Add some new entities & update some existing ones

master
Paul Woolcock 4 years ago committed by Ondřej Hruška
parent d0e257df85
commit fcf3a1bc29
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 14
      src/entities/activity.rs
  2. 50
      src/entities/announcement.rs
  3. 4
      src/entities/mod.rs
  4. 37
      src/entities/poll.rs
  5. 89
      src/entities/status.rs

@ -0,0 +1,14 @@
use serde::{Deserialize, Serialize};
/// Represents a weekly bucket of instance activity.
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct Activity {
/// Midnight at the first day of the week.
pub week: String,
/// Statuses created since the week began.
pub statuses: String,
/// User logins since the week began.
pub logins: String,
/// User registrations since the week began.
pub registrations: String,
}

@ -0,0 +1,50 @@
use serde::{Deserialize, Serialize};
/// Custom emoji fields for AnnouncementReaction
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct AnnouncementReactionCustomEmoji {
/// A link to the custom emoji.
pub url: String,
/// A link to a non-animated version of the custom emoji.
pub static_url: String,
}
/// Represents an emoji reaction to an Announcement.
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct AnnouncementReaction {
/// The emoji used for the reaction. Either a unicode emoji, or a custom emoji's shortcode.
pub name: String,
/// The total number of users who have added this reaction.
pub count: u64,
/// Whether the authorized user has added this reaction to the announcement.
pub me: bool,
#[serde(flatten)]
pub emoji: Option<AnnouncementReactionCustomEmoji>,
}
/// Represents an announcement set by an administrator.
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct Announcement {
/// The announcement id.
id: String,
/// The content of the announcement.
text: String,
/// Whether the announcement is currently active.
published: bool,
/// Whether the announcement has a start/end time.
all_day: bool,
/// When the announcement was created.
created_at: String, // Datetime
/// When the announcement was last updated.
updated_at: String, // Datetime
/// Whether the announcement has been read by the user.
read: bool,
/// Emoji reactions attached to the announcement.
reactions: Vec<AnnouncementReaction>,
/// When the future announcement was scheduled.
scheduled_at: Option<String>, // Datetime
/// When the future announcement will start.
starts_at: Option<String>, // Datetime
/// When the future announcement will end.
ends_at: Option<String>, // Datetime
}

@ -2,6 +2,8 @@ use serde::Deserialize;
/// Data structures for ser/de of account-related resources
pub mod account;
/// Data structures for ser/de of activity-related resources
pub mod activity;
/// Data structures for ser/de of attachment-related resources
pub mod attachment;
/// Data structures for ser/de of card-related resources
@ -21,6 +23,8 @@ pub mod list;
pub mod mention;
/// Data structures for ser/de of notification-related resources
pub mod notification;
/// Data structures for ser/de of poll resources
pub mod poll;
/// Data structures for ser/de of push-subscription-related resources
pub mod push;
/// Data structures for ser/de of relationship-related resources

@ -0,0 +1,37 @@
use crate::entities::status::Emoji;
use serde::{Deserialize, Serialize};
/// Represents a poll attached to a status.
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct Poll {
/// The ID of the poll in the database.
pub id: String,
/// When the poll ends.
pub expires_at: String, // Datetime??
/// Is the poll currently expired?
pub expired: bool,
/// Does the poll allow multiple-choice answers?
pub multiple: bool,
/// How many votes have been received.
pub votes_count: u64,
/// How many unique accounts have voted on a multiple-choice poll.
pub voters_count: Option<u64>,
/// When called with a user token, has the authorized user voted?
pub voted: Option<bool>,
/// When called with a user token, which options has the authorized user
/// chosen? Contains an array of index values for options
pub own_votes: Option<Vec<u64>>,
/// Possible answers for the poll.
pub options: Vec<PollOption>,
/// Custom emoji to be used for rendering poll options.
pub emojis: Vec<Emoji>,
}
/// Possible answers for the poll.
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub struct PollOption {
/// The text value of the poll option.
pub title: String,
/// The number of received votes for this option.
pub votes_count: Option<u64>,
}

