add a cool lua repl
This commit is contained in:
@@ -0,0 +1,318 @@
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/*
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* Modified by Henry Rawas (henryr@schakra.com)
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* - make it compatible with Visual Studio builds
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* - added wstrtod to handle INF, NAN
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* - added support for using IOCP with sockets
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*/
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#ifndef WIN32FIXES_H
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#define WIN32FIXES_H
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#ifdef WIN32
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#ifndef _WIN32
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#define _WIN32
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#endif
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#endif
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOGDI
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#define __USE_W32_SOCKETS
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#include "fmacros.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <io.h>
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#include <signal.h>
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#include <sys/types.h>
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#ifndef FD_SETSIZE
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#define FD_SETSIZE 16000
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#endif
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#include <winsock2.h> /* setsocketopt */
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#include <ws2tcpip.h>
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#include <windows.h>
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#include <float.h>
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#include <fcntl.h> /* _O_BINARY */
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#include <limits.h> /* INT_MAX */
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#include <process.h>
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#include <sys/types.h>
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#define fseeko fseeko64
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#define ftello ftello64
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#define inline __inline
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#undef ftruncate
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#define ftruncate replace_ftruncate
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#ifndef off64_t
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#define off64_t off_t
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#endif
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int replace_ftruncate(int fd, off64_t length);
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#define snprintf _snprintf
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#define ftello64 _ftelli64
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#define fseeko64 _fseeki64
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#define strcasecmp _stricmp
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#define strtoll _strtoi64
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#define isnan _isnan
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#define isfinite _finite
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#define isinf(x) (!_finite(x))
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#define lseek64 lseek
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/* following defined to choose little endian byte order */
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#define __i386__ 1
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#if !defined(va_copy)
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#define va_copy(d,s) d = (s)
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#endif
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#define sleep(x) Sleep((x)*1000)
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#ifndef __RTL_GENRANDOM
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#define __RTL_GENRANDOM 1
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typedef BOOLEAN (_stdcall* RtlGenRandomFunc)(void * RandomBuffer, ULONG RandomBufferLength);
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#endif
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RtlGenRandomFunc RtlGenRandom;
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#define random() (long)replace_random()
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#define rand() replace_random()
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int replace_random();
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#if !defined(ssize_t)
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typedef int ssize_t;
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#endif
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#if !defined(mode_t)
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#define mode_t long
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#endif
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#if !defined(u_int32_t)
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/* sha1 */
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typedef unsigned __int32 u_int32_t;
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#endif
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/* Redis calls usleep(1) to give thread some time
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* Sleep(0) should do the same on windows
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* In other cases, usleep is called with milisec resolution,
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* which can be directly translated to winapi Sleep() */
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#undef usleep
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#define usleep(x) (x == 1) ? Sleep(0) : Sleep((int)((x)/1000))
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#define pipe(fds) _pipe(fds, 8192, _O_BINARY|_O_NOINHERIT)
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/* Processes */
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#define waitpid(pid,statusp,options) _cwait (statusp, pid, WAIT_CHILD)
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#define WAIT_T int
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#define WTERMSIG(x) ((x) & 0xff) /* or: SIGABRT ?? */
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#define WCOREDUMP(x) 0
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#define WEXITSTATUS(x) (((x) >> 8) & 0xff) /* or: (x) ?? */
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#define WIFSIGNALED(x) (WTERMSIG (x) != 0) /* or: ((x) == 3) ?? */
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#define WIFEXITED(x) (WTERMSIG (x) == 0) /* or: ((x) != 3) ?? */
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#define WIFSTOPPED(x) 0
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#define WNOHANG 1
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/* file mapping */
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#define PROT_READ 1
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#define PROT_WRITE 2
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#define MAP_FAILED (void *) -1
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#define MAP_SHARED 1
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#define MAP_PRIVATE 2
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/* rusage */
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#define RUSAGE_SELF 0
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#define RUSAGE_CHILDREN (-1)
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#ifndef _RUSAGE_T_
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#define _RUSAGE_T_
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struct rusage {
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struct timeval ru_utime; /* user time used */
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struct timeval ru_stime; /* system time used */
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};
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#endif
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int getrusage(int who, struct rusage * rusage);
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/* Signals */
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#define SIGNULL 0 /* Null Check access to pid*/
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#define SIGHUP 1 /* Hangup Terminate; can be trapped*/
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#define SIGINT 2 /* Interrupt Terminate; can be trapped */
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#define SIGQUIT 3 /* Quit Terminate with core dump; can be trapped */
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#define SIGTRAP 5
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#define SIGBUS 7
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#define SIGKILL 9 /* Kill Forced termination; cannot be trapped */
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#define SIGPIPE 13
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#define SIGALRM 14
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#define SIGTERM 15 /* Terminate Terminate; can be trapped */
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#define SIGSTOP 17
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#define SIGTSTP 18
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#define SIGCONT 19
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#define SIGCHLD 20
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#define SIGTTIN 21
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#define SIGTTOU 22
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#define SIGABRT 22
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/* #define SIGSTOP 24 /*Pause the process; cannot be trapped*/
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/* #define SIGTSTP 25 /*Terminal stop Pause the process; can be trapped*/
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/* #define SIGCONT 26 */
