Make now playing screen interacting, including nice scrolling
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@@ -40,7 +40,13 @@ class Playing : public Screen {
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auto OnPlaybackUpdate(uint32_t, uint32_t) -> void;
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auto OnQueueUpdate() -> void;
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auto OnFocusAboveFold() -> void;
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auto OnFocusBelowFold() -> void;
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private:
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auto control_button(lv_obj_t* parent, char* icon) -> lv_obj_t*;
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auto next_up_label(lv_obj_t* parent, const std::string& text) -> lv_obj_t*;
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auto BindTrack(const database::Track& track) -> void;
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auto ApplyNextUp(const std::vector<database::Track>& tracks) -> void;
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@@ -63,6 +69,8 @@ class Playing : public Screen {
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lv_obj_t* scrubber_;
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lv_obj_t* play_pause_control_;
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lv_obj_t* next_up_header_;
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lv_obj_t* next_up_label_;
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lv_obj_t* next_up_container_;
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};
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+91
-38
@@ -8,7 +8,9 @@
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#include <sys/_stdint.h>
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#include <memory>
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#include "core/lv_event.h"
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#include "core/lv_obj.h"
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#include "core/lv_obj_scroll.h"
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#include "core/lv_obj_tree.h"
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#include "database.hpp"
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#include "esp_log.h"
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@@ -35,7 +37,6 @@
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#include "track.hpp"
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#include "ui_events.hpp"
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#include "ui_fsm.hpp"
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#include "widgets/lv_bar.h"
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#include "widgets/lv_btn.h"
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#include "widgets/lv_img.h"
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#include "widgets/lv_label.h"
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@@ -47,6 +48,22 @@ namespace screens {
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static constexpr std::size_t kMaxUpcoming = 10;
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static void above_fold_focus_cb(lv_event_t* ev) {
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if (ev->user_data == NULL) {
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return;
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}
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Playing* instance = reinterpret_cast<Playing*>(ev->user_data);
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instance->OnFocusAboveFold();
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}
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static void below_fold_focus_cb(lv_event_t* ev) {
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if (ev->user_data == NULL) {
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return;
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}
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Playing* instance = reinterpret_cast<Playing*>(ev->user_data);
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instance->OnFocusBelowFold();
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}
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static lv_style_t scrubber_style;
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auto info_label(lv_obj_t* parent) -> lv_obj_t* {
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@@ -55,23 +72,31 @@ auto info_label(lv_obj_t* parent) -> lv_obj_t* {
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lv_label_set_long_mode(label, LV_LABEL_LONG_DOT);
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lv_obj_set_style_text_align(label, LV_TEXT_ALIGN_CENTER, 0);
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lv_obj_center(label);
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lv_obj_set_style_bg_color(label, lv_color_black(), LV_STATE_FOCUSED);
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return label;
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}
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auto control_button(lv_obj_t* parent, char* icon) -> lv_obj_t* {
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lv_obj_t* button = lv_img_create(parent);
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auto Playing::control_button(lv_obj_t* parent, char* icon) -> lv_obj_t* {
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lv_obj_t* button = lv_btn_create(parent);
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lv_obj_set_size(button, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_img_set_src(button, icon);
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lv_obj_set_style_text_font(button, &font_symbols, 0);
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lv_obj_clear_flag(button, LV_OBJ_FLAG_SCROLL_ON_FOCUS);
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lv_obj_add_event_cb(button, above_fold_focus_cb, LV_EVENT_FOCUSED, this);
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lv_obj_t* icon_obj = lv_img_create(button);
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lv_img_set_src(icon_obj, icon);
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lv_obj_set_style_text_font(icon_obj, &font_symbols, 0);
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return button;
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}
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auto next_up_label(lv_obj_t* parent, const std::string& text) -> lv_obj_t* {
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lv_obj_t* label = lv_label_create(parent);
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lv_label_set_text(label, text.c_str());
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lv_obj_set_size(label, lv_pct(100), LV_SIZE_CONTENT);
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lv_label_set_long_mode(label, LV_LABEL_LONG_SCROLL_CIRCULAR);
