Add a button to update the samd's firmware
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@@ -403,6 +403,38 @@ local DatabaseSettings = SettingsScreen:new {
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end
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}
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local SamdConfirmation = SettingsScreen:new {
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title = "Are you sure?",
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createUi = function(self)
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SettingsScreen.createUi(self)
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self.content:Label {
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w = lvgl.PCT(100),
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text = "After selecting 'flash', copy the new UF2 file onto the USB drive that appears. The screen will be blank until the update is finished.",
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long_mode = lvgl.LABEL.LONG_WRAP,
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}
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local button_container = self.content:Object {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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flex = {
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flex_direction = "row",
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justify_content = "center",
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align_items = "space-evenly",
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align_content = "center",
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},
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pad_top = 4,
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pad_column = 4,
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}
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button_container:add_style(styles.list_item)
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local update = button_container:Button {}
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update:Label { text = "Flash" }
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update:onClicked(function()
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require("version").update_samd()
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end)
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end
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}
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local FirmwareSettings = SettingsScreen:new {
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title = "Firmware",
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createUi = function(self)
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@@ -411,6 +443,26 @@ local FirmwareSettings = SettingsScreen:new {
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widgets.Row(self.content, "ESP32", version.esp())
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widgets.Row(self.content, "SAMD21", version.samd())
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widgets.Row(self.content, "Collator", version.collator())
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local button_container = self.content:Object {
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w = lvgl.PCT(100),
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h = lvgl.SIZE_CONTENT,
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flex = {
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flex_direction = "row",
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justify_content = "center",
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align_items = "space-evenly",
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align_content = "center",
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},
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pad_top = 4,
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pad_column = 4,
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}
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button_container:add_style(styles.list_item)
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local update = button_container:Button {}
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update:Label { text = "Update SAMD21" }
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update:onClicked(function()
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backstack.push(SamdConfirmation:new())
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end)
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end
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}
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