Rename set_style to set_subject
This commit is contained in:
+1
-1
@@ -45,7 +45,7 @@ return screen:new{
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bg_opa = lvgl.OPA(100),
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scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF
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}
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theme.set_style(header, "header")
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theme.set_subject(header, "header")
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if self.breadcrumb then
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header:Label{
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@@ -46,7 +46,7 @@ return screen:new {
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bg_opa = lvgl.OPA(100),
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scrollbar_mode = lvgl.SCROLLBAR_MODE.OFF
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}
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theme.set_style(header, "header")
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theme.set_subject(header, "header")
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if self.breadcrumb then
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header:Label {
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+1
-1
@@ -43,7 +43,7 @@ local function init_ui()
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radius = 8,
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pad_all = 2,
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})
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theme.set_style(container, "pop_up")
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theme.set_subject(container, "pop_up")
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container:Label {
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text = string.format("Volume %i%%", pct),
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text_font = font.fusion_10
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+4
-4
@@ -35,7 +35,7 @@ return widgets.MenuScreen:new {
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pad_column = 4,
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border_width = 1,
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})
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theme.set_style(now_playing, "now_playing");
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theme.set_subject(now_playing, "now_playing");
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local play_pause = now_playing:Image { src = img.play_small }
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local title = now_playing:Label {
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@@ -145,7 +145,7 @@ return widgets.MenuScreen:new {
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-- local queue_btn = bottom_bar:Button {}
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-- queue_btn:Image { src = img.queue }
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-- theme.set_style(queue_btn, "icon_enabled")
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-- theme.set_subject(queue_btn, "icon_enabled")
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local files_btn = bottom_bar:Button {}
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files_btn:onClicked(function()
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@@ -155,13 +155,13 @@ return widgets.MenuScreen:new {
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})
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end)
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files_btn:Image { src = img.files }
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theme.set_style(files_btn, "menu_icon")
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theme.set_subject(files_btn, "menu_icon")
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local settings_btn = bottom_bar:Button {}
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settings_btn:onClicked(function()
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backstack.push(require("settings"):new())
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end)
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settings_btn:Image { src = img.settings }
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theme.set_style(settings_btn, "menu_icon")
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theme.set_subject(settings_btn, "menu_icon")
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end,
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}
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+9
-9
@@ -119,7 +119,7 @@ return screen:new {
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range = { min = 0, max = 100 },
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value = 0,
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}
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theme.set_style(scrubber, "scrubber");
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theme.set_subject(scrubber, "scrubber");
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local scrubber_desc = widgets.Description(scrubber, "Scrubber")
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scrubber:onevent(lvgl.EVENT.RELEASED, function()
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@@ -161,7 +161,7 @@ return screen:new {
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queue.repeat_track:set(not queue.repeat_track:get())
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end)
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local repeat_img = repeat_btn:Image { src = img.repeat_src }
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theme.set_style(repeat_btn, icon_enabled_class)
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theme.set_subject(repeat_btn, icon_enabled_class)
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local repeat_desc = widgets.Description(repeat_btn)
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@@ -174,7 +174,7 @@ return screen:new {
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end
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end)
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local prev_img = prev_btn:Image { src = img.prev }
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theme.set_style(prev_btn, icon_enabled_class)
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theme.set_subject(prev_btn, icon_enabled_class)
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local prev_desc = widgets.Description(prev_btn, "Previous track")
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local play_pause_btn = controls:Button {}
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@@ -183,13 +183,13 @@ return screen:new {
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end)
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play_pause_btn:focus()
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local play_pause_img = play_pause_btn:Image { src = img.pause }
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theme.set_style(play_pause_btn, icon_enabled_class)
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theme.set_subject(play_pause_btn, icon_enabled_class)
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local play_pause_desc = widgets.Description(play_pause_btn, "Play")
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local next_btn = controls:Button {}
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next_btn:onClicked(queue.next)
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local next_img = next_btn:Image { src = img.next }
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theme.set_style(next_btn, icon_disabled_class)
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theme.set_subject(next_btn, icon_disabled_class)
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local next_desc = widgets.Description(next_btn, "Next track")
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local shuffle_btn = controls:Button {}
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@@ -197,7 +197,7 @@ return screen:new {
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queue.random:set(not queue.random:get())
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end)
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local shuffle_img = shuffle_btn:Image { src = img.shuffle }
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theme.set_style(shuffle_btn, icon_enabled_class)
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theme.set_subject(shuffle_btn, icon_enabled_class)
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local shuffle_desc = widgets.Description(shuffle_btn)
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controls:Object({ flex_grow = 1, h = 1 }) -- spacer
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@@ -251,12 +251,12 @@ return screen:new {
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playlist_pos:set { text = tostring(pos) }
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local can_next = pos < queue.size:get() or queue.random:get()
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theme.set_style(
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theme.set_subject(
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next_btn, can_next and icon_enabled_class or icon_disabled_class
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)
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end),
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queue.random:bind(function(shuffling)
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theme.set_style(shuffle_btn, shuffling and icon_enabled_class or icon_disabled_class)
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theme.set_subject(shuffle_btn, shuffling and icon_enabled_class or icon_disabled_class)
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if shuffling then
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shuffle_img:set_src(img.shuffle)
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shuffle_desc:set { text = "Disable shuffle" }
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@@ -266,7 +266,7 @@ return screen:new {
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end
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end),
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queue.repeat_track:bind(function(en)
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theme.set_style(repeat_btn, en and icon_enabled_class or icon_disabled_class)
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theme.set_subject(repeat_btn, en and icon_enabled_class or icon_disabled_class)
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if en then
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repeat_img:set_src(img.repeat_src)
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repeat_desc:set { text = "Disable track repeat" }
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+10
-10
@@ -102,7 +102,7 @@ local BluetoothSettings = SettingsScreen:new {
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text = "",
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pad_bottom = 1,
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}
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theme.set_style(paired_label, "settings_title")
