
||||
local screen = require("screen")
|
||||
|
||||
local img = {
|
||||
db = lvgl.ImgData("//lua/img/db.png"),
|
||||
@@ -23,27 +24,29 @@ local img = {
|
||||
|
||||
local widgets = {}
|
||||
|
||||
function widgets.MenuScreen(opts)
|
||||
local screen = {}
|
||||
screen.root = lvgl.Object(nil, {
|
||||
flex = {
|
||||
flex_direction = "column",
|
||||
flex_wrap = "nowrap",
|
||||
justify_content = "flex-start",
|
||||
align_items = "flex-start",
|
||||
align_content = "flex-start",
|
||||
},
|
||||
w = lvgl.PCT(100),
|
||||
h = lvgl.PCT(100),
|
||||
})
|
||||
screen.root:center()
|
||||
screen.status_bar = widgets.StatusBar(screen.root, {
|
||||
back_cb = opts.show_back and backstack.pop or nil,
|
||||
title = opts.title,
|
||||
transparent_bg = true
|
||||
})
|
||||
return screen
|
||||
end
|
||||
widgets.MenuScreen = screen:new {
|
||||
show_back = false,
|
||||
title = "",
|
||||
createUi = function(self)
|
||||
self.root = lvgl.Object(nil, {
|
||||
flex = {
|
||||
flex_direction = "column",
|
||||
flex_wrap = "nowrap",
|
||||
justify_content = "flex-start",
|
||||
align_items = "flex-start",
|
||||
align_content = "flex-start",
|
||||
},
|
||||
w = lvgl.PCT(100),
|
||||
h = lvgl.PCT(100),
|
||||
})
|
||||
self.root:center()
|
||||
self.status_bar = widgets.StatusBar(self, {
|
||||
back_cb = self.show_back and backstack.pop or nil,
|
||||
title = self.title,
|
||||
transparent_bg = true
|
||||
})
|
||||
end
|
||||
}
|
||||
|
||||
function widgets.Row(parent, left, right)
|
||||
local container = parent:Object {
|
||||
@@ -61,10 +64,14 @@ function widgets.Row(parent, left, right)
|
||||
container:Label { text = right }
|
||||
end
|
||||
|
||||
function widgets.StatusBar(parent, opts)
|
||||
local status_bar = {}
|
||||
local bindings_meta = {
|
||||
__add = function(a, b)
|
||||
return table.move(a, 1, #a, #b + 1, b)
|
||||
end
|
||||
}
|
||||
|
||||
status_bar.root = parent:Object {
|
||||
function widgets.StatusBar(parent, opts)
|
||||
local root = parent.root:Object {
|
||||
flex = {
|
||||
flex_direction = "row",
|
||||
justify_content = "flex-start",
|
||||
@@ -81,19 +88,19 @@ function widgets.StatusBar(parent, opts)
|
||||
}
|
||||
|
||||
if not opts.transparent_bg then
|
||||
theme.set_style(status_bar.root, "header");
|
||||
theme.set_style(root, "header");
|
||||
end
|
||||
|
||||
if opts.back_cb then
|
||||
status_bar.back = status_bar.root:Button {
|
||||
local back = root:Button {
|
||||
w = lvgl.SIZE_CONTENT,
|
||||
h = 12,
|
||||
}
|
||||
status_bar.back:Label({ text = "<", align = lvgl.ALIGN.CENTER })
|
||||
status_bar.back:onClicked(opts.back_cb)
|
||||
back:Label({ text = "<", align = lvgl.ALIGN.CENTER })
|
||||
back:onClicked(opts.back_cb)
|
||||
end
|
||||
|
||||
status_bar.title = status_bar.root:Label {
|
||||
local title = root:Label {
|
||||
w = lvgl.PCT(100),
|
||||
h = lvgl.SIZE_CONTENT,
|
||||
text_font = font.fusion_10,
|
||||
@@ -102,15 +109,15 @@ function widgets.StatusBar(parent, opts)
|
||||
flex_grow = 1,
|
||||
}
|
||||
if opts.title then
|
||||
status_bar.title:set { text = opts.title }
|
||||
title:set { text = opts.title }
|
||||
end
|
||||
|
||||
status_bar.db_updating = status_bar.root:Image { src = img.db }
|
||||
theme.set_style(status_bar.db_updating, "database_indicator")
|
||||
status_bar.bluetooth = status_bar.root:Image {}
|
||||
status_bar.battery = status_bar.root:Image {}
|
||||
status_bar.chg = status_bar.battery:Image { src = img.chg }
|
||||
status_bar.chg:center()
|
||||
local db_updating = root:Image { src = img.db }
|
||||
theme.set_style(db_updating, "database_indicator")
|
||||
local bt_icon = root:Image {}
|
||||
local battery_icon = root:Image {}
|
||||
local charge_icon = battery_icon:Image { src = img.chg }
|
||||
charge_icon:center()
|
||||
|
||||
local is_charging = nil
|
||||
local percent = nil
|
||||
@@ -136,19 +143,19 @@ function widgets.StatusBar(parent, opts)
|
||||
end
|
||||
end
|
||||
if is_charging then
|
||||
status_bar.chg:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
charge_icon:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
else
|
||||
status_bar.chg:add_flag(lvgl.FLAG.HIDDEN)
|
||||
charge_icon:add_flag(lvgl.FLAG.HIDDEN)
|
||||
end
|
||||
status_bar.battery:set_src(src)
|
||||
battery_icon:set_src(src)
|
||||
end
|
||||
|
||||
status_bar.bindings = {
|
||||
parent.bindings = {
|
||||
database.updating:bind(function(yes)
|
||||
if yes then
|
||||
status_bar.db_updating:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
db_updating:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
else
|
||||
status_bar.db_updating:add_flag(lvgl.FLAG.HIDDEN)
|
||||
db_updating:add_flag(lvgl.FLAG.HIDDEN)
|
||||
end
|
||||
end),
|
||||
power.battery_pct:bind(function(pct)
|
||||
@@ -161,21 +168,20 @@ function widgets.StatusBar(parent, opts)
|
||||
end),
|
||||
bluetooth.enabled:bind(function(en)
|
||||
if en then
|
||||
status_bar.bluetooth:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
bt_icon:clear_flag(lvgl.FLAG.HIDDEN)
|
||||
else
|
||||
status_bar.bluetooth:add_flag(lvgl.FLAG.HIDDEN)
|
||||
bt_icon:add_flag(lvgl.FLAG.HIDDEN)
|
||||
end
|
||||
end),
|
||||
bluetooth.connected:bind(function(connected)
|
||||
if connected then
|
||||
status_bar.bluetooth:set_src(img.bt_conn)
|
||||
bt_icon:set_src(img.bt_conn)
|
||||
else
|
||||
status_bar.bluetooth:set_src(img.bt)
|
||||
bt_icon:set_src(img.bt)
|
||||
end
|
||||
end),
|
||||
}
|
||||
|
||||
return status_bar
|
||||
setmetatable(parent.bindings, bindings_meta)
|
||||
end
|
||||
|
||||
function widgets.IconBtn(parent, icon, text)
|
||||
|
||||
Reference in New Issue
Block a user