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#define SIGWINCH 28
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#define SIGUSR1 30
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#define SIGUSR2 31
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#define ucontext_t void*
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#define SA_NOCLDSTOP 0x00000001u
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#define SA_NOCLDWAIT 0x00000002u
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#define SA_SIGINFO 0x00000004u
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#define SA_ONSTACK 0x08000000u
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#define SA_RESTART 0x10000000u
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#define SA_NODEFER 0x40000000u
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#define SA_RESETHAND 0x80000000u
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#define SA_NOMASK SA_NODEFER
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#define SA_ONESHOT SA_RESETHAND
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#define SA_RESTORER 0x04000000
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#define sigemptyset(pset) (*(pset) = 0)
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#define sigfillset(pset) (*(pset) = (unsigned int)-1)
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#define sigaddset(pset, num) (*(pset) |= (1L<<(num)))
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#define sigdelset(pset, num) (*(pset) &= ~(1L<<(num)))
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#define sigismember(pset, num) (*(pset) & (1L<<(num)))
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#ifndef SIG_SETMASK
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#define SIG_SETMASK (0)
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#define SIG_BLOCK (1)
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#define SIG_UNBLOCK (2)
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#endif /*SIG_SETMASK*/
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typedef void (*__p_sig_fn_t)(int);
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typedef int pid_t;
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#ifndef _SIGSET_T_
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#define _SIGSET_T_
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#ifdef _WIN64
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typedef unsigned long long _sigset_t;
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#else
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typedef unsigned long _sigset_t;
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#endif
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# define sigset_t _sigset_t
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#endif /* _SIGSET_T_ */
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struct sigaction {
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int sa_flags;
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sigset_t sa_mask;
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__p_sig_fn_t sa_handler;
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__p_sig_fn_t sa_sigaction;
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};
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int sigaction(int sig, struct sigaction *in, struct sigaction *out);
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/* Sockets */
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#ifndef ECONNRESET
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#define ECONNRESET WSAECONNRESET
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#endif
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#ifndef EINPROGRESS
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#define EINPROGRESS WSAEINPROGRESS
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#endif
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#ifndef ETIMEDOUT
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#define ETIMEDOUT WSAETIMEDOUT
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#endif
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#define setsockopt(a,b,c,d,e) replace_setsockopt(a,b,c,d,e)
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int replace_setsockopt(int socket, int level, int optname,
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const void *optval, socklen_t optlen);
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#define rename(a,b) replace_rename(a,b)
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int replace_rename(const char *src, const char *dest);
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//threads avoiding pthread.h
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#define pthread_mutex_t CRITICAL_SECTION
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#define pthread_attr_t ssize_t
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#define pthread_mutex_init(a,b) (InitializeCriticalSectionAndSpinCount((a), 0x80000400),0)
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#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
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#define pthread_mutex_lock EnterCriticalSection
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#define pthread_mutex_unlock LeaveCriticalSection
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#define pthread_equal(t1, t2) ((t1) == (t2))
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#define pthread_attr_init(x) (*(x) = 0)
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#define pthread_attr_getstacksize(x, y) (*(y) = *(x))
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#define pthread_attr_setstacksize(x, y) (*(x) = y)
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#define pthread_t u_int
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int pthread_create(pthread_t *thread, const void *unused,
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void *(*start_routine)(void*), void *arg);
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pthread_t pthread_self(void);
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typedef struct {
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CRITICAL_SECTION waiters_lock;
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LONG waiters;
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int was_broadcast;
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HANDLE sema;
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HANDLE continue_broadcast;
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} pthread_cond_t;
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int pthread_cond_init(pthread_cond_t *cond, const void *unused);
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int pthread_cond_destroy(pthread_cond_t *cond);
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int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex);
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int pthread_cond_signal(pthread_cond_t *cond);
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int pthread_detach (pthread_t thread);
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/* Misc Unix -> Win32 */
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int kill(pid_t pid, int sig);
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int fsync (int fd);
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pid_t wait3(int *stat_loc, int options, void *rusage);
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int w32initWinSock(void);
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/* int inet_aton(const char *cp_arg, struct in_addr *addr) */
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/* redis-check-dump */
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void *mmap(void *start, size_t length, int prot, int flags, int fd, off offset);
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int munmap(void *start, size_t length);
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int fork(void);
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int gettimeofday(struct timeval *tv, struct timezone *tz);
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/* strtod does not handle Inf and Nan
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We need to do the check before calling strtod */
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#undef strtod
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#define strtod(nptr, eptr) wstrtod((nptr), (eptr))
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double wstrtod(const char *nptr, char **eptr);
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/* structs and functions for using IOCP with windows sockets */
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/* need callback on write complete. aeWinSendReq is used to pass parameters */
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typedef struct aeWinSendReq {
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void *client;
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void *data;
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char *buf;
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int len;
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} aeWinSendReq;
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int aeWinSocketAttach(int fd);
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int aeWinSocketDetach(int fd, int shutd);
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int aeWinReceiveDone(int fd);
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int aeWinSocketSend(int fd, char *buf, int len, int flags,
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void *eventLoop, void *client, void *data, void *proc);
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int aeWinListen(SOCKET sock, int backlog);
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int aeWinAccept(int fd, struct sockaddr *sa, socklen_t *len);
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int strerror_r(int err, char* buf, size_t buflen);
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char *wsa_strerror(int err);
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#endif /* WIN32 */
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#endif /* WIN32FIXES_H */
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