Reset styles, flesh out playback and browser screens

custom
jacqueline 2 years ago
parent c7e4c31f2a
commit 75955fc47c
  1. 11
      src/ui/include/screen_playing.hpp
  2. 4
      src/ui/lvgl_task.cpp
  3. 127
      src/ui/screen_playing.cpp
  4. 29
      src/ui/screen_track_browser.cpp
  5. 1
      src/ui/wheel_encoder.cpp

@ -21,8 +21,19 @@ class Playing : public Screen {
explicit Playing(database::Track t);
~Playing();
auto BindTrack(database::Track t) -> void;
private:
database::Track track_;
lv_obj_t* artist_label_;
lv_obj_t* album_label_;
lv_obj_t* title_label_;
lv_obj_t* scrubber_;
lv_obj_t* play_pause_control_;
lv_obj_t* next_up_container_;
};
} // namespace screens

@ -22,6 +22,7 @@
#include "core/lv_obj_tree.h"
#include "esp_log.h"
#include "event_queue.hpp"
#include "extra/themes/basic/lv_theme_basic.h"
#include "font/lv_font.h"
#include "freertos/portmacro.h"
#include "freertos/projdefs.h"
@ -53,6 +54,9 @@ void LvglMain(std::weak_ptr<drivers::RelativeWheel> weak_touch_wheel,
ESP_LOGI(kTag, "init lvgl");
lv_init();
lv_theme_t* theme = lv_theme_basic_init(NULL);
lv_disp_set_theme(NULL, theme);
TouchWheelEncoder encoder(weak_touch_wheel);
std::shared_ptr<Screen> current_screen;

@ -6,7 +6,11 @@
#include "screen_playing.hpp"
#include "core/lv_obj.h"
#include "esp_log.h"
#include "extra/layouts/flex/lv_flex.h"
#include "extra/layouts/grid/lv_grid.h"
#include "font/lv_symbol_def.h"
#include "lvgl.h"
#include "core/lv_group.h"
@ -18,26 +22,133 @@
#include "hal/lv_hal_disp.h"
#include "index.hpp"
#include "misc/lv_area.h"
#include "misc/lv_color.h"
#include "track.hpp"
#include "ui_events.hpp"
#include "ui_fsm.hpp"
#include "widgets/lv_bar.h"
#include "widgets/lv_btn.h"
#include "widgets/lv_img.h"
#include "widgets/lv_label.h"
namespace ui {
namespace screens {
static lv_style_t scrubber_style;
auto info_label(lv_obj_t* parent) -> lv_obj_t* {
lv_obj_t* label = lv_label_create(parent);
lv_obj_set_size(label, lv_pct(100), LV_SIZE_CONTENT);
lv_label_set_long_mode(label, LV_LABEL_LONG_DOT);
lv_obj_center(label);
return label;
}
auto control_button(lv_obj_t* parent, char* icon) -> lv_obj_t* {
lv_obj_t* button = lv_img_create(parent);
lv_obj_set_size(button, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
lv_img_set_src(button, icon);
return button;
}
auto next_up_label(lv_obj_t* parent, const std::string& text) -> lv_obj_t* {
lv_obj_t* label = lv_label_create(parent);
lv_label_set_text(label, text.c_str());
lv_obj_set_size(label, lv_pct(100), LV_SIZE_CONTENT);
lv_label_set_long_mode(label, LV_LABEL_LONG_SCROLL_CIRCULAR);
return label;
}
Playing::Playing(database::Track track) : track_(track) {
lv_obj_t* container = lv_obj_create(root_);
lv_obj_set_align(container, LV_ALIGN_CENTER);
lv_obj_set_size(container, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
// bro idk
lv_obj_t* label = lv_label_create(container);
lv_label_set_text_static(label, track.TitleOrFilename().c_str());
lv_obj_set_align(label, LV_ALIGN_CENTER);
lv_obj_set_layout(root_, LV_LAYOUT_FLEX);
lv_obj_set_size(root_, lv_pct(100), lv_pct(200));
lv_obj_set_flex_flow(root_, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(root_, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_START,
LV_FLEX_ALIGN_START);
lv_obj_t* above_fold_container = lv_obj_create(root_);
lv_obj_set_layout(above_fold_container, LV_LAYOUT_FLEX);
lv_obj_set_size(above_fold_container, lv_pct(100), lv_disp_get_ver_res(NULL));
lv_obj_set_flex_flow(above_fold_container, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(above_fold_container, LV_FLEX_ALIGN_CENTER,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
lv_obj_t* info_container = lv_obj_create(above_fold_container);
lv_obj_set_layout(info_container, LV_LAYOUT_FLEX);
lv_obj_set_size(info_container, lv_pct(100), 80);
lv_obj_set_flex_flow(info_container, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(info_container, LV_FLEX_ALIGN_CENTER,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
artist_label_ = info_label(info_container);
album_label_ = info_label(info_container);
title_label_ = info_label(info_container);
scrubber_ = lv_bar_create(above_fold_container);
lv_obj_set_size(scrubber_, lv_pct(100), 5);
lv_bar_set_range(scrubber_, 0, 100);
lv_bar_set_value(scrubber_, 0, LV_ANIM_OFF);
lv_style_init(&scrubber_style);
lv_style_set_bg_color(&scrubber_style, lv_color_black());
lv_obj_add_style(scrubber_, &scrubber_style, LV_PART_INDICATOR);
lv_obj_t* controls_container = lv_obj_create(above_fold_container);
lv_obj_set_size(controls_container, lv_pct(100), 20);
lv_obj_set_flex_flow(controls_container, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(controls_container, LV_FLEX_ALIGN_SPACE_EVENLY,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
play_pause_control_ = control_button(controls_container, LV_SYMBOL_PLAY);
lv_group_add_obj(group_, play_pause_control_);
lv_group_add_obj(group_, control_button(controls_container, LV_SYMBOL_PREV));
lv_group_add_obj(group_, control_button(controls_container, LV_SYMBOL_NEXT));
lv_group_add_obj(group_,
control_button(controls_container, LV_SYMBOL_SHUFFLE));
lv_group_add_obj(group_, control_button(controls_container, LV_SYMBOL_LOOP));
lv_obj_t* next_up_header = lv_obj_create(above_fold_container);
lv_obj_set_size(next_up_header, lv_pct(100), 15);
lv_obj_set_flex_flow(next_up_header, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(next_up_header, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_END,
LV_FLEX_ALIGN_END);
lv_obj_t* next_up_title = lv_label_create(next_up_header);
lv_label_set_text(next_up_title, "Next up...");
lv_obj_set_height(next_up_title, lv_pct(100));
lv_obj_set_flex_grow(next_up_title, 1);
lv_obj_t* next_up_hint = lv_label_create(next_up_header);
lv_label_set_text(next_up_hint, LV_SYMBOL_DOWN);
lv_obj_set_size(next_up_hint, LV_SIZE_CONTENT, lv_pct(100));
next_up_container_ = lv_obj_create(root_);
lv_obj_set_layout(next_up_container_, LV_LAYOUT_FLEX);
lv_obj_set_width(next_up_container_, lv_pct(100));
lv_obj_set_flex_grow(next_up_container_, 1);
lv_obj_set_flex_flow(next_up_container_, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(next_up_container_, LV_FLEX_ALIGN_CENTER,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
lv_group_add_obj(group_, next_up_label(root_, "Song 2"));
lv_group_add_obj(group_, next_up_label(root_, "Song 3"));
lv_group_add_obj(
group_, next_up_label(root_, "Another song that has a very long name"));
BindTrack(track);
}
Playing::~Playing() {}
auto Playing::BindTrack(database::Track t) -> void {
track_ = t;
lv_label_set_text(artist_label_,
t.tags().at(database::Tag::kArtist).value_or("").c_str());
lv_label_set_text(album_label_,
t.tags().at(database::Tag::kAlbum).value_or("").c_str());
lv_label_set_text(title_label_, t.TitleOrFilename().c_str());
}
} // namespace screens
} // namespace ui

