all screens basically working, but bluetooth is rough

This commit is contained in:
jacqueline
2024-01-17 11:48:40 +11:00
parent 7cdcd44e0c
commit 71b4673039
20 changed files with 559 additions and 114 deletions
+118 -33
View File
@@ -3,6 +3,9 @@ local backstack = require("backstack")
local widgets = require("widgets")
local theme = require("theme")
local volume = require("volume")
local display = require("display")
local controls = require("controls")
local bluetooth = require("bluetooth")
local settings = {}
@@ -34,16 +37,26 @@ function settings.bluetooth()
flex = {
flex_direction = "row",
justify_content = "flex-start",
align_items = "flex-start",
align_items = "content",
align_content = "flex-start",
},
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
pad_bottom = 1,
}
enable_container:Label { text = "Enable", flex_grow = 1 }
enable_container:Switch {}
local enable_sw = enable_container:Switch {}
enable_sw:onevent(lvgl.EVENT.VALUE_CHANGED, function()
local enabled = enable_sw:enabled()
bluetooth.enabled:set(enabled)
end)
local preferred_container = menu.content:Object {
menu.content:Label {
text = "Paired Device",
pad_bottom = 1,
}:add_style(theme.settings_title)
local paired_container = menu.content:Object {
flex = {
flex_direction = "row",
justify_content = "flex-start",
@@ -52,25 +65,50 @@ function settings.bluetooth()
},
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
pad_bottom = 2,
}
preferred_container:add_style(theme.settings_title)
preferred_container:Label {
text = "Preferred Device",
local paired_device = paired_container:Label {
flex_grow = 1,
}
preferred_container:Label { text = "x" }
local preferred_device = menu.content:Label {
text = "My Cool Speakers",
}
local clear_paired = paired_container:Button {}
clear_paired:Label { text = "x" }
clear_paired:onClicked(function()
print("clear dev")
bluetooth.paired_device:set()
end)
menu.content:Label {
text = "Available Devices",
text = "Nearby Devices",
pad_bottom = 1,
}:add_style(theme.settings_title)
local known_devices = menu.content:List {
local devices = menu.content:List {
w = lvgl.PCT(100),
flex_grow = 1,
h = lvgl.SIZE_CONTENT,
}
menu.bindings = {
bluetooth.enabled:bind(function(en)
enable_sw:set { enabled = en }
end),
bluetooth.paired_device:bind(function(device)
if device then
paired_device:set { text = device.name }
clear_paired:clear_flag(lvgl.FLAG.HIDDEN)
else
paired_device:set { text = "None" }
clear_paired:add_flag(lvgl.FLAG.HIDDEN)
end
end),
bluetooth.devices:bind(function(devs)
devices:clean()
for _, dev in pairs(devs) do
devices:add_btn(nil, dev.name):onClicked(function()
bluetooth.paired_device:set(dev)
end)
end
end)
}
end
@@ -87,8 +125,9 @@ function settings.headphones()
}
local limits = { -10, 6, 10 }
volume_chooser:onevent(lvgl.EVENT.VALUE_CHANGED, function()
local selection = volume_chooser:get('selected')
volume.limit_db.set(limits[selection])
-- luavgl dropdown binding uses 0-based indexing :(
local selection = volume_chooser:get('selected') + 1
volume.limit_db:set(limits[selection])
end)
menu.content:Label {
@@ -98,7 +137,7 @@ function settings.headphones()
local balance = menu.content:Slider {
w = lvgl.PCT(100),
h = 5,
range = { min = -5, max = 5 },
range = { min = -100, max = 100 },
value = 0,
}
balance:onevent(lvgl.EVENT.VALUE_CHANGED, function()
@@ -109,10 +148,9 @@ function settings.headphones()
menu.bindings = {
volume.limit_db:bind(function(limit)
print("new limit", limit)
for i=1,#limits do
for i = 1, #limits do
if limits[i] == limit then
volume_chooser:set{ selected = i }
volume_chooser:set { selected = i - 1 }
end
end
end),
@@ -122,12 +160,14 @@ function settings.headphones()
}
if bias < 0 then
balance_label:set {
text = string.format("Left -%.2fdB", bias / 4)
text = string.format("Left %.2fdB", bias / 4)
}
elseif bias > 0 then
balance_label:set {
text = string.format("Right %.2fdB", -bias / 4)
}
else
balance_label:set {
text = string.format("Right -%.2fdB", -bias / 4)
}
balance_label:set { text = "Balanced" }
end
end),
}
@@ -138,19 +178,37 @@ end
function settings.display()
local menu = SettingsScreen("Display")
menu.content:Label {
text = "Brightness",
}:add_style(theme.settings_title)
local brightness_title = menu.content:Object {
flex = {
flex_direction = "row",
justify_content = "flex-start",
align_items = "flex-start",
align_content = "flex-start",
},
w = lvgl.PCT(100),
h = lvgl.SIZE_CONTENT,
}
brightness_title:Label { text = "Brightness", flex_grow = 1 }
local brightness_pct = brightness_title:Label {}
brightness_pct:add_style(theme.settings_title)
local brightness = menu.content:Slider {
w = lvgl.PCT(100),
h = 5,
range = { min = 0, max = 100 },
value = 50,
value = display.brightness:get(),
}
brightness:onevent(lvgl.EVENT.VALUE_CHANGED, function()
print("bright", brightness:value())
display.brightness:set(brightness:value())
end)
menu.bindings = {
display.brightness:bind(function(b)
brightness_pct:set { text = tostring(b) .. "%" }
end)
}
return menu
end
function settings.input()
@@ -160,14 +218,41 @@ function settings.input()
text = "Control scheme",
}:add_style(theme.settings_title)
local schemes = controls.schemes()
local option_to_scheme = {}
local scheme_to_option = {}
local option_idx = 0
local options = ""
for i, v in pairs(schemes) do
option_to_scheme[option_idx] = i
scheme_to_option[i] = option_idx
if option_idx > 0 then
options = options .. "\n"
end
options = options .. v
option_idx = option_idx + 1
end
local controls_chooser = menu.content:Dropdown {
options = "Buttons only\nD-Pad\nTouchwheel",
selected = 3,
options = options,
}
menu.bindings = {
controls.scheme:bind(function(s)
local option = scheme_to_option[s]
controls_chooser:set({ selected = option })
end)
}
controls_chooser:onevent(lvgl.EVENT.VALUE_CHANGED, function()
local selection = controls_chooser:get('selected')
print("controls", selection)
local option = controls_chooser:get('selected')
local scheme = option_to_scheme[option]
controls.scheme:set(scheme)
end)
return menu
end
function settings.database()