@ -1,9 +1,15 @@
//! Module containing all info relating to a status.
use super::prelude::*;
use crate::{entities::card::Card, status_builder::Visibility};
use crate::{
entities::{
card::Card,
poll::Poll,
},
status_builder::Visibility
};
use chrono::prelude::*;
use serde::Deserialize;
use serde::{Deserialize, Serialize};
/// A status from the instance.
#[derive(Debug, Clone, Deserialize, PartialEq)]
@ -12,54 +18,62 @@ pub struct Status {
pub id: String,
/// A Fediverse-unique resource ID.
pub uri: String,
/// URL to the status page (can be remote)
pub url: Option<String>,
/// The time the status was created.
pub created_at: DateTime<Utc>,
/// The Account which posted the status.
pub account: Account,
/// The ID of the status this status is replying to, if the status is
/// a reply.
pub in_reply_to_id: Option<String>,
/// The ID of the account this status is replying to, if the status is
/// a reply.
pub in_reply_to_account_id: Option<String>,
/// If this status is a reblogged Status of another User.
pub reblog: Option<Box<Status>>,
/// Body of the status; this will contain HTML
/// (remote HTML already sanitized)
pub content: String,
/// The time the status was created.
pub created_at: DateTime<Utc>,
/// An array of Emoji
pub emojis: Vec<Emoji>,
/// The numbef or replies to this status.
pub replies_count: Option<u64>,
/// The number of reblogs for the status.
pub reblogs_count: u64,
/// The number of favourites for the status.
pub favourites_count: u64,
/// Whether the application client has reblogged the status.
pub reblogged: Option<bool>,
/// Whether the application client has favourited the status.
pub favourited: Option<bool>,
/// The visibilty of the status.
pub visibility: Visibility,
/// Whether media attachments should be hidden by default.
pub sensitive: bool,
/// If not empty, warning text that should be displayed before the actual
/// content.
pub spoiler_text: String,
/// The visibilty of the status.
pub visibility: Visibility,
/// An array of attachments.
pub media_attachments: Vec<Attachment>,
/// Name of application used to post status.
pub application: Option<Application>,
/// An array of mentions.
pub mentions: Vec<Mention>,
/// An array of tags.
pub tags: Vec<Tag>,
/// An array of Emoji
pub emojis: Vec<Emoji>,
/// The number of reblogs for the status.
pub reblogs_count: u64,
/// The number of favourites for the status.
pub favourites_count: u64,
/// The numbef or replies to this status.
pub replies_count: Option<u64>,
/// URL to the status page (can be remote)
pub url: Option<String>,
/// The ID of the status this status is replying to, if the status is
/// a reply.
pub in_reply_to_id: Option<String>,
/// The ID of the account this status is replying to, if the status is
/// a reply.
pub in_reply_to_account_id: Option<String>,
/// If this status is a reblogged Status of another User.
pub reblog: Option<Box<Status>>,
/// The poll attached to the status.
pub poll: Option<Poll>,
/// The associated card
pub card: Option<Card>,
/// Name of application used to post status.
pub application: Option<Application>,
/// The detected language for the status, if detected.
pub language: Option<String>,
/// Plain-text source of a status. Returned instead of content when status is deleted, so the user may redraft from the source text without the client having to reverse-engineer the original text from the HTML content.
pub text: Option<String>,
/// Whether the application client has favourited the status.
pub favourited: Option<bool>,
/// Whether the application client has reblogged the status.
pub reblogged: Option<bool>,
/// Have you muted notifications for this status's conversation?
pub muted: Option<bool>,
/// Have you bookmarked this status?
pub bookmarked: Option<bool>,
/// Whether this is the pinned status for the account that posted it.
pub pinned: Option<bool>,
}
@ -78,7 +92,7 @@ pub struct Mention {
}
/// Struct representing an emoji within text.
#[derive(Clone, Debug, Deserialize, PartialEq)]
#[derive(Clone, Debug, Deserialize, Serialize, PartialEq)]
pub struct Emoji {
/// The shortcode of the emoji
pub shortcode: String,
@ -95,6 +109,19 @@ pub struct Tag {
pub name: String,
/// The URL of the hashtag.
pub url: String,
/// Usage statistics for given days.
pub history: Option<Vec<History>>,
}
/// Represents daily usage history of a hashtag.
#[derive(Debug, Clone, Deserialize, PartialEq)]
pub struct History {
/// UNIX timestamp on midnight of the given day.
day: String,
/// the counted usage of the tag within that day.
uses: String,
/// the total of accounts using the tag within that day.
accounts: String,
}
/// Application details.

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