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return label;
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auto Playing::next_up_label(lv_obj_t* parent, const std::string& text)
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-> lv_obj_t* {
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lv_obj_t* button = lv_list_add_btn(parent, NULL, text.c_str());
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lv_obj_add_event_cb(button, below_fold_focus_cb, LV_EVENT_FOCUSED, this);
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lv_group_add_obj(group_, button);
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return button;
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}
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Playing::Playing(std::weak_ptr<database::Database> db, audio::TrackQueue* queue)
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@@ -82,38 +107,49 @@ Playing::Playing(std::weak_ptr<database::Database> db, audio::TrackQueue* queue)
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new_track_(),
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new_next_tracks_() {
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lv_obj_set_layout(root_, LV_LAYOUT_FLEX);
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lv_obj_set_size(root_, lv_pct(100), lv_pct(200));
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lv_group_set_wrap(group_, false);
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lv_obj_set_size(root_, lv_pct(100), LV_SIZE_CONTENT);
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lv_obj_set_flex_flow(root_, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(root_, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_START,
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lv_obj_set_flex_align(root_, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START,
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LV_FLEX_ALIGN_START);
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lv_obj_t* above_fold_container = lv_obj_create(root_);
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lv_obj_set_layout(above_fold_container, LV_LAYOUT_FLEX);
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lv_obj_set_size(above_fold_container, lv_pct(100), lv_disp_get_ver_res(NULL));
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lv_obj_set_flex_flow(above_fold_container, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(above_fold_container, LV_FLEX_ALIGN_CENTER,
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LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
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lv_obj_set_flex_align(above_fold_container, LV_FLEX_ALIGN_SPACE_BETWEEN,
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LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START);
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lv_obj_t* back_button = lv_btn_create(above_fold_container);
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lv_obj_set_size(back_button, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_t* back_label = lv_label_create(back_button);
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lv_label_set_text(back_label, "<");
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lv_group_add_obj(group_, back_button);
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lv_obj_t* info_container = lv_obj_create(above_fold_container);
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lv_obj_set_layout(info_container, LV_LAYOUT_FLEX);
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lv_obj_set_size(info_container, lv_pct(100), 80);
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lv_obj_set_width(info_container, lv_pct(100));
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lv_obj_set_flex_grow(info_container, 1);
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lv_obj_set_flex_flow(info_container, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(info_container, LV_FLEX_ALIGN_CENTER,
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LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
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LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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artist_label_ = info_label(info_container);
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album_label_ = info_label(info_container);
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title_label_ = info_label(info_container);
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scrubber_ = lv_bar_create(above_fold_container);
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scrubber_ = lv_slider_create(above_fold_container);
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lv_obj_set_size(scrubber_, lv_pct(100), 5);
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lv_bar_set_range(scrubber_, 0, 100);
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lv_bar_set_value(scrubber_, 0, LV_ANIM_OFF);
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lv_slider_set_range(scrubber_, 0, 100);
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lv_slider_set_value(scrubber_, 0, LV_ANIM_OFF);
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lv_style_init(&scrubber_style);
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lv_style_set_bg_color(&scrubber_style, lv_color_black());
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lv_obj_add_style(scrubber_, &scrubber_style, LV_PART_INDICATOR);
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lv_group_add_obj(group_, scrubber_);
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lv_obj_t* controls_container = lv_obj_create(above_fold_container);
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lv_obj_set_size(controls_container, lv_pct(100), 20);
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lv_obj_set_flex_flow(controls_container, LV_FLEX_FLOW_ROW);
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@@ -128,28 +164,27 @@ Playing::Playing(std::weak_ptr<database::Database> db, audio::TrackQueue* queue)
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control_button(controls_container, LV_SYMBOL_SHUFFLE));
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lv_group_add_obj(group_, control_button(controls_container, LV_SYMBOL_LOOP));
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lv_obj_t* next_up_header = lv_obj_create(above_fold_container);
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lv_obj_set_size(next_up_header, lv_pct(100), 15);
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lv_obj_set_flex_flow(next_up_header, LV_FLEX_FLOW_ROW);
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lv_obj_set_flex_align(next_up_header, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_END,
