diff --git a/README.md b/README.md index e4b21b9..b8ec149 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,14 @@ in HTML5, JavaScript, and SVG. The game is fully client-side and static, you can simply download it and open locally as well. +Tips +---- + +- **"Pretty graphics" are disabled by default** to give new users a smoother experience. +Tap the Effects button to see if you like it and it doesn't lag the browser too much. +Settings are saved in the browser. +- **You can copy the URL to share a particular board setup** + Game rules ---------- @@ -25,12 +33,18 @@ around it. **Reaction rules:** -- Vitae reacts only with Mors +- Vitae reacts only with mors - Elements react with the same element kind, or with Salt -- Salt reacts with Elements or with itself -- Metals react with Mercury, but they unlock one by one, from the most common Lead to Gold. +- Salt reacts with elements or with itself +- Metals react with mercury, but they unlock one by one, from the most common lead to gold (see below) - Gold is removed by itself as the last metal +Salt works as a wildcard of sorts, but don't be fooled - some boards *require* you to use it +as a wildcard, some can be solved with salt matched only to salt, some might even require you to do so. +When you match salt with an element, you naturally must use another salt with the same element elsewhere, +they're all placed in pairs. Using salt as a wildcard (or alone choosing one of several available pairings) +requires some forethought or luck. + **The metals sequence is as follows:** 1. Lead + Mercury @@ -54,10 +68,12 @@ The user interface contains a few buttons and toggles: - *Undo* - reverts one game action (reaction of two marbles). There is no limit on how many steps you can undo. -The bottom left corner contains settings: +The bottom left corner contains minor buttons and settings: -- *Effects* - enable graphic effects that look pretty but perform poorly on mobile phones or - browsers without hardware acceleration. +- *Help* - links you to this page with the README file +- *Fullscreen* - toggles fullscreen. This is useful on a phone to hide the annoying address bar. +- *Effects* - enable graphic effects that look pretty but perform poorly on phones or + browsers without hardware acceleration. Glow is replaced with a solid circle, for example. - *Dim Blocked* - highlight marbles that can be played by dimming the others. This makes the game much harder, but is more realistic. - *Sloppy Gen* - allow sloppy board filling. Use if building the board takes too long on