Migrate 'now playing' screen to lua

This commit is contained in:
jacqueline
2023-11-24 15:13:10 +11:00
parent 230721cd62
commit 7c6eb2997c
43 changed files with 613 additions and 1840 deletions
+3 -2
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@@ -5,6 +5,7 @@ local database = require("database")
local backstack = require("backstack")
local font = require("font")
local queue = require("queue")
local playing = require("playing")
local browser = {}
@@ -73,6 +74,7 @@ function browser.create(opts)
play:onClicked(function()
queue.clear()
queue.add(original_iterator)
backstack.push(playing)
end
)
end
@@ -107,8 +109,7 @@ function browser.create(opts)
else
queue.clear()
queue.add(contents)
legacy_ui.open_now_playing()
-- backstack.push(playing)
backstack.push(playing)
end
end)
btn:onevent(lvgl.EVENT.FOCUSED, function()
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+2 -1
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@@ -4,6 +4,7 @@ local legacy_ui = require("legacy_ui")
local database = require("database")
local backstack = require("backstack")
local browser = require("browser")
local playing = require("playing")
return function()
local menu = {}
@@ -29,7 +30,7 @@ return function()
})
menu.list:add_btn(nil, "Now Playing"):onClicked(function()
legacy_ui.open_now_playing();
backstack.push(playing)
end)
local indexes = database.indexes()
+113 -41
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@@ -2,6 +2,8 @@ local lvgl = require("lvgl")
local widgets = require("widgets")
local backstack = require("backstack")
local font = require("font")
local playback = require("playback")
local queue = require("queue")
return function(opts)
local screen = {}
@@ -23,72 +25,142 @@ return function(opts)
transparent_bg = true,
})
local track_info = screen.root:Object {
local info = screen.root:Object {
flex = {
flex_direction = "column",
flex_wrap = "wrap",
justify_content = "center",
align_items = "center",
align_content = "center",
},
w = lvgl.HOR_RES(),
h = lvgl.SIZE_CONTENT,
flex_grow = 1,
}
local artist = info:Label {
w = lvgl.SIZE_CONTENT,
h = lvgl.SIZE_CONTENT,
text = "",
text_font = font.fusion_10,
}
local title = info:Label {
w = lvgl.SIZE_CONTENT,
h = lvgl.SIZE_CONTENT,
text = "",
}
local playlist = screen.root:Object {
flex = {
flex_direction = "row",
justify_content = "center",
align_items = "center",
align_content = "center",
},
w = lvgl.SIZE_CONTENT,
flex_grow = 1,
}
local artist = track_info:Label {
text = "Cool Artist",
text_font = font.fusion_10,
}
local artist = track_info:Label {
text = "Good Album",
text_font = font.fusion_10,
}
local title = track_info:Label {
text = "A really good song",
}
local scrubber = screen.root:Object {}
local times = screen.root:Object {
flex = {
flex_direction = "row",
justify_content = "center",
align_items = "space-between",
align_content = "center",
},
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
}
local cur_time = track_info:Label {
text = "1:09",
local playlist_pos = playlist:Label {
text = "",
text_font = font.fusion_10,
}
local end_time = track_info:Label {
text = "4:20",
playlist:Label {
text = "/",
text_font = font.fusion_10,
}
local playlist_total = playlist:Label {
text = "",
text_font = font.fusion_10,
}
local scrubber = screen.root:Bar {
w = lvgl.PCT(100),
h = 5,
range = { min = 0, max = 100 },
value = 0,
}
local controls = screen.root:Object {
flex = {
flex_direction = "row",
justify_content = "center",
align_items = "space-evenly",
align_items = "center",
align_content = "center",
},
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
pad_column = 8,
pad_all = 2,
}
controls:Label {
text = ">",
local cur_time = controls:Label {
w = lvgl.SIZE_CONTENT,
h = lvgl.SIZE_CONTENT,
text = "",
text_font = font.fusion_10,
}
controls:Label {
text = ">",
controls:Object({ flex_grow = 1, h = 1 }) -- spacer
controls:Image {
src = "//lua/img/prev.png",
}
controls:Label {
text = ">",
local play_pause_img = controls:Image {
src = "//lua/img/pause.png",
}
controls:Label {
text = ">",
controls:Image {
src = "//lua/img/next.png",
}
controls:Object({ flex_grow = 1, h = 1 }) -- spacer
local end_time = controls:Label {
w = lvgl.SIZE_CONTENT,
h = lvgl.SIZE_CONTENT,
align = lvgl.ALIGN.RIGHT_MID,
text = "",
text_font = font.fusion_10,
}
local format_time = function(time)
return string.format("%d:%02d", time // 60, time % 60)
end
screen.bindings = {
playback.playing:bind(function(playing)
if playing then
play_pause_img:set_src("//lua/img/pause.png")
else
play_pause_img:set_src("//lua/img/play.png")
end
end),
playback.position:bind(function(pos)
if not pos then return end
cur_time:set {
text = format_time(pos)
}
scrubber:set { value = pos }
end),
playback.track:bind(function(track)
if not track then return end
end_time:set {
text = format_time(track.duration)
}
title:set { text = track.title }
artist:set { text = track.artist }
scrubber:set {
range = { min = 0, max = track.duration }
}
end),
queue.position:bind(function(pos)
if not pos then return end
playlist_pos:set { text = tostring(pos) }
end),
queue.size:bind(function(num)
if not num then return end
playlist_total:set { text = tostring(num) }
end),
}
return screen
+1 -17
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@@ -1,7 +1,6 @@
local lvgl = require("lvgl")
local power = require("power")
local bluetooth = require("bluetooth")
local playback = require("playback")
local font = require("font")
local widgets = {}
@@ -53,7 +52,6 @@ function widgets.StatusBar(parent, opts)
status_bar.title:set { text = opts.title }
end
status_bar.playing = status_bar.root:Image {}
status_bar.bluetooth = status_bar.root:Image {}
status_bar.battery = status_bar.root:Image {}
status_bar.chg = status_bar.battery:Image {
@@ -64,7 +62,7 @@ function widgets.StatusBar(parent, opts)
local is_charging = nil
local percent = nil
function update_battery_icon()
local function update_battery_icon()
if is_charging == nil or percent == nil then return end
local src
if percent >= 95 then
@@ -101,20 +99,6 @@ function widgets.StatusBar(parent, opts)
is_charging = p
update_battery_icon()
end),
playback.playing:bind(function(playing)
if playing then
status_bar.playing:set_src("//lua/assets/play.png")
else
status_bar.playing:set_src("//lua/assets/pause.png")
end
end),
playback.track:bind(function(track)
if track then
status_bar.playing:clear_flag(lvgl.FLAG.HIDDEN)
else
status_bar.playing:add_flag(lvgl.FLAG.HIDDEN)
end
end),
bluetooth.enabled:bind(function(en)
if en then
status_bar.bluetooth:clear_flag(lvgl.FLAG.HIDDEN)