Switch to the lowmem tremor branch
in addition to using slightly less memory, this branch also doesn't seem to have the same issues with `-O2` builds that the main branch has.
This commit is contained in:
+44
-104
@@ -1,12 +1,12 @@
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/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
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* THIS FILE IS PART OF THE TremorOggVorbis 'TREMOR' CODEC SOURCE CODE. *
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* *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
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* THE TremorOggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003 *
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
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* *
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********************************************************************
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@@ -18,18 +18,27 @@
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#ifndef _V_RANDOM_H_
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#define _V_RANDOM_H_
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#include "ivorbiscodec.h"
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#include "os.h"
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#include "os_types.h"
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#ifdef _LOW_ACCURACY_
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# define X(n) (((((n)>>22)+1)>>1) - ((((n)>>22)+1)>>9))
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# define LOOKUP_T const unsigned char
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#else
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# define X(n) (n)
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# define LOOKUP_T const ogg_int32_t
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/*#define _VDBG_GRAPHFILE "_0.m"*/
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#ifdef _VDBG_GRAPHFILE
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extern void *_VDBG_malloc(void *ptr,long bytes,char *file,long line);
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extern void _VDBG_free(void *ptr,char *file,long line);
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#undef _tremor_ogg_malloc
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#undef _tremor_ogg_calloc
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#undef _tremor_ogg_realloc
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#undef _tremor_ogg_free
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#define _tremor_ogg_malloc(x) _VDBG_malloc(NULL,(x),__FILE__,__LINE__)
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#define _tremor_ogg_calloc(x,y) _VDBG_malloc(NULL,(x)*(y),__FILE__,__LINE__)
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#define _tremor_ogg_realloc(x,y) _VDBG_malloc((x),(y),__FILE__,__LINE__)
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#define _tremor_ogg_free(x) _VDBG_free((x),__FILE__,__LINE__)
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#endif
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#include "asm_arm.h"
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#include <stdlib.h> /* for abs() */
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#ifndef _V_WIDE_MATH
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#define _V_WIDE_MATH
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@@ -37,44 +46,42 @@
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#ifndef _LOW_ACCURACY_
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/* 64 bit multiply */
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#if !(defined WIN32 && defined WINCE)
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#include <sys/types.h>
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#endif
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#if BYTE_ORDER==LITTLE_ENDIAN
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union magic {
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struct {
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ogg_int32_t lo;
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ogg_int32_t hi;
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tremor_ogg_int32_t lo;
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tremor_ogg_int32_t hi;
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} halves;
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ogg_int64_t whole;
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tremor_ogg_int64_t whole;
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};
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#endif
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#if BYTE_ORDER==BIG_ENDIAN
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union magic {
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struct {
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ogg_int32_t hi;
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ogg_int32_t lo;
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tremor_ogg_int32_t hi;
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tremor_ogg_int32_t lo;
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} halves;
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ogg_int64_t whole;
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tremor_ogg_int64_t whole;
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};
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#endif
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STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT32(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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union magic magic;
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magic.whole = (ogg_int64_t)x * y;
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magic.whole = (tremor_ogg_int64_t)x * y;
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return magic.halves.hi;
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}
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STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT31(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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return MULT32(x,y)<<1;
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}
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STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT31_SHIFT15(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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union magic magic;
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magic.whole = (ogg_int64_t)x * y;
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return ((ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17);
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magic.whole = (tremor_ogg_int64_t)x * y;
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return ((tremor_ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17);
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}
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#else
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@@ -93,15 +100,15 @@ STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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* tables in this case.
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*/
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STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT32(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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return (x >> 9) * y; /* y preshifted >>23 */
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}
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STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT31(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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return (x >> 8) * y; /* y preshifted >>23 */
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}
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STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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static inline tremor_ogg_int32_t MULT31_SHIFT15(tremor_ogg_int32_t x, tremor_ogg_int32_t y) {
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return (x >> 6) * y; /* y preshifted >>9 */
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}
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@@ -138,25 +145,25 @@ STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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#else
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STIN void XPROD32(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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static inline void XPROD32(tremor_ogg_int32_t a, tremor_ogg_int32_t b,
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tremor_ogg_int32_t t, tremor_ogg_int32_t v,
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tremor_ogg_int32_t *x, tremor_ogg_int32_t *y)
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{
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*x = MULT32(a, t) + MULT32(b, v);
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*y = MULT32(b, t) - MULT32(a, v);
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}
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STIN void XPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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static inline void XPROD31(tremor_ogg_int32_t a, tremor_ogg_int32_t b,
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tremor_ogg_int32_t t, tremor_ogg_int32_t v,
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tremor_ogg_int32_t *x, tremor_ogg_int32_t *y)
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{
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*x = MULT31(a, t) + MULT31(b, v);
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*y = MULT31(b, t) - MULT31(a, v);
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}
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STIN void XNPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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static inline void XNPROD31(tremor_ogg_int32_t a, tremor_ogg_int32_t b,
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tremor_ogg_int32_t t, tremor_ogg_int32_t v,
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tremor_ogg_int32_t *x, tremor_ogg_int32_t *y)
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{
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*x = MULT31(a, t) - MULT31(b, v);
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*y = MULT31(b, t) + MULT31(a, v);
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@@ -169,7 +176,7 @@ STIN void XNPROD31(ogg_int32_t a, ogg_int32_t b,
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#ifndef _V_CLIP_MATH
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#define _V_CLIP_MATH
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STIN ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
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static inline tremor_ogg_int32_t CLIP_TO_15(tremor_ogg_int32_t x) {
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int ret=x;
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ret-= ((x<=32767)-1)&(x-32767);
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ret-= ((x>=-32768)-1)&(x+32768);
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@@ -178,73 +185,6 @@ STIN ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
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#endif
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STIN ogg_int32_t VFLOAT_MULT(ogg_int32_t a,ogg_int32_t ap,
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ogg_int32_t b,ogg_int32_t bp,
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ogg_int32_t *p){
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if(a && b){
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#ifndef _LOW_ACCURACY_
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*p=ap+bp+32;
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return MULT32(a,b);
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#else
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*p=ap+bp+31;
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return (a>>15)*(b>>16);
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#endif
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}else
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return 0;
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}
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int _ilog(unsigned int);
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STIN ogg_int32_t VFLOAT_MULTI(ogg_int32_t a,ogg_int32_t ap,
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ogg_int32_t i,
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ogg_int32_t *p){
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int ip=_ilog(abs(i))-31;
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return VFLOAT_MULT(a,ap,i<<-ip,ip,p);
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}
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STIN ogg_int32_t VFLOAT_ADD(ogg_int32_t a,ogg_int32_t ap,
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ogg_int32_t b,ogg_int32_t bp,
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ogg_int32_t *p){
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if(!a){
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*p=bp;
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return b;
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}else if(!b){
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*p=ap;
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return a;
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}
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/* yes, this can leak a bit. */
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if(ap>bp){
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int shift=ap-bp+1;
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*p=ap+1;
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a>>=1;
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if(shift<32){
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b=(b+(1<<(shift-1)))>>shift;
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}else{
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b=0;
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}
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}else{
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int shift=bp-ap+1;
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*p=bp+1;
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b>>=1;
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if(shift<32){
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a=(a+(1<<(shift-1)))>>shift;
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}else{
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a=0;
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}
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}
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a+=b;
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if((a&0xc0000000)==0xc0000000 ||
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(a&0xc0000000)==0){
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a<<=1;
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(*p)--;
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}
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return(a);
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}
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#endif
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