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next_up_header_ = lv_obj_create(above_fold_container);
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lv_obj_set_size(next_up_header_, lv_pct(100), 15);
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lv_obj_set_flex_flow(next_up_header_, LV_FLEX_FLOW_ROW);
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lv_obj_set_flex_align(next_up_header_, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_END,
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LV_FLEX_ALIGN_END);
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lv_obj_t* next_up_title = lv_label_create(next_up_header);
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lv_label_set_text(next_up_title, "Next up...");
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lv_obj_set_height(next_up_title, lv_pct(100));
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lv_obj_set_flex_grow(next_up_title, 1);
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next_up_label_ = lv_label_create(next_up_header_);
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lv_label_set_text(next_up_label_, "Next up...");
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lv_obj_set_height(next_up_label_, lv_pct(100));
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lv_obj_set_flex_grow(next_up_label_, 1);
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lv_obj_t* next_up_hint = lv_label_create(next_up_header);
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lv_obj_t* next_up_hint = lv_label_create(next_up_header_);
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lv_label_set_text(next_up_hint, LV_SYMBOL_DOWN);
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lv_obj_set_size(next_up_hint, LV_SIZE_CONTENT, lv_pct(100));
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next_up_container_ = lv_obj_create(root_);
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next_up_container_ = lv_list_create(root_);
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lv_obj_set_layout(next_up_container_, LV_LAYOUT_FLEX);
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lv_obj_set_width(next_up_container_, lv_pct(100));
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lv_obj_set_flex_grow(next_up_container_, 1);
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lv_obj_set_size(next_up_container_, lv_pct(100), lv_disp_get_ver_res(NULL));
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lv_obj_set_flex_flow(next_up_container_, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(next_up_container_, LV_FLEX_ALIGN_CENTER,
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LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_END);
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lv_obj_set_flex_align(next_up_container_, LV_FLEX_ALIGN_START,
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LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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OnTrackUpdate();
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OnQueueUpdate();
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@@ -178,8 +213,8 @@ auto Playing::OnPlaybackUpdate(uint32_t pos_seconds, uint32_t new_duration)
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if (!track_) {
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return;
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}
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lv_bar_set_range(scrubber_, 0, new_duration);
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lv_bar_set_value(scrubber_, pos_seconds, LV_ANIM_ON);
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lv_slider_set_range(scrubber_, 0, new_duration);
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lv_slider_set_value(scrubber_, pos_seconds, LV_ANIM_ON);
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}
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auto Playing::OnQueueUpdate() -> void {
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@@ -226,8 +261,8 @@ auto Playing::BindTrack(const database::Track& t) -> void {
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lv_label_set_text(title_label_, t.TitleOrFilename().c_str());
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std::optional<int> duration = t.tags().duration;
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lv_bar_set_range(scrubber_, 0, duration.value_or(1));
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lv_bar_set_value(scrubber_, 0, LV_ANIM_OFF);
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lv_slider_set_range(scrubber_, 0, duration.value_or(1));
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lv_slider_set_value(scrubber_, 0, LV_ANIM_OFF);
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}
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auto Playing::ApplyNextUp(const std::vector<database::Track>& tracks) -> void {
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@@ -239,11 +274,29 @@ auto Playing::ApplyNextUp(const std::vector<database::Track>& tracks) -> void {
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}
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next_tracks_ = tracks;
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if (next_tracks_.empty()) {
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lv_label_set_text(next_up_label_, "Nothing queued");
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return;
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} else {
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lv_label_set_text(next_up_label_, "Next up");
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}
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for (const auto& track : next_tracks_) {
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lv_group_add_obj(
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group_, next_up_label(next_up_container_, track.TitleOrFilename()));
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}
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}
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auto Playing::OnFocusAboveFold() -> void {
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lv_obj_scroll_to_y(root_, 0, LV_ANIM_ON);
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}
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auto Playing::OnFocusBelowFold() -> void {
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if (lv_obj_get_scroll_y(root_) < lv_obj_get_y(next_up_header_)) {
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lv_obj_scroll_to_y(root_, lv_obj_get_y(next_up_header_), LV_ANIM_ON);
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}
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}
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} // namespace screens
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} // namespace ui
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