fix build issues with new pipeline
This commit is contained in:
+10
-7
@@ -98,12 +98,12 @@ extern "C" void app_main(void) {
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drivers::GpioExpander* expander = new drivers::GpioExpander();
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ESP_LOGI(TAG, "Enable power rails for development");
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expander->with(
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[&](auto& gpio) {
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gpio.set_pin(drivers::GpioExpander::AUDIO_POWER_ENABLE, 1);
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gpio.set_pin(drivers::GpioExpander::SD_CARD_POWER_ENABLE, 1);
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gpio.set_pin(drivers::GpioExpander::SD_MUX_SWITCH, drivers::GpioExpander::SD_MUX_ESP);
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});
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expander->with([&](auto& gpio) {
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gpio.set_pin(drivers::GpioExpander::AUDIO_POWER_ENABLE, 1);
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gpio.set_pin(drivers::GpioExpander::SD_CARD_POWER_ENABLE, 1);
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gpio.set_pin(drivers::GpioExpander::SD_MUX_SWITCH,
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drivers::GpioExpander::SD_MUX_ESP);
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});
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ESP_LOGI(TAG, "Init SD card");
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auto storage_res = drivers::SdStorage::create(expander);
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@@ -119,6 +119,8 @@ extern "C" void app_main(void) {
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(void*)lvglArgs, 1, sLvglStack,
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&sLvglTaskBuffer, 1);
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// TODO(jacqueline): re-enable this once our pipeline works.
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/*
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ESP_LOGI(TAG, "Init audio pipeline");
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auto playback_res = audio::AudioPlayback::create(expander, storage);
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if (playback_res.has_error()) {
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@@ -127,9 +129,10 @@ extern "C" void app_main(void) {
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}
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std::shared_ptr<audio::AudioPlayback> playback =
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std::move(playback_res.value());
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*/
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ESP_LOGI(TAG, "Launch console");
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console::AppConsole console(playback.get());
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console::AppConsole console(nullptr);
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console.Launch();
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while (1) {
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