add leveldb
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// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "leveldb/status.h"
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#include <utility>
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#include "gtest/gtest.h"
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#include "leveldb/slice.h"
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namespace leveldb {
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TEST(Status, MoveConstructor) {
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{
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Status ok = Status::OK();
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Status ok2 = std::move(ok);
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ASSERT_TRUE(ok2.ok());
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}
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{
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Status status = Status::NotFound("custom NotFound status message");
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Status status2 = std::move(status);
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ASSERT_TRUE(status2.IsNotFound());
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ASSERT_EQ("NotFound: custom NotFound status message", status2.ToString());
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}
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{
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Status self_moved = Status::IOError("custom IOError status message");
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// Needed to bypass compiler warning about explicit move-assignment.
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Status& self_moved_reference = self_moved;
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self_moved_reference = std::move(self_moved);
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}
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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