Use the libspeexdsp resampler
AFAICT it runs a little slower? but it's fixed point, and has much better understood audio characteristics.
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
## Process this file with automake to produce Makefile.in. -*-Makefile-*-
|
||||
|
||||
# To disable automatic dependency tracking if using other tools than
|
||||
# gcc and gmake, add the option 'no-dependencies'
|
||||
AUTOMAKE_OPTIONS = 1.8
|
||||
ACLOCAL_AMFLAGS = -I m4
|
||||
|
||||
pkgconfigdir = $(libdir)/pkgconfig
|
||||
pkgconfig_DATA = speexdsp.pc
|
||||
|
||||
EXTRA_DIST = SpeexDSP.spec SpeexDSP.spec.in SpeexDSP.kdevelop speexdsp.pc.in README.blackfin
|
||||
|
||||
#Fools KDevelop into including all files
|
||||
SUBDIRS = libspeexdsp include doc win32 symbian ti
|
||||
|
||||
DIST_SUBDIRS = libspeexdsp include doc win32 symbian ti
|
||||
|
||||
rpm: dist
|
||||
rpmbuild -ta ${PACKAGE}-${VERSION}.tar.gz
|
||||
Reference in New Issue
Block a user