use snake_case consistently in lua function names

This commit is contained in:
jacqueline
2024-08-29 15:52:34 +10:00
parent 96a224c0df
commit 91eaed4b37
12 changed files with 58 additions and 58 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ local theme = require("theme")
local screen = require("screen")
return screen:new{
createUi = function(self)
create_ui = function(self)
self.root = lvgl.Object(nil, {
flex = {
flex_direction = "column",
+1 -1
View File
@@ -11,7 +11,7 @@ local screen = require("screen")
local filesystem = require("filesystem")
return screen:new {
createUi = function(self)
create_ui = function(self)
self.root = lvgl.Object(nil, {
flex = {
flex_direction = "column",
+2 -2
View File
@@ -8,8 +8,8 @@ local function show_license(text)
backstack.push(widgets.MenuScreen:new {
show_back = true,
title = "Licenses",
createUi = function(self)
widgets.MenuScreen.createUi(self)
create_ui = function(self)
widgets.MenuScreen.create_ui(self)
self.root:Label {
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
+1 -1
View File
@@ -65,7 +65,7 @@ local function init_ui()
elseif time.ticks() - lock_time > 8000 then
local queue = require("queue")
if queue.size:get() > 0 then
require("playing"):pushIfNotShown()
require("playing"):push_if_not_shown()
end
end
end),
+2 -2
View File
@@ -13,8 +13,8 @@ local img = require("images")
local playback = require("playback")
return widgets.MenuScreen:new {
createUi = function(self)
widgets.MenuScreen.createUi(self)
create_ui = function(self)
widgets.MenuScreen.create_ui(self)
-- At the top, a card showing details about the current track. Hidden if
-- there is no track currently playing.
+4 -4
View File
@@ -20,7 +20,7 @@ local icon_enabled_class = "icon_enabled"
local icon_disabled_class = "icon_disabled"
return screen:new {
createUi = function(self)
create_ui = function(self)
self.root = lvgl.Object(nil, {
flex = {
flex_direction = "column",
@@ -281,9 +281,9 @@ return screen:new {
end),
}
end,
onShown = function() is_now_playing_shown = true end,
onHidden = function() is_now_playing_shown = false end,
pushIfNotShown = function(self)
on_show = function() is_now_playing_shown = true end,
on_hide = function() is_now_playing_shown = false end,
push_if_not_shown = function(self)
if not is_now_playing_shown then
backstack.push(self:new())
end
+35 -35
View File
@@ -15,8 +15,8 @@ local main_menu = require("main_menu")
local SettingsScreen = widgets.MenuScreen:new {
show_back = true,
createUi = function(self)
widgets.MenuScreen.createUi(self)
create_ui = function(self)
widgets.MenuScreen.create_ui(self)
self.content = self.root:Object {
flex = {
flex_direction = "column",
@@ -35,8 +35,8 @@ local SettingsScreen = widgets.MenuScreen:new {
local BluetoothPairing = SettingsScreen:new {
title = "Nearby Devices",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local devices = self.content:List {
w = lvgl.PCT(100),
@@ -55,14 +55,14 @@ local BluetoothPairing = SettingsScreen:new {
end)
}
end,
onShown = function() bluetooth.discovering:set(true) end,
onHidden = function() bluetooth.discovering:set(false) end,
on_show = function() bluetooth.discovering:set(true) end,
on_hide = function() bluetooth.discovering:set(false) end,
}
local BluetoothSettings = SettingsScreen:new {
title = "Bluetooth",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
-- Enable/Disable switch
local enable_container = self.content:Object {
@@ -203,8 +203,8 @@ local BluetoothSettings = SettingsScreen:new {
local HeadphonesSettings = SettingsScreen:new {
title = "Headphones",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
theme.set_style(self.content:Label {
text = "Maxiumum volume limit",
@@ -266,8 +266,8 @@ local HeadphonesSettings = SettingsScreen:new {
local DisplaySettings = SettingsScreen:new {
title = "Display",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local brightness_title = self.content:Object {
flex = {
@@ -303,8 +303,8 @@ local DisplaySettings = SettingsScreen:new {
local ThemeSettings = SettingsScreen:new {
title = "Theme",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
theme.set_style(self.content:Label {
text = "Theme",
@@ -361,8 +361,8 @@ local ThemeSettings = SettingsScreen:new {
local InputSettings = SettingsScreen:new {
title = "Input Method",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
theme.set_style(self.content:Label {
text = "Control scheme",
@@ -420,8 +420,8 @@ local InputSettings = SettingsScreen:new {
local MassStorageSettings = SettingsScreen:new {
title = "USB Storage",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local version = require("version").samd()
if tonumber(version) < 3 then
@@ -478,15 +478,15 @@ local MassStorageSettings = SettingsScreen:new {
end)
}
end,
canPop = function()
can_pop = function()
return not usb.msc_enabled:get()
end
}
local DatabaseSettings = SettingsScreen:new {
title = "Database",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local db = require("database")
widgets.Row(self.content, "Schema version", db.version())
@@ -545,8 +545,8 @@ local DatabaseSettings = SettingsScreen:new {
local PowerSettings = SettingsScreen:new {
title = "Power",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local power = require("power")
local charge_pct = widgets.Row(self.content, "Charge").right
@@ -598,8 +598,8 @@ local PowerSettings = SettingsScreen:new {
local SamdConfirmation = SettingsScreen:new {
title = "Are you sure?",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
self.content:Label {
w = lvgl.PCT(100),
text = "After selecting 'flash', copy the new UF2 file onto the USB drive that appears. The screen will be blank until the update is finished.",
@@ -630,8 +630,8 @@ local SamdConfirmation = SettingsScreen:new {
local FirmwareSettings = SettingsScreen:new {
title = "Firmware",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local version = require("version")
widgets.Row(self.content, "ESP32", version.esp())
widgets.Row(self.content, "SAMD21", version.samd())
@@ -661,16 +661,16 @@ local FirmwareSettings = SettingsScreen:new {
local LicensesScreen = SettingsScreen:new {
title = "Licenses",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
require("licenses")(self)
end
}
local FccStatementScreen = SettingsScreen:new {
title = "FCC Statement",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local text_part = function(text)
self.content:Label {
@@ -698,8 +698,8 @@ local FccStatementScreen = SettingsScreen:new {
local RegulatoryScreen = SettingsScreen:new {
title = "Regulatory",
createUi = function(self)
SettingsScreen.createUi(self)
create_ui = function(self)
SettingsScreen.create_ui(self)
local version = require("version")
local small_row = function(left, right)
@@ -770,8 +770,8 @@ local RegulatoryScreen = SettingsScreen:new {
return widgets.MenuScreen:new {
show_back = true,
title = "Settings",
createUi = function(self)
widgets.MenuScreen.createUi(self)
create_ui = function(self)
widgets.MenuScreen.create_ui(self)
local list = self.root:List {
w = lvgl.PCT(100),
h = lvgl.PCT(100),
+1 -1
View File
@@ -37,7 +37,7 @@ end
widgets.MenuScreen = screen:new {
show_back = false,
title = "",
createUi = function(self)
create_ui = function(self)
self.root = lvgl.Object(nil, {
flex = {
flex_direction = "column",