@ -7,8 +7,11 @@
#include <algorithm>
#include <memory>
#include "core/lv_obj.h"
#include "database.hpp"
#include "event_queue.hpp"
#include "extra/layouts/flex/lv_flex.h"
#include "font/lv_symbol_def.h"
#include "lvgl.h"
#include "screen_menu.hpp"
@ -61,11 +64,31 @@ TrackBrowser::TrackBrowser(
loading_pos_(END),
loading_page_(std::move(initial_page)),
current_pages_() {
lv_obj_t* title_obj = lv_label_create(root_);
lv_label_set_text(title_obj, title.c_str());
lv_obj_set_layout(root_, LV_LAYOUT_FLEX);
lv_obj_set_size(root_, lv_pct(100), lv_pct(100));
lv_obj_set_flex_flow(root_, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(root_, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_START,
LV_FLEX_ALIGN_START);
lv_obj_t* header = lv_obj_create(root_);
lv_obj_set_size(header, lv_pct(100), 15);
lv_obj_set_flex_flow(header, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(header, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START,
LV_FLEX_ALIGN_CENTER);
lv_obj_t* title_label = lv_label_create(header);
lv_label_set_text(title_label, title.c_str());
lv_obj_set_flex_grow(title_label, 1);
lv_obj_t* playback_label = lv_label_create(header);
lv_label_set_text(playback_label, LV_SYMBOL_PAUSE);
lv_obj_t* battery_label = lv_label_create(header);
lv_label_set_text(battery_label, LV_SYMBOL_BATTERY_2);
list_ = lv_list_create(root_);
lv_obj_set_size(list_, lv_disp_get_hor_res(NULL), lv_disp_get_ver_res(NULL));
lv_obj_set_width(list_, lv_pct(100));
lv_obj_set_flex_grow(list_, 1);
lv_obj_center(list_);
}

@ -41,7 +41,6 @@ auto TouchWheelEncoder::Read(lv_indev_data_t* data) -> void {
lock->Update();
auto ticks = lock->ticks();
if (ticks > 0) {
data->key = LV_KEY_PREV;

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