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theme.set_subject(paired_label, "settings_title")
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self.bindings = self.bindings + {
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bluetooth.connecting:bind(function(conn)
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@@ -152,7 +152,7 @@ local BluetoothSettings = SettingsScreen:new {
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end),
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}
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Known Devices",
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pad_bottom = 1,
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}, "settings_title")
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@@ -206,7 +206,7 @@ local HeadphonesSettings = SettingsScreen:new {
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create_ui = function(self)
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SettingsScreen.create_ui(self)
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Maxiumum volume limit",
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}, "settings_title")
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@@ -221,7 +221,7 @@ local HeadphonesSettings = SettingsScreen:new {
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volume.limit_db:set(limits[selection])
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end)
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Left/Right balance",
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}, "settings_title")
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@@ -282,7 +282,7 @@ local DisplaySettings = SettingsScreen:new {
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}
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brightness_title:Label { text = "Brightness", flex_grow = 1 }
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local brightness_pct = brightness_title:Label {}
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theme.set_style(brightness_pct, "settings_title")
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theme.set_subject(brightness_pct, "settings_title")
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local brightness = self.content:Slider {
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w = lvgl.PCT(100),
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@@ -306,7 +306,7 @@ local ThemeSettings = SettingsScreen:new {
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create_ui = function(self)
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SettingsScreen.create_ui(self)
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Theme",
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}, "settings_title")
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@@ -365,7 +365,7 @@ local InputSettings = SettingsScreen:new {
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create_ui = function(self)
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SettingsScreen.create_ui(self)
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Control scheme",
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}, "settings_title")
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@@ -403,7 +403,7 @@ local InputSettings = SettingsScreen:new {
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controls.scheme:set(scheme)
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end)
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theme.set_style(self.content:Label {
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theme.set_subject(self.content:Label {
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text = "Scroll Sensitivity",
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}, "settings_title")
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@@ -761,7 +761,7 @@ local RegulatoryScreen = SettingsScreen:new {
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pad_top = 4,
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pad_column = 4,
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}
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theme.set_style(logo_container, "regulatory_icons")
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theme.set_subject(logo_container, "regulatory_icons")
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button_container:add_style(styles.list_item)
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logo_container:Image { src = "//lua/img/ce.png" }
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@@ -785,7 +785,7 @@ return widgets.MenuScreen:new {
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text = name,
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pad_left = 4,
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}
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theme.set_style(elem, "settings_title")
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theme.set_subject(elem, "settings_title")
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end
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local function submenu(name, class)
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+13
-13
@@ -107,7 +107,7 @@ function widgets.StatusBar(parent, opts)
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}
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if not opts.transparent_bg then
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theme.set_style(root, "header");
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theme.set_subject(root, "header");
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end
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if opts.back_cb then
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@@ -116,7 +116,7 @@ function widgets.StatusBar(parent, opts)
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h = lvgl.SIZE_CONTENT,
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}
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back:Image{src=images.back}
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theme.set_style(back, "back_button")
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theme.set_subject(back, "back_button")
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widgets.Description(back, "Back")
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back:onClicked(opts.back_cb)
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back:onevent(lvgl.EVENT.FOCUSED, function()
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@@ -145,7 +145,7 @@ function widgets.StatusBar(parent, opts)
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end
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local db_updating = root:Image { src = img.db }
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theme.set_style(db_updating, "database_indicator")
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theme.set_subject(db_updating, "database_indicator")
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local bt_icon = root:Image {}
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local battery_icon = root:Image {}
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local charge_icon = battery_icon:Image { src = img.chg }
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@@ -157,29 +157,29 @@ function widgets.StatusBar(parent, opts)
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local function update_battery_icon()
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if is_charging == nil or percent == nil then return end
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local src
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theme.set_style(battery_icon, "battery")
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theme.set_subject(battery_icon, "battery")
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if percent >= 95 then
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theme.set_style(battery_icon, "battery_100")
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theme.set_subject(battery_icon, "battery_100")
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src = img.bat_100
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elseif percent >= 75 then
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theme.set_style(battery_icon, "battery_80")
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theme.set_subject(battery_icon, "battery_80")
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src = img.bat_80
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elseif percent >= 55 then
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theme.set_style(battery_icon, "battery_60")
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theme.set_subject(battery_icon, "battery_60")
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src = img.bat_60
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elseif percent >= 35 then
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theme.set_style(battery_icon, "battery_40")
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theme.set_subject(battery_icon, "battery_40")
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src = img.bat_40
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elseif percent >= 15 then
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theme.set_style(battery_icon, "battery_20")
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theme.set_subject(battery_icon, "battery_20")
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src = img.bat_20
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else
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theme.set_style(battery_icon, "battery_0")
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theme.set_subject(battery_icon, "battery_0")
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src = img.bat_0
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end
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if is_charging then
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theme.set_style(battery_icon, "battery_charging")
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theme.set_style(charge_icon, "battery_charge_icon")
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theme.set_subject(battery_icon, "battery_charging")
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theme.set_subject(charge_icon, "battery_charge_icon")
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charge_icon:clear_flag(lvgl.FLAG.HIDDEN)
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else
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charge_icon:add_flag(lvgl.FLAG.HIDDEN)
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@@ -211,7 +211,7 @@ function widgets.StatusBar(parent, opts)
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end
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end),
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bluetooth.connected:bind(function(connected)
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theme.set_style(bt_icon, "bluetooth_icon")
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theme.set_subject(bt_icon, "bluetooth_icon")
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if connected then
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bt_icon:set_src(img.bt_conn)
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else
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